Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
AlphaKingOP
Chronos
Gold III
Level 149
God Stats
11W - 13L
1,612 SR
Queue Stats
162W - 157L
1,427 MMR
Solo
Thanatos
Thanatos
Gold IV
BrasZunda
Thanatos
Gold IV
Level 84
God Stats
4W - 5L
1,249 SR
Queue Stats
63W - 69L
1,456 MMR
Solo
Tyr
Tyr
Bronze III
S0L3N0
Tyr
Bronze III
Level 43
God Stats
11W - 14L
1,451 SR
Queue Stats
40W - 65L
1,425 MMR
Solo
Merlin
Merlin
Gold II
Twisted Abuse
Merlin
Gold II
Level 152
God Stats
12W - 10L
1,473 SR
Queue Stats
245W - 239L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,457 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,658 SR
1,451 MMR
Erlang Shen
Erlang Shen
Gold IV
GmLs Casanova
Erlang Shen
Gold IV
Level 141
God Stats
12W - 15L
1,539 SR
Queue Stats
219W - 213L
1,397 MMR
Solo
Ymir
Ymir
Bronze III
Hollowfied-Lvcid
Ymir
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,413 MMR
Solo
Sol
Sol
Gold I
Issafluke
Sol
Gold I
Level 129
God Stats
9W - 7L
1,676 SR
Queue Stats
290W - 284L
1,590 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
TwoCupMULA
Gilgamesh
Gold V
Level 109
God Stats
10W - 8L
1,878 SR
Queue Stats
216W - 216L
1,376 MMR
Party 1
Danzaburou
Danzaburou
Gold II
joselule562
Danzaburou
Gold II
Level 143
God Stats
38W - 33L
1,697 SR
Queue Stats
796W - 809L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 5 / 17
18,775
552
29,571
28,188
12,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
AlphaKingOP
Chronos
20
9 / 3 / 16
19,946
587
21,572
40,719
58,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
BrasZunda
Thanatos
20
7 / 7 / 9
16,755
493
12,448
21,715
10,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
S0L3N0
Tyr
20
4 / 1 / 10
16,611
489
15,330
24,191
19,675
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 2 / 10
21,292
626
40,904
20,566
10,549
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
JanusSetTiamatAthenaChiron

VS

Bans
King ArthurCthulhuScyllaArachnePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GmLs Casanova
Erlang Shen
20
1 / 9 / 2
13,968
411
10,128
21,756
12,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 6 / 8
17,208
506
8,863
36,322
39,352
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 8 / 5
17,291
509
32,107
29,217
12,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
TwoCupMULA
Gilgamesh
20
4 / 8 / 7
15,969
470
12,951
34,425
19,985
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
joselule562
Danzaburou
20
5 / 11 / 4
15,994
470
28,681
34,483
13,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
42
Kills
18
18
Deaths
42
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
5
17
3.7
W
Chronos
AlphaKingOP
Chronos
9
3
16
5.67
W
Thanatos
BrasZunda
Thanatos
7
7
9
1.64
L
Erlang Shen
GmLs Casanova
Erlang Shen
1
9
2
0.22
L
2
6
8
1
L
6
8
5
1.06
W
Tyr
S0L3N0
Tyr
4
1
10
9
W
12
2
10
8.5
L
Gilgamesh
TwoCupMULA
Gilgamesh
4
8
7
0.94
L
Danzaburou
joselule562
Danzaburou
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,825
Damage
92,730
135,379
Taken
156,203
111,629
Mitigated
98,298
52,424
Healing
40,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
29,571
16,050
0
12,867
28,188
12,249
5,198
10,027
18,161
0
156,612
W
Chronos
AlphaKingOP
Chronos
21,572
5,475
0
9,934
40,719
58,531
5,785
10,725
29,994
104,020
0
W
Thanatos
BrasZunda
Thanatos
12,448
3,123
0
15,083
21,715
10,625
0
3,715
18,000
0
86,894
L
Erlang Shen
GmLs Casanova
Erlang Shen
10,128
6,381
0
4,091
21,756
12,280
668
5,072
16,224
0
77,839
L
8,863
669
1,435
5,752
36,322
39,352
351
18,421
17,816
65,010
0
L
32,107
10,253
0
11,810
29,217
12,827
520
13,505
15,652
157,018
0
W
Tyr
S0L3N0
Tyr
15,330
3,175
462
5,739
24,191
19,675
2,620
8,609
15,582
0
82,188
W
40,904
859
236
8,103
20,566
10,549
1,630
8,759
11,807
203,090
0
L
Gilgamesh
TwoCupMULA
Gilgamesh
12,951
3,071
0
4,045
34,425
19,985
215
12,781
21,584
0
120,272
L
Danzaburou
joselule562
Danzaburou
28,681
18,990
0
13,826
34,483
13,854
2,360
12,697
21,756
0
126,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,379
Gold Earned
80,430
795
Minions Killed
856
0
Camps Cleared
0
3,123,162
Distance Traveled
2,738,402
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
18,775
552
193
6
0
550,771
9
W
Chronos
19,946
587
96
3
0
638,511
13
W
Thanatos
16,755
493
128
4
0
543,200
2
L
Erlang Shen
13,968
411
143
4
0
367,223
1
L
Ymir
17,208
506
92
3
0
644,888
4
L
Sol
17,291
509
262
8
0
555,427
7
W
Tyr
16,611
489
95
3
0
726,976
1
W
Merlin
21,292
626
283
8
0
663,704
13
L
Gilgamesh
15,969
470
186
5
0
657,148
6
L
Danzaburou
15,994
470
173
5
0
513,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role