Player Matchup

Bastet
Bastet
DrFiLLgOOdPHD
Bastet
Level 157
God Stats
17W - 18L
1,550 SR
Queue Stats
938W - 993L
1,359 Elo+
Solo
Merlin
Merlin
FirePrincess228
Merlin
Level 89
God Stats
4W - 1L
1,466 SR
Queue Stats
57W - 50L
1,426 Elo+
Solo
Jormungandr
Jormungandr
NappyNooch
Jormungandr
Level 113
God Stats
3W - 2L
1,335 SR
Queue Stats
115W - 111L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Slo-Bay-J
Cernunnos
Level 101
God Stats
4W - 7L
1,553 SR
Queue Stats
421W - 447L
1,381 Elo+
Solo
Hera
Hera
majastyyy
Hera
Level 117
God Stats
6W - 3L
1,544 SR
Queue Stats
276W - 318L
1,417 Elo+
Solo
Team Averages
Level 115
1,490 SR
1,404 Elo+

VS

Team Averages
Level 84
1,567 SR
1,377 Elo+
Cthulhu
Cthulhu
CaeloVI
Cthulhu
Level 106
God Stats
1W - 0L
1,249 SR
Queue Stats
141W - 123L
1,376 Elo+
Party 1
Tiamat
Tiamat
MuskyDragon
Tiamat
Level 57
God Stats
3W - 1L
1,721 SR
Queue Stats
106W - 91L
1,359 Elo+
Party 1
Chiron
Chiron
NokutoXV
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 89L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
OhImSorrry
Nu Wa
Level 62
God Stats
6W - 0L
1,910 SR
Queue Stats
108W - 95L
1,354 Elo+
Party 1
Hercules
Hercules
UndulatePeak15
Hercules
Level 87
God Stats
4W - 4L
1,454 SR
Queue Stats
184W - 178L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 13
11,093
653
17,082
16,918
6,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 5 / 8
11,563
680
12,869
15,967
6,230
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NappyNooch
Jormungandr
20
8 / 4 / 10
12,555
739
20,528
21,342
19,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Slo-Bay-J
Cernunnos
17
2 / 8 / 8
10,475
616
13,189
19,157
7,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
17
4 / 8 / 10
10,870
639
17,167
20,023
7,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaeloVI
Cthulhu
20
4 / 6 / 17
13,457
792
15,489
25,021
21,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiamat
19
8 / 6 / 8
12,804
753
16,973
15,719
7,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
NokutoXV
Chiron
18
3 / 4 / 16
12,119
713
12,306
14,722
5,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
20
6 / 4 / 15
13,357
786
24,875
11,736
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
10 / 2 / 14
12,838
755
15,903
32,063
27,603
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
21
Kills
31
32
Deaths
22
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CaeloVI
Cthulhu
4
6
17
2.08
L
3
7
13
1.36
L
4
5
8
1.6
W
Tiamat
8
6
8
2
L
Jormungandr
NappyNooch
Jormungandr
8
4
10
3.25
W
Chiron
NokutoXV
Chiron
3
4
16
2.75
W
Nu Wa
6
4
15
3.38
L
Cernunnos
Slo-Bay-J
Cernunnos
2
8
8
0.75
W
Hercules
10
2
14
8.5
L
Hera
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,835
Damage
85,546
93,407
Taken
99,261
46,817
Mitigated
66,354
33,164
Healing
48,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CaeloVI
Cthulhu
15,489
468
2,654
6,029
25,021
21,704
122
14,603
10,418
38,983
0
L
17,082
4,397
3,077
2,159
16,918
6,234
433
10,206
6,712
0
26,270
L
12,869
1,565
3,775
2,907
15,967
6,230
431
9,967
6,000
47,043
0
W
Tiamat
16,973
1,719
2,212
3,848
15,719
7,619
872
6,343
9,376
26,639
0
L
Jormungandr
NappyNooch
Jormungandr
20,528
3,220
1,209
4,581
21,342
19,636
304
13,632
7,710
55,359
0
W
Chiron
NokutoXV
Chiron
12,306
4,373
3,442
5,076
14,722
5,164
1,917
6,257
8,442
0
26,494
W
Nu Wa
24,875
5,430
1,111
919
11,736
4,264
1,962
7,042
4,694
57,728
0
L
Cernunnos
Slo-Bay-J
Cernunnos
13,189
5,880
1,030
3,652
19,157
7,374
0
11,253
7,904
0
30,899
W
Hercules
15,903
2,483
5,449
17,638
32,063
27,603
170
16,319
15,744
0
31,526
L
Hera
17,167
3,593
4,918
5,856
20,023
7,343
567
12,279
7,744
40,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,556
Gold Earned
64,575
219
Minions Killed
188
0
Camps Cleared
0
1,515,848
Distance Traveled
1,646,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,457
792
46
3
0
336,738
0
L
Bastet
11,093
653
22
1
0
363,874
0
L
Merlin
11,563
680
59
3
0
276,498
0
W
Tiamat
12,804
753
18
1
0
305,168
0
L
Jormungandr
12,555
739
56
3
0
296,200
0
W
Chiron
12,119
713
31
2
0
331,058
0
W
Nu Wa
13,357
786
64
4
0
293,904
0
L
Cernunnos
10,475
616
42
2
0
293,615
0
W
Hercules
12,838
755
29
2
0
379,711
0
L
Hera
10,870
639
40
2
0
285,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role