Player Matchup

Hun Batz
Hun Batz
Silver I
Deviad
Hun Batz
Silver I
Level 160
God Stats
3W - 3L
1,758 SR
Queue Stats
650W - 651L
1,198 MMR
Solo
Rama
Rama
Bronze IV
P0larV0rT3X
Rama
Bronze IV
Level 35
God Stats
1W - 2L
1,181 SR
Queue Stats
2W - 8L
1,308 MMR
Solo
Janus
Janus
Silver III
Slic3r6526
Janus
Silver III
Level 84
God Stats
0W - 3L
1,527 SR
Queue Stats
22W - 26L
1,352 MMR
Solo
Yemoja
Yemoja
Silver II
Subaru0103
Yemoja
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 241L
1,246 MMR
Solo
Hercules
Hercules
Silver V
WATTSx500
Hercules
Silver V
Level 34
God Stats
3W - 4L
1,536 SR
Queue Stats
8W - 15L
1,272 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,501 SR
1,275 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,612 SR
1,276 MMR
Chernobog
Chernobog
Gold V
Botixz5
Chernobog
Gold V
Level 119
God Stats
5W - 6L
1,549 SR
Queue Stats
453W - 450L
1,370 MMR
Solo
Cerberus
Cerberus
Gold V
C4S13
Cerberus
Gold V
Level 159
God Stats
2W - 1L
1,781 SR
Queue Stats
297W - 306L
1,161 MMR
Party 1
Nu Wa
Nu Wa
Gold V
DarkGodFallen
Nu Wa
Gold V
Level 158
God Stats
66W - 42L
1,715 SR
Queue Stats
133W - 167L
1,269 MMR
Solo
Bastet
Bastet
Silver I
RowdyRP
Bastet
Silver I
Level 160
God Stats
194W - 228L
1,480 SR
Queue Stats
2,721W - 2,758L
1,191 MMR
Solo
Tiamat
Tiamat
Gold V
danilocm
Tiamat
Gold V
Level 151
God Stats
9W - 11L
1,534 SR
Queue Stats
310W - 304L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deviad
Hun Batz
11
3 / 2 / 0
6,263
569
3,812
8,717
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,662
424
3,261
6,614
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
9
0 / 4 / 0
5,213
474
1,606
5,166
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Subaru0103
Yemoja
7
0 / 2 / 0
5,071
461
1,449
7,915
1,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
WATTSx500
Hercules
11
2 / 0 / 0
6,691
608
2,742
7,944
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GilgameshSetScyllaPersephoneAthena

VS

Bans
TsukuyomiLokiThanatosMercuryAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Botixz5
Chernobog
11
2 / 1 / 5
6,389
581
6,585
5,417
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
C4S13
Cerberus
10
4 / 1 / 5
6,522
593
4,859
5,523
2,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 2
5,619
511
6,419
3,222
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
RowdyRP
Bastet
11
6 / 0 / 0
6,388
581
4,414
6,672
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
danilocm
Tiamat
11
0 / 0 / 3
6,153
559
2,812
3,527
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
5
Kills
12
12
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Botixz5
Chernobog
2
1
5
4.5
W
Cerberus
C4S13
Cerberus
4
1
5
6.5
W
0
3
2
0.33
L
Hun Batz
Deviad
Hun Batz
3
2
0
1.5
L
0
4
0
0
W
Bastet
RowdyRP
Bastet
6
0
0
6
L
Janus
0
4
0
0
L
Yemoja
Subaru0103
Yemoja
0
2
0
0
L
Hercules
WATTSx500
Hercules
2
0
0
2
W
Tiamat
danilocm
Tiamat
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,870
Damage
25,089
36,356
Taken
24,361
10,355
Mitigated
9,161
9,844
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Botixz5
Chernobog
6,585
4,396
0
1,982
5,417
1,363
842
712
4,705
0
39,725
W
Cerberus
C4S13
Cerberus
4,859
34
0
1,505
5,523
2,543
20
635
4,888
16,065
0
W
6,419
2,728
0
200
3,222
824
0
0
3,222
29,776
0
L
Hun Batz
Deviad
Hun Batz
3,812
687
0
2,460
8,717
2,276
0
2,400
6,227
0
38,114
L
3,261
2,714
0
1,572
6,614
1,348
0
822
5,758
0
16,732
W
Bastet
RowdyRP
Bastet
4,414
1,024
0
0
6,672
2,038
0
469
6,203
0
36,191
L
Janus
1,606
0
0
280
5,166
1,236
0
2,791
2,341
27,034
0
L
Yemoja
Subaru0103
Yemoja
1,449
356
539
1,886
7,915
1,682
0
3,308
4,547
13,505
0
L
Hercules
WATTSx500
Hercules
2,742
608
0
3,107
7,944
3,813
0
4,227
3,393
0
39,246
W
Tiamat
danilocm
Tiamat
2,812
330
0
1,617
3,527
2,393
0
1,239
2,288
37,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
31,071
311
Minions Killed
325
0
Camps Cleared
0
955,255
Distance Traveled
1,028,521
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,389
581
86
8
0
190,394
2
W
Cerberus
6,522
593
40
4
0
214,459
4
W
Nu Wa
5,619
511
52
5
0
168,157
5
L
Hun Batz
6,263
569
89
8
0
211,990
1
L
Rama
4,662
424
34
3
0
165,418
1
W
Bastet
6,388
581
73
7
0
234,559
1
L
Janus
5,213
474
65
6
0
203,298
3
L
Yemoja
5,071
461
22
2
0
180,087
3
L
Hercules
6,691
608
101
9
0
194,462
2
W
Tiamat
6,153
559
74
7
0
220,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role