Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ChunkNadeZ
Rama
Level 26
God Stats
31W - 18L
1,733 SR
Queue Stats
146W - 103L
1,670 Elo+
Party 2
Tyr
Tyr
NewDiggins
Tyr
Level 18
God Stats
27W - 29L
1,456 SR
Queue Stats
415W - 327L
1,636 Elo+
Party 2
Nox
Nox
XeaBrat
Nox
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
YungKokoStaxx
Kukulkan
Level 29
God Stats
56W - 54L
1,547 SR
Queue Stats
57W - 56L
1,524 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,560 Elo+

VS

Team Averages
Level 32
1,593 SR
1,507 Elo+
Nu Wa
Nu Wa
AquaStrikerZero
Nu Wa
Level 28
God Stats
2W - 5L
1,457 SR
Queue Stats
319W - 328L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Dumb Idiot 59
Danzaburou
Level 61
God Stats
46W - 33L
1,630 SR
Queue Stats
631W - 692L
1,468 Elo+
Party 1
Bastet
Bastet
Feetmeister
Bastet
Level 30
God Stats
3W - 5L
1,467 SR
Queue Stats
219W - 256L
1,503 Elo+
Party 1
Yemoja
Yemoja
FunnyRatGaming
Yemoja
Level 36
God Stats
6W - 15L
1,706 SR
Queue Stats
259W - 269L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
HAZ00Z00
Kukulkan
Level 6
God Stats
23W - 17L
1,705 SR
Queue Stats
28W - 31L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 1 / 20
11,326
1,133
18,507
9,382
3,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 1 / 14
9,695
970
14,857
8,690
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 18
10,458
1,046
10,170
12,205
9,738
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
17
11 / 0 / 13
11,585
1,159
12,605
6,474
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
YungKokoStaxx
Kukulkan
16
4 / 3 / 12
9,878
988
9,552
4,688
1,918
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 0
9,919
992
8,668
12,875
4,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dumb Idiot 59
Danzaburou
16
1 / 5 / 6
9,839
984
9,507
17,539
6,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
15
0 / 8 / 6
8,831
883
6,136
14,357
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 2
9,997
1,000
5,489
14,990
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
HAZ00Z00
Kukulkan
14
0 / 6 / 2
8,441
844
5,529
10,110
4,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
28
Kills
7
7
Deaths
28
77
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
20
13
L
4
5
0
0.8
W
5
1
14
12
L
Danzaburou
Dumb Idiot 59
Danzaburou
1
5
6
0.8
L
Bastet
0
8
6
0.38
L
2
4
2
0.75
L
Kukulkan
HAZ00Z00
Kukulkan
0
6
2
0.17
W
5
2
18
7
W
Nox
11
0
13
17.5
W
Kukulkan
YungKokoStaxx
Kukulkan
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,691
Damage
35,329
41,439
Taken
69,871
20,420
Mitigated
37,229
10,412
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,507
6,462
0
5,498
9,382
3,898
0
4,572
4,810
0
52,665
L
8,668
1,868
0
512
12,875
4,290
0
4,875
8,000
30,446
0
W
14,857
9,897
0
915
8,690
2,942
0
4,259
4,431
0
29,086
L
Danzaburou
Dumb Idiot 59
Danzaburou
9,507
3,361
0
1,850
17,539
6,600
0
6,606
10,933
0
30,671
L
Bastet
6,136
2,350
0
0
14,357
5,639
0
3,890
10,467
0
12,289
L
5,489
1,566
2,685
1,698
14,990
16,308
0
5,064
9,926
14,052
0
L
Kukulkan
HAZ00Z00
Kukulkan
5,529
473
0
0
10,110
4,392
0
1,722
8,388
16,470
0
W
10,170
1,192
0
2,832
12,205
9,738
0
3,906
8,299
0
19,006
W
Nox
12,605
740
0
885
6,474
1,924
0
5,053
1,421
25,232
0
W
Kukulkan
YungKokoStaxx
Kukulkan
9,552
868
0
282
4,688
1,918
0
1,896
2,792
23,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
47,027
203
Minions Killed
161
9
Camps Cleared
3
995,604
Distance Traveled
878,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,326
1,133
77
8
6
207,076
2
L
Nu Wa
9,919
992
46
5
0
148,522
0
W
Rama
9,695
970
42
4
2
182,249
0
L
Danzaburou
9,839
984
51
5
2
169,925
0
L
Bastet
8,831
883
15
2
0
171,672
0
L
Yemoja
9,997
1,000
19
2
1
180,790
0
L
Kukulkan
8,441
844
30
3
0
207,163
2
W
Tyr
10,458
1,046
17
2
0
215,736
0
W
Nox
11,585
1,159
37
4
1
214,310
0
W
Kukulkan
9,878
988
30
3
0
176,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role