Player Matchup

Bastet
Bastet
HectickMoose
Bastet
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
654W - 669L
1,499 Elo+
Party 1
Neith
Neith
I_SomeMexican_I
Neith
Level 87
God Stats
4W - 7L
1,372 SR
Queue Stats
355W - 378L
1,473 Elo+
Party 1
Anubis
Anubis
IvD43
Anubis
Level 8
God Stats
10W - 11L
1,394 SR
Queue Stats
169W - 195L
1,297 Elo+
Party 1
Bellona
Bellona
Khidub
Bellona
Level 106
God Stats
6W - 9L
1,654 SR
Queue Stats
63W - 83L
1,370 Elo+
Party 1
Fafnir
Fafnir
reinbold4445
Fafnir
Level 18
God Stats
3W - 8L
1,500 SR
Queue Stats
213W - 257L
1,291 Elo+
Party 1
Team Averages
Level 58
1,484 SR
1,386 Elo+

VS

Team Averages
Level 100
1,475 SR
1,440 Elo+
Ra
Ra
Deenice8757
Ra
Level 41
God Stats
29W - 25L
1,488 SR
Queue Stats
53W - 49L
1,457 Elo+
Party 2
Mercury
Mercury
JoeyApollo
Mercury
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 71L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
PWNRR
Sylvanus
Level 123
God Stats
12W - 16L
1,552 SR
Queue Stats
562W - 522L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
RocaCabana
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,448 Elo+
Party 2
Ullr
Ullr
Zever20
Ullr
Level 75
God Stats
3W - 2L
1,334 SR
Queue Stats
186W - 206L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 8 / 6
11,173
508
12,619
17,853
8,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 2
12,115
551
10,053
13,193
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
IvD43
Anubis
15
4 / 11 / 1
10,099
459
7,169
16,120
7,085
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Khidub
Bellona
19
7 / 6 / 4
12,887
586
16,591
20,062
15,349
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
14
0 / 5 / 6
9,420
428
5,919
17,460
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 13
13,701
623
27,585
16,738
9,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
JoeyApollo
Mercury
19
6 / 9 / 11
12,354
562
10,686
19,649
9,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
PWNRR
Sylvanus
17
4 / 1 / 16
10,997
500
7,041
17,020
24,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
RocaCabana
Erlang Shen
19
5 / 4 / 10
12,545
570
10,988
16,343
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
Zever20
Ullr
19
2 / 3 / 3
12,082
549
3,895
12,828
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
20
Kills
35
35
Deaths
21
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
18
4
13
6.13
L
Bastet
6
8
6
1.13
L
3
5
2
0.8
L
Anubis
IvD43
Anubis
4
11
1
0.41
W
Mercury
JoeyApollo
Mercury
6
9
11
1.28
L
Bellona
Khidub
Bellona
7
6
4
1.5
W
Sylvanus
PWNRR
Sylvanus
4
1
16
12
W
Erlang Shen
RocaCabana
Erlang Shen
5
4
10
2.5
W
Ullr
Zever20
Ullr
2
3
3
1.17
L
Fafnir
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
60,195
84,688
Taken
82,578
52,475
Mitigated
60,586
7,751
Healing
27,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,585
2,693
4,476
5,938
16,738
9,206
1,050
4,004
12,734
69,311
0
L
Bastet
12,619
4,430
0
1,195
17,853
8,778
51
5,797
12,056
0
69,860
L
10,053
4,002
0
2,876
13,193
5,058
3,792
4,843
8,350
0
103,740
L
Anubis
IvD43
Anubis
7,169
262
0
0
16,120
7,085
371
8,266
7,854
50,363
0
W
Mercury
JoeyApollo
Mercury
10,686
4,643
0
4,705
19,649
9,750
2,691
2,766
16,883
0
84,137
L
Bellona
Khidub
Bellona
16,591
8,804
0
1,325
20,062
15,349
1,328
5,987
14,075
136
70,854
W
Sylvanus
PWNRR
Sylvanus
7,041
2,126
3,133
3,759
17,020
24,241
1,053
4,355
12,665
31,249
0
W
Erlang Shen
RocaCabana
Erlang Shen
10,988
4,491
0
3,956
16,343
11,822
1,414
598
15,745
474
74,724
W
Ullr
Zever20
Ullr
3,895
1,912
0
1,726
12,828
5,567
2,384
1,489
11,339
0
83,230
L
Fafnir
5,919
1,652
0
2,355
17,460
16,205
732
10,182
7,278
17,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,694
Gold Earned
61,679
542
Minions Killed
576
0
Camps Cleared
0
1,867,236
Distance Traveled
1,944,393
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,701
623
104
5
0
408,811
8
L
Bastet
11,173
508
106
5
0
403,116
2
L
Neith
12,115
551
185
8
0
376,649
3
L
Anubis
10,099
459
83
4
0
329,862
0
W
Mercury
12,354
562
123
6
0
408,258
2
L
Bellona
12,887
586
143
7
0
363,983
6
W
Sylvanus
10,997
500
52
2
0
357,888
1
W
Erlang Shen
12,545
570
130
6
0
401,567
3
W
Ullr
12,082
549
167
8
0
367,869
8
L
Fafnir
9,420
428
25
1
0
393,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role