Player Matchup

Izanami
Izanami
Gnomezilla
Izanami
Level 106
God Stats
75W - 40L
1,700 SR
Queue Stats
319W - 292L
1,527 Elo+
Solo
Sobek
Sobek
Kilο
Sobek
Level 140
God Stats
1W - 1L
1,591 SR
Queue Stats
50W - 15L
1,759 Elo+
Party 3
Tyr
Tyr
Lokerboy10
Tyr
Level 69
God Stats
4W - 5L
1,631 SR
Queue Stats
314W - 416L
1,480 Elo+
Party 2
Scylla
Scylla
William170820
Scylla
Level 84
God Stats
13W - 23L
1,432 SR
Queue Stats
478W - 837L
1,408 Elo+
Party 2
Awilix
Awilix
ΕxtraChrisP
Awilix
Level 25
God Stats
2W - 1L
1,905 SR
Queue Stats
120W - 51L
1,749 Elo+
Party 3
Team Averages
Level 85
1,652 SR
1,584 Elo+

VS

Team Averages
Level 92
1,653 SR
1,550 Elo+
Sylvanus
Sylvanus
BagOfWetCats
Sylvanus
Level 91
God Stats
24W - 25L
1,584 SR
Queue Stats
648W - 609L
1,586 Elo+
Party 1
Thor
Thor
CucciMonster69
Thor
Level 44
God Stats
2W - 2L
1,734 SR
Queue Stats
111W - 91L
1,674 Elo+
Solo
Danzaburou
Danzaburou
HOAQUIM2016
Danzaburou
Level 157
God Stats
2W - 2L
1,707 SR
Queue Stats
164W - 163L
1,402 Elo+
Solo
Hades
Hades
Osito_Teddy-en4
Hades
Level 124
God Stats
31W - 25L
1,676 SR
Queue Stats
246W - 222L
1,492 Elo+
Solo
Achilles
Achilles
TheSmiteBANGod
Achilles
Level 43
God Stats
25W - 21L
1,567 SR
Queue Stats
227W - 193L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gnomezilla
Izanami
8
0 / 2 / 1
4,923
492
2,324
5,449
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Kilο
Sobek
7
1 / 3 / 0
4,961
496
3,802
9,669
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 2 / 1
5,306
531
610
6,660
2,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 0
4,738
474
1,405
3,612
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
8
1 / 1 / 0
5,240
524
1,211
6,865
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BagOfWetCats
Sylvanus
10
2 / 1 / 1
5,756
576
2,333
5,060
3,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

11
3 / 0 / 2
6,080
608
4,677
4,746
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
HOAQUIM2016
Danzaburou
10
1 / 0 / 3
5,783
578
6,131
4,724
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,406
641
3,668
4,018
2,048
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
11
2 / 1 / 0
6,270
627
3,796
5,671
3,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BagOfWetCats
Sylvanus
2
1
1
2.5
W
3
0
2
4
L
Izanami
Gnomezilla
Izanami
0
2
1
0.25
W
Danzaburou
HOAQUIM2016
Danzaburou
1
0
3
2.5
L
Sobek
Kilο
Sobek
1
3
0
0.33
L
0
2
1
0.25
W
2
0
1
2.5
W
Achilles
2
1
0
2
L
0
2
0
0
L
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,352
Damage
20,605
32,255
Taken
24,219
12,111
Mitigated
11,185
12,743
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BagOfWetCats
Sylvanus
2,333
605
1,416
2,169
5,060
3,052
243
1,336
3,724
15,768
0
W
4,677
1,849
0
449
4,746
1,564
491
433
4,295
0
37,203
L
Izanami
Gnomezilla
Izanami
2,324
1,884
0
2,576
5,449
1,108
0
847
4,602
0
29,869
W
Danzaburou
HOAQUIM2016
Danzaburou
6,131
4,035
0
1,753
4,724
1,279
360
1,600
3,124
0
36,822
L
Sobek
Kilο
Sobek
3,802
766
0
3,049
9,669
5,488
0
1,739
7,930
10,965
0
L
610
146
0
3,182
6,660
2,598
0
0
6,660
0
25,388
W
3,668
159
94
2,392
4,018
2,048
518
1,700
2,198
37,253
0
W
Achilles
3,796
1,187
0
2,103
5,671
3,242
243
0
5,671
0
31,964
L
1,405
61
0
935
3,612
1,066
62
2,289
1,323
23,980
0
L
Awilix
1,211
536
0
3,001
6,865
1,851
0
1,126
5,739
0
21,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
30,295
255
Minions Killed
330
0
Camps Cleared
0
869,196
Distance Traveled
921,042
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,756
576
33
3
0
175,555
1
W
Thor
6,080
608
76
8
0
203,078
2
L
Izanami
4,923
492
75
8
0
134,850
4
W
Danzaburou
5,783
578
64
6
0
170,027
3
L
Sobek
4,961
496
22
2
0
183,354
1
L
Tyr
5,306
531
61
6
0
171,672
2
W
Hades
6,406
641
94
9
0
188,876
3
W
Achilles
6,270
627
63
6
0
183,506
3
L
Scylla
4,738
474
38
4
0
156,114
4
L
Awilix
5,240
524
59
6
0
223,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role