Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
BradLitt
Yemoja
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,716 MMR
Solo
King Arthur
King Arthur
Platinum IV
ReapNexus
King Arthur
Platinum IV
Level 56
God Stats
2W - 1L
2,000 SR
Queue Stats
183W - 165L
1,772 MMR
Solo
Danzaburou
Danzaburou
Platinum V
chrislol123
Danzaburou
Platinum V
Level 160
God Stats
7W - 6L
1,700 SR
Queue Stats
238W - 237L
1,708 MMR
Solo
Vulcan
Vulcan
Platinum IV
iamasurgeon
Vulcan
Platinum IV
Level 158
God Stats
97W - 88L
1,606 SR
Queue Stats
324W - 330L
1,721 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,661 SR
1,684 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,595 SR
1,734 MMR
Tyr
Tyr
Gold I
GrizzDK
Tyr
Gold I
Level 80
God Stats
5W - 1L
1,269 SR
Queue Stats
60W - 54L
1,700 MMR
Solo
Arachne
Arachne
Gold I
Javsters
Arachne
Gold I
Level 88
God Stats
40W - 34L
1,704 SR
Queue Stats
209W - 212L
1,711 MMR
Party 1
Sol
Sol
Platinum III
RichHomieTom
Sol
Platinum III
Level 104
God Stats
17W - 8L
1,775 SR
Queue Stats
132W - 133L
1,871 MMR
Party 1
Anhur
Anhur
Platinum III
TEEBUI09
Anhur
Platinum III
Level 119
God Stats
15W - 19L
1,500 SR
Queue Stats
721W - 698L
1,685 MMR
Solo
Fafnir
Fafnir
Platinum III
TaKan0me
Fafnir
Platinum III
Level 160
God Stats
7W - 5L
1,728 SR
Queue Stats
189W - 181L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 8 / 2
9,278
442
6,882
20,140
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
BradLitt
Yemoja
12
0 / 6 / 3
8,572
408
5,014
16,071
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
ReapNexus
King Arthur
16
1 / 7 / 1
10,196
486
11,572
25,357
19,274
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
chrislol123
Danzaburou
18
3 / 7 / 1
11,360
541
12,128
17,487
5,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
17
2 / 4 / 0
10,694
509
16,094
10,231
4,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatAthenaChironGilgameshSet

VS

Bans
PersephoneTsukuyomiYmirSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
6 / 3 / 4
13,307
634
17,751
18,339
17,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Javsters
Arachne
20
7 / 0 / 12
13,243
631
12,614
17,918
8,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 0 / 5
14,051
669
13,783
12,956
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
TEEBUI09
Anhur
20
5 / 3 / 7
13,999
667
15,244
17,092
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
TaKan0me
Fafnir
17
3 / 1 / 16
13,347
636
9,368
17,180
18,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
7
Kills
32
32
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
8
2
0.25
L
Yemoja
BradLitt
Yemoja
0
6
3
0.25
W
Tyr
6
3
4
2.67
W
Arachne
Javsters
Arachne
7
0
12
13
L
King Arthur
ReapNexus
King Arthur
1
7
1
0.21
W
11
0
5
13.5
W
Anhur
TEEBUI09
Anhur
5
3
7
2.83
W
Fafnir
TaKan0me
Fafnir
3
1
16
11
L
Danzaburou
chrislol123
Danzaburou
3
7
1
0.5
L
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,690
Damage
68,760
89,286
Taken
83,485
48,391
Mitigated
55,057
22,069
Healing
35,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,882
2,391
0
3,798
20,140
9,470
0
4,644
15,278
0
67,445
L
Yemoja
BradLitt
Yemoja
5,014
781
1,139
1,928
16,071
10,154
0
7,677
8,035
26,406
0
W
Tyr
17,751
3,990
0
7,266
18,339
17,812
1,184
1,466
16,873
0
73,600
W
Arachne
Javsters
Arachne
12,614
8,092
0
8,532
17,918
8,192
4,481
5,841
12,077
0
104,494
L
King Arthur
ReapNexus
King Arthur
11,572
2,010
0
8,041
25,357
19,274
0
2,543
22,814
0
71,709
W
13,783
4,754
0
8,692
12,956
4,662
7,017
4,498
8,116
116,617
0
W
Anhur
TEEBUI09
Anhur
15,244
9,107
0
4,882
17,092
6,182
4,432
3,593
13,240
0
108,681
W
Fafnir
TaKan0me
Fafnir
9,368
2,240
0
5,991
17,180
18,209
1,473
5,794
11,161
32,680
0
L
Danzaburou
chrislol123
Danzaburou
12,128
5,811
0
5,199
17,487
5,351
596
3,862
13,557
0
90,728
L
Vulcan
16,094
8,475
0
1,964
10,231
4,142
0
3,632
6,451
87,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
67,947
647
Minions Killed
681
0
Camps Cleared
0
1,939,358
Distance Traveled
2,116,153
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,278
442
108
5
0
382,366
5
L
Yemoja
8,572
408
52
2
0
379,038
7
W
Tyr
13,307
634
140
7
0
381,809
2
W
Arachne
13,243
631
145
7
0
499,795
4
L
King Arthur
10,196
486
137
7
0
388,338
2
W
Sol
14,051
669
191
9
0
418,274
5
W
Anhur
13,999
667
172
8
0
368,489
8
W
Fafnir
13,347
636
33
2
0
447,786
9
L
Danzaburou
11,360
541
169
8
0
356,502
6
L
Vulcan
10,694
509
181
9
0
433,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role