Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
RIOT Origins
Susano
Level 27
God Stats
13W - 19L
1,405 SR
Queue Stats
21W - 44L
1,312 Elo+
Party 2
Kumbhakarna
Kumbhakarna
articunion
Kumbhakarna
Level 43
God Stats
1W - 2L
1,269 SR
Queue Stats
96W - 173L
1,339 Elo+
Party 2
Team Averages
Level 41
1,391 SR
1,384 Elo+

VS

Team Averages
Level 67
1,412 SR
1,337 Elo+
Ymir
Ymir
DamGalo09
Ymir
Level 29
God Stats
3W - 9L
1,425 SR
Queue Stats
49W - 83L
1,203 Elo+
Party 1
Da Ji
Da Ji
Kokykey
Da Ji
Level 17
God Stats
0W - 3L
1,291 SR
Queue Stats
9W - 18L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
TheWolf9966
Gilgamesh
Level 155
God Stats
3W - 8L
1,520 SR
Queue Stats
117W - 136L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
9 / 7 / 11
11,130
795
13,303
13,050
5,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Susano
15
10 / 3 / 12
11,742
839
13,708
11,169
4,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
articunion
Kumbhakarna
14
6 / 2 / 16
11,365
812
9,261
12,289
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 9 / 7
9,792
699
8,022
18,175
10,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Kokykey
Da Ji
12
7 / 8 / 5
10,211
729
9,463
12,088
3,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
TheWolf9966
Gilgamesh
12
1 / 8 / 8
9,097
650
11,365
15,802
11,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
25
Kills
12
12
Deaths
25
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
7
11
2.07
L
Ymir
4
9
7
0.83
L
Da Ji
Kokykey
Da Ji
7
8
5
1.19
W
Susano
10
3
12
5.33
L
Gilgamesh
TheWolf9966
Gilgamesh
1
8
8
0.63
W
Kumbhakarna
articunion
Kumbhakarna
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
28,850
36,508
Taken
46,065
21,604
Mitigated
26,109
6,595
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,303
6,994
602
1,325
13,050
5,989
783
2,469
10,581
236
30,287
L
Ymir
8,022
897
490
1,960
18,175
10,640
90
2,930
15,245
27,287
0
L
Da Ji
Kokykey
Da Ji
9,463
2,228
0
395
12,088
3,934
0
2,798
9,290
0
17,899
W
Susano
13,708
3,175
663
997
11,169
4,365
905
2,418
8,751
0
35,159
L
Gilgamesh
TheWolf9966
Gilgamesh
11,365
2,081
0
1,582
15,802
11,535
0
3,769
12,033
0
34,636
W
Kumbhakarna
articunion
Kumbhakarna
9,261
1,765
1,188
1,820
12,289
11,250
562
3,135
9,154
24,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
29,100
105
Minions Killed
87
0
Camps Cleared
0
803,636
Distance Traveled
613,156
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,130
795
29
2
0
267,937
1
L
Ymir
9,792
699
32
2
0
197,298
1
L
Da Ji
10,211
729
14
1
0
179,506
0
W
Susano
11,742
839
46
3
0
279,829
1
L
Gilgamesh
9,097
650
41
3
0
236,352
4
W
Kumbhakarna
11,365
812
30
2
0
255,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role