Player Matchup

Discordia
Discordia
Crazyboy Aztek
Discordia
Level 160
God Stats
54W - 34L
1,581 SR
Queue Stats
1,861W - 1,830L
1,492 Elo+
Solo
Chernobog
Chernobog
NecrossReaper
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 112L
1,510 Elo+
Solo
Danzaburou
Danzaburou
RTV Crow
Danzaburou
Level 149
God Stats
16W - 15L
1,630 SR
Queue Stats
646W - 625L
1,511 Elo+
Party 1
Thor
Thor
RTV Jethro
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 263L
1,561 Elo+
Party 1
Tiamat
Tiamat
RTVNutbutter
Tiamat
Level 154
God Stats
3W - 1L
1,760 SR
Queue Stats
102W - 105L
1,514 Elo+
Party 1
Team Averages
Level 149
1,594 SR
1,517 Elo+

VS

Team Averages
Level 116
1,478 SR
1,508 Elo+
Osiris
Osiris
Hawkeye2426
Osiris
Level 48
God Stats
0W - 1L
1,339 SR
Queue Stats
4W - 3L
1,602 Elo+
Solo
Scylla
Scylla
Kikon_Gema
Scylla
Level 158
God Stats
2W - 4L
1,512 SR
Queue Stats
205W - 211L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingsGambit1
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
POUGE
Artemis
Level 133
God Stats
1W - 3L
1,457 SR
Queue Stats
341W - 325L
1,521 Elo+
Solo
Medusa
Medusa
Quick429
Medusa
Level 160
God Stats
34W - 40L
1,584 SR
Queue Stats
1,630W - 1,683L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crazyboy Aztek
Discordia
19
2 / 2 / 13
11,432
762
17,031
8,755
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
NecrossReaper
Chernobog
17
4 / 4 / 17
11,126
742
7,504
10,033
4,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Danzaburou
RTV Crow
Danzaburou
19
12 / 2 / 5
12,126
808
8,887
10,786
4,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 16
10,421
695
6,560
10,727
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
8 / 5 / 10
12,037
802
20,751
14,226
11,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 5 / 6
8,818
588
10,252
14,669
13,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Kikon_Gema
Scylla
16
4 / 5 / 4
10,441
696
10,795
11,417
4,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
KingsGambit1
Ah Muzen Cab
16
2 / 5 / 4
9,519
635
7,423
11,195
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
POUGE
Artemis
16
3 / 7 / 5
9,735
649
11,546
12,907
5,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Quick429
Medusa
19
5 / 6 / 7
11,668
778
9,410
15,953
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
28
Kills
14
15
Deaths
28
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
Crazyboy Aztek
Discordia
2
2
13
4.25
L
Osiris
0
5
6
0.6
L
Scylla
Kikon_Gema
Scylla
4
5
4
1.2
L
Ah Muzen Cab
KingsGambit1
Ah Muzen Cab
2
5
4
0.8
W
Chernobog
NecrossReaper
Chernobog
4
4
17
3.13
L
Artemis
POUGE
Artemis
3
7
5
0.79
L
Medusa
Quick429
Medusa
5
6
7
1.42
W
Danzaburou
RTV Crow
Danzaburou
12
2
5
7.25
W
2
2
16
5
W
Tiamat
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,733
Damage
49,426
54,527
Taken
66,141
30,771
Mitigated
34,965
23,369
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Crazyboy Aztek
Discordia
17,031
294
3,136
3,883
8,755
3,344
618
1,520
7,175
39,211
0
L
Osiris
10,252
2,509
2,263
2,877
14,669
13,714
0
8,370
6,299
0
16,662
L
Scylla
Kikon_Gema
Scylla
10,795
69
32
1,022
11,417
4,996
278
5,842
5,575
22,850
0
L
Ah Muzen Cab
KingsGambit1
Ah Muzen Cab
7,423
2,655
208
2,022
11,195
4,354
312
4,558
6,637
0
19,819
W
Chernobog
NecrossReaper
Chernobog
7,504
3,040
2,763
2,254
10,033
4,638
1,053
1,806
8,107
0
23,112
L
Artemis
POUGE
Artemis
11,546
3,351
0
838
12,907
5,223
0
8,416
4,491
0
23,026
L
Medusa
Quick429
Medusa
9,410
3,730
4,169
4,610
15,953
6,678
187
10,596
5,357
0
37,177
W
Danzaburou
RTV Crow
Danzaburou
8,887
2,485
460
2,342
10,786
4,837
2,051
2,572
8,064
0
23,595
W
6,560
363
903
1,549
10,727
6,048
992
3,095
7,602
0
15,447
W
Tiamat
20,751
922
938
5,141
14,226
11,904
1,288
1,802
12,356
38,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,142
Gold Earned
50,181
198
Minions Killed
157
0
Camps Cleared
0
1,297,727
Distance Traveled
1,212,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,432
762
66
4
0
278,017
0
L
Osiris
8,818
588
5
0
0
270,090
0
L
Scylla
10,441
696
30
2
0
236,741
0
L
Ah Muzen Cab
9,519
635
36
2
0
230,909
0
W
Chernobog
11,126
742
33
2
0
269,196
1
L
Artemis
9,735
649
38
3
0
243,748
2
L
Medusa
11,668
778
48
3
0
230,716
0
W
Danzaburou
12,126
808
38
3
0
206,442
0
W
Thor
10,421
695
21
1
0
293,929
1
W
Tiamat
12,037
802
40
3
0
250,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role