Player Matchup

Cu Chulainn
Cu Chulainn
BioHasword781
Cu Chulainn
Level 17
God Stats
0W - 3L
1,743 SR
Queue Stats
67W - 62L
1,653 Elo+
Solo
Anubis
Anubis
Buddaisback
Anubis
Level 27
God Stats
31W - 17L
1,793 SR
Queue Stats
81W - 58L
1,628 Elo+
Solo
Nemesis
Nemesis
FLICKSBTW
Nemesis
Level 25
God Stats
1W - 1L
1,764 SR
Queue Stats
11W - 8L
1,753 Elo+
Solo
Bacchus
Bacchus
Sward
Bacchus
Level 24
God Stats
7W - 5L
1,554 SR
Queue Stats
93W - 104L
1,573 Elo+
Solo
Chiron
Chiron
warumaito
Chiron
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 45L
1,735 Elo+
Solo
Team Averages
Level 20
1,671 SR
1,668 Elo+

VS

Team Averages
Level 30
1,626 SR
1,757 Elo+
Vulcan
Vulcan
ImRunningItDown
Vulcan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 13L
1,952 Elo+
Party 1
Cernunnos
Cernunnos
MooMooMFker
Cernunnos
Level 26
God Stats
2W - 1L
1,824 SR
Queue Stats
157W - 37L
1,999 Elo+
Party 1
Izanami
Izanami
Orangutandalf
Izanami
Level 21
God Stats
22W - 18L
1,617 SR
Queue Stats
205W - 235L
1,558 Elo+
Solo
Horus
Horus
Steeler1107
Horus
Level 67
God Stats
40W - 21L
1,721 SR
Queue Stats
894W - 552L
1,738 Elo+
Party 1
Guan Yu
Guan Yu
ZzwixerzZ
Guan Yu
Level 26
God Stats
13W - 12L
1,467 SR
Queue Stats
260W - 280L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BioHasword781
Cu Chulainn
16
2 / 3 / 2
10,301
542
9,475
15,287
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
2 / 11 / 1
8,808
464
11,322
15,713
6,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
FLICKSBTW
Nemesis
17
4 / 5 / 2
10,849
571
11,429
18,595
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Sward
Bacchus
12
2 / 4 / 5
8,790
463
5,610
10,552
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chiron
warumaito
Chiron
17
3 / 3 / 5
11,323
596
9,028
11,226
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 5
13,076
688
19,181
9,561
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MooMooMFker
Cernunnos
20
7 / 2 / 9
12,849
676
14,687
13,771
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
17
1 / 5 / 0
11,188
589
4,164
11,548
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 21
11,141
586
7,486
18,049
12,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
ZzwixerzZ
Guan Yu
15
2 / 1 / 11
10,029
528
6,509
17,005
19,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
13
Kills
26
26
Deaths
13
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BioHasword781
Cu Chulainn
2
3
2
1
L
Anubis
2
11
1
0.23
L
Nemesis
FLICKSBTW
Nemesis
4
5
2
1
W
15
3
5
5.83
W
Cernunnos
MooMooMFker
Cernunnos
7
2
9
5.75
W
Izanami
1
5
0
0.2
W
1
2
21
5.75
L
Bacchus
Sward
Bacchus
2
4
5
1.13
W
Guan Yu
ZzwixerzZ
Guan Yu
2
1
11
7.5
L
Chiron
warumaito
Chiron
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,864
Damage
52,027
71,373
Taken
69,934
40,450
Mitigated
46,287
18,604
Healing
25,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BioHasword781
Cu Chulainn
9,475
1,065
0
6,867
15,287
10,231
0
5,630
9,521
0
50,940
L
Anubis
11,322
633
0
3,179
15,713
6,230
108
6,089
9,410
48,832
0
L
Nemesis
FLICKSBTW
Nemesis
11,429
6,200
0
3,137
18,595
8,357
0
4,421
13,919
0
79,353
W
19,181
4,400
0
1,436
9,561
3,517
1,895
1,680
7,821
86,641
0
W
Cernunnos
MooMooMFker
Cernunnos
14,687
8,023
0
3,923
13,771
5,693
4,632
1,523
12,188
0
120,390
W
Izanami
4,164
2,381
0
2,470
11,548
4,699
6,378
1,503
10,045
0
80,142
W
7,486
2,915
1,382
4,912
18,049
12,626
341
9,085
8,814
0
14,586
L
Bacchus
Sward
Bacchus
5,610
870
0
1,693
10,552
12,036
0
1,574
8,934
15,691
0
W
Guan Yu
ZzwixerzZ
Guan Yu
6,509
1,470
2,709
8,851
17,005
19,752
369
4,527
11,793
0
34,138
L
Chiron
warumaito
Chiron
9,028
2,607
428
3,300
11,226
3,596
3,636
826
10,308
0
81,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,071
Gold Earned
58,283
482
Minions Killed
573
0
Camps Cleared
0
1,770,576
Distance Traveled
2,041,951
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,301
542
99
5
0
344,350
6
L
Anubis
8,808
464
78
4
0
270,346
0
L
Nemesis
10,849
571
131
7
0
407,498
2
W
Vulcan
13,076
688
159
8
0
419,600
2
W
Cernunnos
12,849
676
169
9
0
403,760
2
W
Izanami
11,188
589
165
9
0
334,942
6
W
Horus
11,141
586
21
1
0
433,086
5
L
Bacchus
8,790
463
16
1
0
409,970
5
W
Guan Yu
10,029
528
59
3
0
450,563
1
L
Chiron
11,323
596
158
8
0
338,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role