Player Matchup

Raijin
Raijin
Wight_Wolf91
Raijin
Level 88
God Stats
2W - 3L
1,569 SR
Queue Stats
421W - 543L
1,337 Elo+
Party 1
Izanami
Izanami
XxDeadly_VixenX
Izanami
Level 28
God Stats
31W - 33L
1,538 SR
Queue Stats
173W - 234L
1,346 Elo+
Party 1
Khepri
Khepri
xStormOfDoubtx
Khepri
Level 69
God Stats
1W - 2L
1,493 SR
Queue Stats
278W - 332L
1,341 Elo+
Party 1
Team Averages
Level 62
1,534 SR
1,341 Elo+

VS

Team Averages
Level 13
1,424 SR
1,311 Elo+
Cerberus
Cerberus
DeezDreadz26
Cerberus
Level 27
God Stats
12W - 12L
1,570 SR
Queue Stats
32W - 49L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
lonehunter69
Gilgamesh
Level 5
God Stats
1W - 3L
1,202 SR
Queue Stats
5W - 13L
1,205 Elo+
Party 2
Ra
Ra
unholylustsin
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 7 / 1
11,136
586
17,033
15,210
6,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 5
10,488
552
6,129
16,300
8,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 3
11,384
599
9,271
24,621
26,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeezDreadz26
Cerberus
16
4 / 2 / 10
12,191
642
11,213
15,602
6,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
lonehunter69
Gilgamesh
17
9 / 2 / 7
13,098
689
21,291
18,696
15,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 2 / 13
12,241
644
15,837
11,472
4,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
16
16
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeezDreadz26
Cerberus
4
2
10
4.5
L
Raijin
4
7
1
0.64
L
0
4
5
0.63
W
Gilgamesh
lonehunter69
Gilgamesh
9
2
7
6.25
W
3
2
13
4.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
48,341
56,131
Taken
45,770
41,472
Mitigated
26,466
14,581
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeezDreadz26
Cerberus
11,213
556
612
4,004
15,602
6,700
115
7,463
7,959
45,022
0
L
Raijin
17,033
941
1,339
3,049
15,210
6,208
0
6,801
8,409
54,170
0
L
6,129
2,084
1,049
3,325
16,300
8,927
238
7,029
9,271
0
31,271
W
Gilgamesh
lonehunter69
Gilgamesh
21,291
6,712
2,071
6,169
18,696
15,282
725
10,507
7,799
0
39,194
W
15,837
1,221
2,423
3,462
11,472
4,484
1,336
8,334
2,928
71,088
0
L
9,271
767
1,156
4,663
24,621
26,337
0
13,220
11,401
23,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
37,530
165
Minions Killed
204
0
Camps Cleared
0
916,878
Distance Traveled
1,049,739
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,191
642
60
3
0
343,031
0
L
Raijin
11,136
586
66
3
0
263,109
0
L
Izanami
10,488
552
70
4
0
335,007
0
W
Gilgamesh
13,098
689
31
2
0
357,460
2
W
Ra
12,241
644
113
6
0
349,248
0
L
Khepri
11,384
599
29
2
0
318,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role