Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LIL-DIKWOOD
Cthulhu
Level 28
God Stats
12W - 6L
1,659 SR
Queue Stats
33W - 31L
1,480 Elo+
Party 2
Neith
Neith
LINT-FLOCKWOOD
Neith
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 118L
1,371 Elo+
Party 2
Bakasura
Bakasura
Nik-the-great-1
Bakasura
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 257L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
QUITE-FRANKWOOD
Kukulkan
Level 7
God Stats
11W - 6L
1,686 SR
Queue Stats
56W - 52L
1,580 Elo+
Party 2
Team Averages
Level 51
1,569 SR
1,491 Elo+

VS

Team Averages
Level 52
1,458 SR
1,394 Elo+
Tiamat
Tiamat
PinkMoonChild420
Tiamat
Level 104
God Stats
30W - 14L
1,808 SR
Queue Stats
443W - 412L
1,488 Elo+
Party 1
Scylla
Scylla
The_Moon_Wraith
Scylla
Level 49
God Stats
0W - 5L
1,212 SR
Queue Stats
152W - 206L
1,335 Elo+
Party 1
Cabrakan
Cabrakan
gamey_789
Cabrakan
Level 57
God Stats
1W - 5L
1,270 SR
Queue Stats
288W - 353L
1,345 Elo+
Party 1
Kali
Kali
iCodefendant
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,402 Elo+
Solo
Chernobog
Chernobog
keyblade_m8
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 1 / 1
5,909
537
4,245
7,530
3,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
LIL-DIKWOOD
Cthulhu
9
0 / 3 / 5
4,828
439
2,756
6,112
1,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 2
5,361
487
3,930
4,381
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
12
6 / 0 / 5
7,327
666
7,687
5,872
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
9
1 / 1 / 0
5,527
502
1,249
1,992
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,478
589
3,836
6,922
4,203
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,879
444
855
5,478
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
gamey_789
Cabrakan
8
1 / 3 / 3
5,667
515
2,909
7,423
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
5,251
477
1,421
6,700
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
keyblade_m8
Chernobog
9
3 / 2 / 0
5,582
507
4,736
5,172
1,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
6
6
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Cthulhu
LIL-DIKWOOD
Cthulhu
0
3
5
0.83
W
2
1
2
3
W
Bakasura
6
0
5
8.5
L
1
2
0
0.5
W
Kukulkan
1
1
0
1
L
0
3
0
0
L
Cabrakan
gamey_789
Cabrakan
1
3
3
0.83
L
1
1
1
1.5
L
Chernobog
keyblade_m8
Chernobog
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,867
Damage
13,757
25,887
Taken
31,695
8,780
Mitigated
11,869
8,004
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,245
437
0
2,219
7,530
3,323
120
3,676
3,854
0
27,338
W
Cthulhu
LIL-DIKWOOD
Cthulhu
2,756
31
22
920
6,112
1,965
304
1,391
4,721
15,963
0
W
3,930
1,869
0
2,547
4,381
1,039
792
1,082
3,299
0
27,095
W
Bakasura
7,687
5,025
0
2,103
5,872
1,908
0
857
4,975
0
32,981
L
3,836
666
0
3,991
6,922
4,203
472
0
6,645
37,654
0
W
Kukulkan
1,249
138
0
193
1,992
545
0
436
1,438
20,559
0
L
855
126
0
486
5,478
1,040
0
877
4,231
15,848
0
L
Cabrakan
gamey_789
Cabrakan
2,909
534
246
502
7,423
3,157
0
1,431
5,633
16,574
0
L
1,421
297
0
1,752
6,700
1,974
0
758
5,632
0
20,552
L
Chernobog
keyblade_m8
Chernobog
4,736
2,682
0
1,495
5,172
1,495
202
837
3,959
0
31,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
27,857
302
Minions Killed
250
0
Camps Cleared
0
1,023,679
Distance Traveled
933,240
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,909
537
73
7
0
211,113
0
W
Cthulhu
4,828
439
38
3
0
190,970
0
W
Neith
5,361
487
61
6
0
181,605
1
W
Bakasura
7,327
666
78
7
0
259,946
0
L
Tiamat
6,478
589
85
8
0
185,283
4
W
Kukulkan
5,527
502
52
5
0
180,045
0
L
Scylla
4,879
444
33
3
0
177,888
2
L
Cabrakan
5,667
515
36
3
0
188,594
1
L
Kali
5,251
477
38
3
0
199,034
0
L
Chernobog
5,582
507
58
5
0
182,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role