Player Matchup

Khepri
Khepri
PsycoAvenger
Khepri
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 80L
1,544 Elo+
Party 3
Set
Set
Scottwolf084
Set
Level 25
God Stats
3W - 2L
1,658 SR
Queue Stats
26W - 21L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThynameisPrice
Morgan Le Fay
Level 100
God Stats
2W - 7L
1,681 SR
Queue Stats
95W - 77L
1,477 Elo+
Party 2
Bellona
Bellona
dangerranger54
Bellona
Level 18
God Stats
6W - 8L
1,444 SR
Queue Stats
102W - 101L
1,499 Elo+
Party 3
Rama
Rama
xCRISPYWAFFLEx
Rama
Level 124
God Stats
13W - 15L
1,490 SR
Queue Stats
50W - 50L
1,514 Elo+
Party 3
Team Averages
Level 74
1,554 SR
1,502 Elo+

VS

Team Averages
Level 58
1,491 SR
1,376 Elo+
Cthulhu
Cthulhu
Benjatirano_VTM
Cthulhu
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
211W - 251L
1,262 Elo+
Party 1
Anubis
Anubis
Demonio_VTM
Anubis
Level 108
God Stats
8W - 11L
1,908 SR
Queue Stats
51W - 60L
1,578 Elo+
Party 1
Fenrir
Fenrir
DonMatiX1
Fenrir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 44L
1,262 Elo+
Party 1
King Arthur
King Arthur
GaboCrack2014
King Arthur
Level 103
God Stats
1W - 7L
1,323 SR
Queue Stats
108W - 128L
1,539 Elo+
Party 1
Apollo
Apollo
smokeskull3
Apollo
Level 46
God Stats
8W - 27L
1,225 SR
Queue Stats
95W - 156L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
5 / 2 / 28
12,293
534
9,880
16,141
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 4 / 15
12,788
556
19,273
18,935
10,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ThynameisPrice
Morgan Le Fay
20
18 / 2 / 13
13,758
598
29,531
19,390
10,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 5 / 7
11,317
492
10,945
14,672
9,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
12 / 4 / 13
12,391
539
20,444
17,841
6,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 15 / 4
9,862
429
5,654
27,214
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
19
5 / 10 / 5
12,170
529
16,699
21,965
10,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DonMatiX1
Fenrir
14
2 / 12 / 2
9,838
428
3,152
21,045
10,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
GaboCrack2014
King Arthur
19
5 / 5 / 5
12,414
540
12,934
22,900
19,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
15
2 / 11 / 4
9,757
424
6,077
19,152
5,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
36
53
Kills
16
17
Deaths
53
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
15
4
0.27
L
Anubis
5
10
5
0.75
L
Fenrir
DonMatiX1
Fenrir
2
12
2
0.25
L
King Arthur
GaboCrack2014
King Arthur
5
5
5
1.5
W
Khepri
5
2
28
9.5
W
11
4
15
4.63
W
Morgan Le Fay
ThynameisPrice
Morgan Le Fay
18
2
13
12.25
W
7
5
7
2.1
L
Apollo
2
11
4
0.36
W
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,073
Damage
44,516
86,979
Taken
112,276
54,064
Mitigated
66,171
28,053
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,654
169
155
568
27,214
19,257
0
7,764
19,314
26,416
0
L
Anubis
16,699
357
0
8,916
21,965
10,905
1,292
9,999
11,577
82,499
0
L
Fenrir
DonMatiX1
Fenrir
3,152
404
0
3,704
21,045
10,076
0
5,969
14,916
0
40,669
L
King Arthur
GaboCrack2014
King Arthur
12,934
1,734
0
2,970
22,900
19,959
0
7,439
15,293
0
61,911
W
Khepri
9,880
618
945
4,051
16,141
15,842
1,300
3,157
12,894
34,158
0
W
19,273
8,611
0
1,343
18,935
10,953
208
4,115
14,640
0
98,938
W
Morgan Le Fay
ThynameisPrice
Morgan Le Fay
29,531
4,283
2,213
8,846
19,390
10,758
2,855
5,507
13,793
113,628
0
W
10,945
2,968
0
1,051
14,672
9,861
2,561
3,980
10,332
0
45,675
L
Apollo
6,077
3,641
0
2,664
19,152
5,974
0
7,209
11,765
0
51,261
W
20,444
15,915
2,315
7,289
17,841
6,650
4,403
5,594
12,157
0
85,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,547
Gold Earned
54,041
528
Minions Killed
423
0
Camps Cleared
0
2,082,796
Distance Traveled
1,837,647
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,862
429
43
2
0
354,950
0
L
Anubis
12,170
529
117
5
0
321,023
2
L
Fenrir
9,838
428
70
3
0
420,146
0
L
King Arthur
12,414
540
109
5
0
368,563
0
W
Khepri
12,293
534
37
2
0
423,638
1
W
Set
12,788
556
125
5
0
429,595
5
W
Morgan Le Fay
13,758
598
170
7
0
432,552
4
W
Bellona
11,317
492
83
4
0
439,278
0
L
Apollo
9,757
424
84
4
0
372,965
0
W
Rama
12,391
539
113
5
0
357,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role