Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IlIIBEARIIlI
Izanami
Level 26
God Stats
38W - 41L
1,549 SR
Queue Stats
100W - 91L
1,442 Elo+
Solo
Nox
Nox
Necrozma5189
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,457 Elo+
Solo
Ymir
Ymir
foxhound4747
Ymir
Level 16
God Stats
19W - 9L
1,517 SR
Queue Stats
47W - 45L
1,362 Elo+
Solo
Ares
Ares
jamesboy2010
Ares
Level 8
God Stats
1W - 2L
1,583 SR
Queue Stats
5W - 9L
1,177 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,387 Elo+

VS

Team Averages
Level 40
1,447 SR
1,353 Elo+
Neith
Neith
Bigboi5231
Neith
Level 7
God Stats
12W - 7L
1,596 SR
Queue Stats
19W - 23L
1,452 Elo+
Party 1
Discordia
Discordia
BipolarSquid895
Discordia
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 274L
1,360 Elo+
Party 1
Yemoja
Yemoja
Evil-Dead
Yemoja
Level 17
God Stats
4W - 3L
1,382 SR
Queue Stats
343W - 392L
1,312 Elo+
Solo
Medusa
Medusa
Moonlightx29
Medusa
Level 15
God Stats
11W - 20L
1,325 SR
Queue Stats
20W - 50L
1,290 Elo+
Party 1
Eset
Eset
bigmoneymaker1
Eset
Level 81
God Stats
25W - 48L
1,430 SR
Queue Stats
247W - 297L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 14 / 1
9,298
775
8,109
23,366
12,776
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
IlIIBEARIIlI
Izanami
16
3 / 5 / 0
11,284
940
14,616
17,094
6,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 9 / 1
9,695
808
5,346
14,567
5,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 7 / 2
10,532
878
7,864
19,077
17,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 7 / 2
9,791
816
2,423
19,475
8,680
Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
5 / 1 / 18
11,264
939
17,486
8,237
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
BipolarSquid895
Discordia
20
18 / 1 / 16
13,358
1,113
26,950
8,637
3,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Evil-Dead
Yemoja
20
2 / 0 / 28
13,024
1,085
6,802
4,568
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
18
2 / 1 / 18
11,401
950
9,177
8,090
3,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 0 / 19
13,806
1,151
25,562
14,301
5,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
141
3
Kills
42
42
Deaths
3
6
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
14
1
0.04
W
Neith
5
1
18
14
W
Discordia
BipolarSquid895
Discordia
18
1
16
26
W
Yemoja
Evil-Dead
Yemoja
2
0
28
16
L
Izanami
IlIIBEARIIlI
Izanami
3
5
0
0.6
W
Medusa
2
1
18
11
L
0
9
1
0.06
W
15
0
19
24.5
L
0
7
2
0.14
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
85,977
93,579
Taken
43,833
51,188
Mitigated
19,773
6,209
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,109
2,369
0
546
23,366
12,776
0
13,869
9,497
0
12,428
W
Neith
17,486
8,738
16
2,411
8,237
3,497
0
1,201
7,036
0
24,668
W
Discordia
BipolarSquid895
Discordia
26,950
1,444
481
1,209
8,637
3,281
0
2,479
6,158
48,978
0
W
Yemoja
Evil-Dead
Yemoja
6,802
1,107
1,596
1,480
4,568
3,735
0
2,957
1,611
34,393
0
L
Izanami
IlIIBEARIIlI
Izanami
14,616
10,680
959
4,544
17,094
6,145
0
12,640
4,454
0
49,907
W
Medusa
9,177
5,704
0
1,063
8,090
3,289
0
3,760
4,330
0
27,974
L
5,346
288
0
110
14,567
5,607
0
9,578
4,989
17,017
0
W
25,562
815
824
3,977
14,301
5,971
0
5,236
9,065
41,941
0
L
7,864
256
0
50
19,077
17,980
0
11,412
7,665
35,878
0
L
2,423
44
0
0
19,475
8,680
0
11,815
7,660
11,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,600
Gold Earned
62,853
200
Minions Killed
224
3
Camps Cleared
7
914,554
Distance Traveled
1,021,535
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,298
775
6
1
0
185,807
1
W
Neith
11,264
939
12
1
1
213,852
0
W
Discordia
13,358
1,113
58
5
1
213,751
0
W
Yemoja
13,024
1,085
62
5
0
178,489
0
L
Izanami
11,284
940
104
9
2
188,252
0
W
Medusa
11,401
950
44
4
3
184,790
0
L
Nox
9,695
808
31
3
0
176,559
0
W
Eset
13,806
1,151
48
4
2
230,653
0
L
Ymir
10,532
878
50
4
0
175,695
0
L
Ares
9,791
816
9
1
1
188,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role