Player Matchup

Nu Wa
Nu Wa
MilkFiend
Nu Wa
Level 51
God Stats
1W - 2L
1,392 SR
Queue Stats
9W - 18L
1,299 Elo+
Party 1
Mulan
Mulan
Robosmack
Mulan
Level 25
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 8L
1,629 Elo+
Party 1
Artemis
Artemis
pelicanpatronus
Artemis
Level 26
God Stats
0W - 2L
1,707 SR
Queue Stats
7W - 13L
1,285 Elo+
Party 1
Team Averages
Level 34
1,598 SR
1,405 Elo+

VS

Team Averages
Level 57
1,506 SR
1,440 Elo+
Loki
Loki
I111199990000
Loki
Level 39
God Stats
1W - 2L
1,131 SR
Queue Stats
6W - 14L
1,233 Elo+
Solo
Cerberus
Cerberus
Utopicfuture
Cerberus
Level 106
God Stats
2W - 0L
1,677 SR
Queue Stats
134W - 132L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
xXILUVblacksXx
Hou Yi
Level 27
God Stats
5W - 2L
1,708 SR
Queue Stats
34W - 23L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MilkFiend
Nu Wa
13
3 / 7 / 3
9,717
648
12,339
10,519
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Robosmack
Mulan
12
2 / 10 / 3
9,201
613
6,938
14,418
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 5 / 4
8,780
585
5,511
9,850
3,917
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
10,781
719
6,145
8,023
3,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Utopicfuture
Cerberus
14
4 / 2 / 18
11,521
768
7,228
16,972
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
14 / 2 / 7
12,353
824
16,786
10,014
3,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
22
22
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Nu Wa
MilkFiend
Nu Wa
3
7
3
0.64
L
Mulan
Robosmack
Mulan
2
10
3
0.35
W
Cerberus
Utopicfuture
Cerberus
4
2
18
6.5
L
1
5
4
0.6
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
30,159
34,787
Taken
35,009
12,571
Mitigated
22,630
1,309
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,145
492
0
57
8,023
3,388
874
2,324
5,447
0
38,711
L
Nu Wa
MilkFiend
Nu Wa
12,339
1,918
0
0
10,519
2,990
0
2,880
7,639
45,378
0
L
Mulan
Robosmack
Mulan
6,938
2,036
0
899
14,418
5,664
0
3,798
10,620
0
28,446
W
Cerberus
Utopicfuture
Cerberus
7,228
636
810
2,091
16,972
15,362
253
5,411
11,040
32,442
0
L
5,511
3,567
0
410
9,850
3,917
0
550
9,300
0
17,787
W
16,786
8,015
0
0
10,014
3,880
1,279
3,514
6,183
0
53,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
34,655
127
Minions Killed
189
0
Camps Cleared
0
688,530
Distance Traveled
776,943
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,781
719
54
4
0
287,906
0
L
Nu Wa
9,717
648
57
4
0
221,310
4
L
Mulan
9,201
613
54
4
0
237,787
0
W
Cerberus
11,521
768
54
4
0
256,293
1
L
Artemis
8,780
585
16
1
0
229,433
0
W
Hou Yi
12,353
824
81
5
0
232,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role