Player Matchup

Raijin
Raijin
ARBY1an1da7CHIEF
Raijin
Level 82
God Stats
3W - 4L
1,468 SR
Queue Stats
44W - 31L
1,493 Elo+
Party 1
Bakasura
Bakasura
HotBagelFries
Bakasura
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 33L
1,521 Elo+
Party 1
Ullr
Ullr
MasKeD_VeXiatiOn
Ullr
Level 125
God Stats
24W - 21L
1,591 SR
Queue Stats
520W - 353L
1,567 Elo+
Party 1
Ymir
Ymir
TheGhostLights
Ymir
Level 8
God Stats
19W - 11L
1,943 SR
Queue Stats
432W - 318L
1,536 Elo+
Party 1
Tyr
Tyr
ZxroTwo
Tyr
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
417W - 340L
1,508 Elo+
Party 1
Team Averages
Level 77
1,600 SR
1,525 Elo+

VS

Team Averages
Level 55
1,460 SR
1,356 Elo+
Ares
Ares
DyllPick1e
Ares
Level 84
God Stats
24W - 29L
1,567 SR
Queue Stats
645W - 614L
1,521 Elo+
Solo
Anubis
Anubis
GingerBoY1321
Anubis
Level 47
God Stats
20W - 19L
1,489 SR
Queue Stats
230W - 283L
1,251 Elo+
Party 2
Izanami
Izanami
aaronedward01
Izanami
Level 42
God Stats
12W - 23L
1,288 SR
Queue Stats
154W - 232L
1,205 Elo+
Party 2
Fenrir
Fenrir
kennnyorellana
Fenrir
Level 89
God Stats
20W - 12L
1,454 SR
Queue Stats
471W - 453L
1,494 Elo+
Solo
Danzaburou
Danzaburou
kookamooboy
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,031
590
9,821
9,754
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
HotBagelFries
Bakasura
17
3 / 4 / 6
10,070
592
5,379
14,065
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
18 / 1 / 1
11,744
691
17,302
12,772
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 19
9,755
574
5,644
10,597
9,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
15
4 / 1 / 4
9,189
541
6,794
13,112
10,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,113
477
12,654
15,208
9,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 3
8,313
489
7,374
10,740
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
2 / 9 / 0
7,499
441
5,891
12,230
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 4 / 2
8,486
499
5,642
11,075
3,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
kookamooboy
Danzaburou
11
0 / 9 / 2
6,540
385
2,627
11,840
3,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
31
Kills
12
12
Deaths
31
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
L
3
4
1
0.88
L
3
5
3
0.9
W
Bakasura
HotBagelFries
Bakasura
3
4
6
1.5
W
18
1
1
18.5
W
0
1
19
9.5
W
Tyr
4
1
4
6
L
Izanami
2
9
0
0.22
L
4
4
2
1.25
L
Danzaburou
kookamooboy
Danzaburou
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
34,188
60,300
Taken
61,093
35,493
Mitigated
25,127
19,403
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,821
461
0
1,204
9,754
2,824
509
4,156
5,302
43,609
0
L
12,654
652
0
3,274
15,208
9,891
74
4,463
10,309
42,360
0
L
7,374
374
0
3,134
10,740
4,711
0
4,331
5,949
40,608
0
W
Bakasura
HotBagelFries
Bakasura
5,379
3,729
0
7,129
14,065
6,017
0
5,340
8,601
0
65,648
W
17,302
7,390
0
4,980
12,772
6,109
3,114
1,761
10,971
0
90,512
W
5,644
2,120
0
250
10,597
9,895
478
3,618
6,897
13,482
0
W
Tyr
6,794
1,151
0
5,840
13,112
10,648
292
4,511
8,501
0
43,258
L
Izanami
5,891
3,245
0
1,750
12,230
3,132
967
1,930
10,238
0
38,870
L
5,642
1,257
0
1,081
11,075
3,786
0
1,847
9,072
0
50,109
L
Danzaburou
kookamooboy
Danzaburou
2,627
1,046
0
372
11,840
3,607
220
2,071
9,727
0
26,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,789
Gold Earned
38,951
499
Minions Killed
342
0
Camps Cleared
0
1,756,197
Distance Traveled
1,465,205
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,031
590
103
6
0
306,234
2
L
Ares
8,113
477
58
3
0
289,507
1
L
Anubis
8,313
489
87
5
0
285,375
4
W
Bakasura
10,070
592
141
8
0
389,144
1
W
Ullr
11,744
691
154
9
0
319,031
2
W
Ymir
9,755
574
19
1
0
359,542
0
W
Tyr
9,189
541
82
5
0
382,246
0
L
Izanami
7,499
441
73
4
0
263,403
0
L
Fenrir
8,486
499
86
5
0
353,108
0
L
Danzaburou
6,540
385
38
2
0
273,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role