Player Matchup

Arachne
Arachne
KILLERPANDA961
Arachne
Level 28
God Stats
46W - 43L
1,583 SR
Queue Stats
375W - 485L
1,442 Elo+
Party 4
Baron Samedi
Baron Samedi
Merrr213
Baron Samedi
Level 42
God Stats
25W - 21L
1,585 SR
Queue Stats
210W - 281L
1,426 Elo+
Party 4
Athena
Athena
MitsuriRengoku
Athena
Level 82
God Stats
10W - 4L
1,740 SR
Queue Stats
212W - 200L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
Tianthered
Guan Yu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,540 Elo+
Party 1
Anhur
Anhur
UlyssesJager
Anhur
Level 109
God Stats
32W - 29L
1,643 SR
Queue Stats
837W - 781L
1,588 Elo+
Party 1
Team Averages
Level 57
1,610 SR
1,493 Elo+

VS

Team Averages
Level 81
1,550 SR
1,536 Elo+
Cabrakan
Cabrakan
Hingez
Cabrakan
Level 36
God Stats
2W - 5L
1,394 SR
Queue Stats
69W - 62L
1,574 Elo+
Party 2
Xing Tian
Xing Tian
NoFear94
Xing Tian
Level 104
God Stats
13W - 7L
1,643 SR
Queue Stats
320W - 289L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
darkdummo
Baron Samedi
Level 29
God Stats
8W - 9L
1,671 SR
Queue Stats
22W - 19L
1,602 Elo+
Party 3
Nemesis
Nemesis
worstofwildlife7
Nemesis
Level 102
God Stats
39W - 35L
1,490 SR
Queue Stats
256W - 249L
1,427 Elo+
Party 3
Hachiman
Hachiman
xGhor
Hachiman
Level 134
God Stats
7W - 8L
1,554 SR
Queue Stats
358W - 346L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
11,044
526
10,576
20,227
12,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Merrr213
Baron Samedi
14
1 / 10 / 8
9,557
455
12,991
19,120
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 14
11,402
543
13,852
23,578
19,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Tianthered
Guan Yu
20
8 / 0 / 5
13,114
624
13,645
17,948
18,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 1 / 7
13,093
623
21,883
14,314
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hingez
Cabrakan
16
2 / 8 / 0
10,131
482
9,352
17,230
17,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
NoFear94
Xing Tian
15
2 / 7 / 3
10,577
504
9,398
25,468
19,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
darkdummo
Baron Samedi
15
6 / 6 / 5
9,957
474
19,157
21,952
10,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 3
10,680
509
8,553
17,158
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
xGhor
Hachiman
16
1 / 6 / 5
9,914
472
16,245
14,838
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
31
Kills
16
16
Deaths
31
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Hingez
Cabrakan
2
8
0
0.25
W
6
4
7
2.38
W
Baron Samedi
Merrr213
Baron Samedi
1
10
8
0.5
W
4
1
14
11
L
Xing Tian
NoFear94
Xing Tian
2
7
3
0.5
W
Guan Yu
Tianthered
Guan Yu
8
0
5
10.5
W
12
1
7
15.5
L
Baron Samedi
darkdummo
Baron Samedi
6
6
5
1.42
L
5
4
3
1.63
L
Hachiman
xGhor
Hachiman
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,947
Damage
62,705
95,187
Taken
96,646
63,800
Mitigated
59,323
37,989
Healing
27,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Hingez
Cabrakan
9,352
1,330
0
3,964
17,230
17,372
102
2,062
15,134
60,131
0
W
10,576
8,762
0
7,682
20,227
12,076
0
5,172
15,055
0
60,741
W
Baron Samedi
Merrr213
Baron Samedi
12,991
413
2,556
5,210
19,120
7,942
156
13,565
5,555
39,694
0
W
13,852
2,667
0
4,828
23,578
19,054
642
9,504
14,074
50,930
0
L
Xing Tian
NoFear94
Xing Tian
9,398
621
1,084
3,070
25,468
19,926
217
6,222
19,193
37,875
0
W
Guan Yu
Tianthered
Guan Yu
13,645
1,854
1,164
8,305
17,948
18,966
441
6,500
11,448
0
88,844
W
21,883
11,867
0
8,244
14,314
5,762
2,427
3,166
11,148
0
111,123
L
Baron Samedi
darkdummo
Baron Samedi
19,157
951
1,522
10,580
21,952
10,808
91
9,990
11,346
62,194
0
L
8,553
3,169
0
3,067
17,158
7,095
920
3,238
13,767
0
82,534
L
Hachiman
xGhor
Hachiman
16,245
8,798
0
3,721
14,838
4,122
903
4,429
10,363
0
77,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,210
Gold Earned
51,259
545
Minions Killed
535
0
Camps Cleared
0
2,088,552
Distance Traveled
1,860,909
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,131
482
129
6
0
323,271
2
W
Arachne
11,044
526
85
4
0
440,470
4
W
Baron Samedi
9,557
455
55
3
0
356,977
5
W
Athena
11,402
543
71
3
0
467,059
1
L
Xing Tian
10,577
504
38
2
0
408,927
11
W
Guan Yu
13,114
624
172
8
0
439,234
2
W
Anhur
13,093
623
162
8
0
384,812
6
L
Baron Samedi
9,957
474
110
5
0
354,754
3
L
Nemesis
10,680
509
135
6
0
398,258
8
L
Hachiman
9,914
472
123
6
0
375,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role