Player Matchup

Terra
Terra
G0ld3n_phX20
Terra
Level 24
God Stats
36W - 18L
1,797 SR
Queue Stats
226W - 168L
1,472 Elo+
Party 2
Neith
Neith
NuclearSwampert
Neith
Level 105
God Stats
1W - 2L
1,143 SR
Queue Stats
194W - 166L
1,483 Elo+
Party 2
Hel
Hel
ToxicMudkipzzz
Hel
Level 20
God Stats
109W - 67L
1,623 SR
Queue Stats
255W - 189L
1,482 Elo+
Party 2
Team Averages
Level 50
1,521 SR
1,479 Elo+

VS

Team Averages
Level 81
1,485 SR
1,498 Elo+
Khepri
Khepri
BawlsWehT
Khepri
Level 149
God Stats
10W - 11L
1,402 SR
Queue Stats
332W - 249L
1,481 Elo+
Party 1
Merlin
Merlin
Ironhide5241
Merlin
Level 66
God Stats
27W - 15L
1,589 SR
Queue Stats
145W - 119L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
spicarican
Danzaburou
Level 28
God Stats
0W - 1L
1,463 SR
Queue Stats
8W - 4L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
8,544
777
5,122
12,926
6,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 5
8,966
815
11,943
9,844
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 7
8,149
741
6,410
7,070
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BawlsWehT
Khepri
9
0 / 5 / 2
6,915
629
4,636
13,214
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
2 / 2 / 0
7,234
658
12,559
6,595
2,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
spicarican
Danzaburou
9
0 / 4 / 2
6,704
609
5,945
9,279
4,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
BawlsWehT
Khepri
0
5
2
0.2
W
2
1
7
5.5
L
Merlin
2
2
0
1
W
6
1
5
8.5
W
3
0
7
6.5
L
Danzaburou
spicarican
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
23,140
29,840
Taken
29,088
12,347
Mitigated
18,209
17,981
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BawlsWehT
Khepri
4,636
173
0
1,725
13,214
11,223
35
5,519
7,308
13,556
0
W
5,122
861
1,128
2,540
12,926
6,007
322
6,786
6,140
8,018
0
L
Merlin
12,559
225
0
1,827
6,595
2,732
392
2,354
4,107
39,244
0
W
11,943
8,178
0
3,998
9,844
3,703
1,769
6,514
3,330
0
39,396
W
6,410
327
5,465
4,850
7,070
2,637
923
3,895
3,175
29,001
0
L
Danzaburou
spicarican
Danzaburou
5,945
1,935
0
678
9,279
4,254
672
3,040
6,141
0
15,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
20,853
125
Minions Killed
102
0
Camps Cleared
0
600,462
Distance Traveled
568,105
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,915
629
22
2
0
179,247
0
W
Terra
8,544
777
10
1
0
211,183
2
L
Merlin
7,234
658
44
4
0
192,157
0
W
Neith
8,966
815
78
7
0
176,917
1
W
Hel
8,149
741
37
3
0
212,362
4
L
Danzaburou
6,704
609
36
3
0
196,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role