Player Matchup

Da Ji
Da Ji
Angel23yelena
Da Ji
Level 15
God Stats
6W - 12L
1,351 SR
Queue Stats
15W - 24L
1,346 Elo+
Party 3
Ra
Ra
GenerousLunchBox
Ra
Level 26
God Stats
11W - 13L
1,523 SR
Queue Stats
40W - 49L
1,478 Elo+
Party 1
Chang'e
Chang'e
Shiinna
Chang'e
Level 25
God Stats
8W - 12L
1,491 SR
Queue Stats
66W - 79L
1,427 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
godsam1
Ah Muzen Cab
Level 22
God Stats
10W - 8L
1,534 SR
Queue Stats
48W - 58L
1,472 Elo+
Party 1
Ares
Ares
xanderChigga
Ares
Level 4
God Stats
2W - 2L
1,739 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 1
Team Averages
Level 18
1,528 SR
1,456 Elo+

VS

Team Averages
Level 31
1,547 SR
1,490 Elo+
Susano
Susano
AmuMuplayer
Susano
Level 22
God Stats
16W - 11L
1,561 SR
Queue Stats
73W - 73L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Dumb Idiot 59
Danzaburou
Level 61
God Stats
46W - 33L
1,618 SR
Queue Stats
631W - 692L
1,465 Elo+
Party 2
Bellona
Bellona
Feetmeister
Bellona
Level 30
God Stats
2W - 3L
1,426 SR
Queue Stats
219W - 256L
1,502 Elo+
Party 2
Tyr
Tyr
FunnyRatGaming
Tyr
Level 36
God Stats
53W - 66L
1,474 SR
Queue Stats
259W - 269L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
HAZ00Z00
Kukulkan
Level 6
God Stats
23W - 17L
1,655 SR
Queue Stats
28W - 31L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 13 / 2
12,862
919
17,695
24,458
12,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
1 / 9 / 3
12,400
886
12,131
19,950
10,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Shiinna
Chang'e
19
0 / 13 / 5
12,636
903
13,276
30,668
14,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
godsam1
Ah Muzen Cab
19
2 / 5 / 4
12,855
918
26,752
23,849
12,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 7 / 6
13,022
930
14,615
30,297
35,964
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
10 / 4 / 17
14,127
1,009
22,481
12,938
5,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Dumb Idiot 59
Danzaburou
20
16 / 2 / 21
16,658
1,190
30,820
18,132
8,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Feetmeister
Bellona
20
5 / 0 / 31
14,220
1,016
18,115
25,176
20,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 1 / 15
15,393
1,100
25,622
24,730
27,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
HAZ00Z00
Kukulkan
20
3 / 2 / 25
14,199
1,014
23,320
10,301
4,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
155
9
Kills
46
47
Deaths
9
20
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Susano
10
4
17
4.63
L
5
13
2
0.46
W
Danzaburou
Dumb Idiot 59
Danzaburou
16
2
21
13.25
W
Bellona
Feetmeister
Bellona
5
0
31
20.5
W
12
1
15
19.5
L
1
9
3
0.28
W
Kukulkan
HAZ00Z00
Kukulkan
3
2
25
7.75
L
Chang'e
Shiinna
Chang'e
0
13
5
0.19
L
Ah Muzen Cab
godsam1
Ah Muzen Cab
2
5
4
0.8
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,469
Damage
120,358
129,222
Taken
91,277
86,555
Mitigated
67,999
24,370
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
22,481
3,916
0
0
12,938
5,782
0
4,786
8,152
0
30,607
L
17,695
1,736
0
0
24,458
12,891
0
3,310
21,148
0
23,982
W
Danzaburou
Dumb Idiot 59
Danzaburou
30,820
12,482
0
2,741
18,132
8,545
0
6,227
11,905
0
65,204
W
Bellona
Feetmeister
Bellona
18,115
6,060
0
426
25,176
20,794
0
13,904
11,272
2,279
24,264
W
25,622
4,641
0
3,560
24,730
27,979
0
10,111
14,619
0
39,943
L
12,131
1,171
4,990
2,163
19,950
10,475
0
3,583
16,367
38,389
0
W
Kukulkan
HAZ00Z00
Kukulkan
23,320
1,348
0
737
10,301
4,899
0
4,994
5,307
61,389
0
L
Chang'e
Shiinna
Chang'e
13,276
1,632
5,133
4,562
30,668
14,367
0
6,411
24,257
50,946
0
L
Ah Muzen Cab
godsam1
Ah Muzen Cab
26,752
10,087
1,508
6,014
23,849
12,858
0
4,701
19,148
0
63,449
L
14,615
741
0
0
30,297
35,964
0
6,622
23,675
25,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,775
Gold Earned
74,597
266
Minions Killed
274
6
Camps Cleared
8
1,253,347
Distance Traveled
1,481,528
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,127
1,009
22
2
1
277,492
0
L
Da Ji
12,862
919
12
1
2
257,935
0
W
Danzaburou
16,658
1,190
88
6
1
264,157
0
W
Bellona
14,220
1,016
41
3
0
328,542
0
W
Tyr
15,393
1,100
39
3
3
312,624
1
L
Ra
12,400
886
67
5
1
224,036
0
W
Kukulkan
14,199
1,014
84
6
3
298,713
2
L
Chang'e
12,636
903
105
8
1
239,682
0
L
Ah Muzen Cab
12,855
918
68
5
1
262,757
0
L
Ares
13,022
930
14
1
1
268,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role