Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Doritrox
Fenrir
Level 81
God Stats
32W - 20L
1,665 SR
Queue Stats
446W - 390L
1,550 Elo+
Party 2
Neith
Neith
Mithastraeus
Neith
Level 64
God Stats
5W - 3L
1,917 SR
Queue Stats
246W - 209L
1,611 Elo+
Party 3
Sylvanus
Sylvanus
ZestyDiII
Sylvanus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 93L
1,598 Elo+
Party 3
Team Averages
Level 104
1,616 SR
1,552 Elo+

VS

Team Averages
Level 119
1,511 SR
1,568 Elo+
Sun Wukong
Sun Wukong
Deydaly97
Sun Wukong
Level 55
God Stats
10W - 8L
1,280 SR
Queue Stats
214W - 294L
1,403 Elo+
Solo
Ne Zha
Ne Zha
HeCookin
Ne Zha
Level 148
God Stats
3W - 3L
1,523 SR
Queue Stats
206W - 180L
1,639 Elo+
Party 1
Olorun
Olorun
Mooooooooove
Olorun
Level 149
God Stats
7W - 6L
1,675 SR
Queue Stats
112W - 99L
1,633 Elo+
Party 1
Kuzenbo
Kuzenbo
TRB99
Kuzenbo
Level 153
God Stats
2W - 2L
1,474 SR
Queue Stats
219W - 187L
1,597 Elo+
Party 1
Chang'e
Chang'e
ValhallaJohn
Chang'e
Level 88
God Stats
15W - 13L
1,603 SR
Queue Stats
550W - 487L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 4
6,842
684
2,500
5,733
2,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
 
Ra
10
1 / 1 / 5
6,069
607
3,271
4,768
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Doritrox
Fenrir
10
5 / 2 / 2
6,421
642
4,241
7,223
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 3 / 4
6,164
616
7,165
5,501
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
ZestyDiII
Sylvanus
9
2 / 1 / 8
6,216
622
3,406
7,575
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deydaly97
Sun Wukong
6
0 / 4 / 0
4,259
426
1,230
5,669
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
HeCookin
Ne Zha
8
1 / 2 / 4
5,626
563
4,603
6,754
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
10
4 / 3 / 1
6,063
606
4,928
6,463
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
TRB99
Kuzenbo
9
2 / 1 / 0
5,675
568
2,581
7,561
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
ValhallaJohn
Chang'e
9
0 / 4 / 2
5,320
532
3,367
6,240
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
7
7
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
4
5
W
Ra
 
Ra
1
1
5
3.5
L
Sun Wukong
Deydaly97
Sun Wukong
0
4
0
0
W
Fenrir
Doritrox
Fenrir
5
2
2
3
L
Ne Zha
HeCookin
Ne Zha
1
2
4
1.5
W
3
3
4
1.67
L
Olorun
4
3
1
1.5
L
Kuzenbo
TRB99
Kuzenbo
2
1
0
2
L
Chang'e
ValhallaJohn
Chang'e
0
4
2
0.25
W
Sylvanus
ZestyDiII
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
16,709
30,800
Taken
32,687
11,183
Mitigated
12,350
8,788
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,500
0
0
1,889
5,733
2,615
0
1,106
4,627
0
36,525
W
Ra
 
Ra
3,271
332
571
1,489
4,768
1,529
0
2,974
1,794
34,409
0
L
Sun Wukong
Deydaly97
Sun Wukong
1,230
246
0
63
5,669
2,275
0
1,373
4,290
0
13,205
W
Fenrir
Doritrox
Fenrir
4,241
1,121
0
705
7,223
2,363
0
2,206
5,017
0
27,041
L
Ne Zha
HeCookin
Ne Zha
4,603
1,474
0
2,588
6,754
2,229
0
873
5,847
0
19,091
W
7,165
3,839
0
1,157
5,501
1,349
0
2,590
2,911
0
33,820
L
Olorun
4,928
2,660
722
2,027
6,463
2,158
0
1,447
4,978
39,693
0
L
Kuzenbo
TRB99
Kuzenbo
2,581
822
0
2,827
7,561
3,973
28
2,120
5,351
25,393
0
L
Chang'e
ValhallaJohn
Chang'e
3,367
35
326
1,736
6,240
1,715
0
600
5,544
29,504
0
W
Sylvanus
ZestyDiII
Sylvanus
3,406
816
671
2,306
7,575
3,327
0
2,000
5,246
17,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
26,943
324
Minions Killed
273
0
Camps Cleared
0
978,026
Distance Traveled
966,637
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,842
684
96
10
0
223,430
0
W
Ra
6,069
607
71
7
0
196,233
3
L
Sun Wukong
4,259
426
25
3
0
167,740
0
W
Fenrir
6,421
642
52
5
0
203,295
2
L
Ne Zha
5,626
563
39
4
0
200,703
0
W
Neith
6,164
616
72
7
0
178,996
3
L
Olorun
6,063
606
83
8
0
182,651
1
L
Kuzenbo
5,675
568
57
6
0
228,835
2
L
Chang'e
5,320
532
69
7
0
186,708
2
W
Sylvanus
6,216
622
33
3
0
176,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role