Player Matchup

Artemis
Artemis
Nickelcc
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,345 Elo+
Party 2
Mulan
Mulan
Rawsteppa904
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Anubis
Anubis
Vetus Deus
Anubis
Level 109
God Stats
3W - 7L
1,351 SR
Queue Stats
522W - 476L
1,495 Elo+
Party 2
Team Averages
Level 43
1,450 SR
1,325 Elo+

VS

Team Averages
Level 26
1,494 SR
1,353 Elo+
Izanami
Izanami
H20 BUFFAL0
Izanami
Level 38
God Stats
12W - 7L
1,622 SR
Queue Stats
183W - 213L
1,383 Elo+
Party 1
Hercules
Hercules
PURENEANDERTHAL
Hercules
Level 22
God Stats
3W - 3L
1,772 SR
Queue Stats
88W - 96L
1,385 Elo+
Party 1
Merlin
Merlin
formedsquid999
Merlin
Level 18
God Stats
2W - 2L
1,088 SR
Queue Stats
62W - 75L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nickelcc
Artemis
10
2 / 4 / 2
6,762
676
5,075
6,688
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 4
6,410
641
79
4,688
1,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Vetus Deus
Anubis
12
3 / 5 / 2
7,775
778
7,048
10,938
5,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H20 BUFFAL0
Izanami
12
8 / 2 / 3
8,554
855
6,943
8,252
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
10
3 / 2 / 8
8,055
806
4,318
9,529
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 2 / 7
7,702
770
5,535
5,470
1,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
H20 BUFFAL0
Izanami
8
2
3
4.75
L
Artemis
Nickelcc
Artemis
2
4
2
0.75
W
Hercules
3
2
8
3.5
L
0
5
4
0.4
L
Anubis
Vetus Deus
Anubis
3
5
2
0.8
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,202
Damage
16,796
22,314
Taken
23,251
9,587
Mitigated
9,908
4,107
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
H20 BUFFAL0
Izanami
6,943
4,695
0
1,406
8,252
2,224
1,778
3,037
5,215
0
29,466
L
Artemis
Nickelcc
Artemis
5,075
2,182
441
441
6,688
2,576
0
1,299
5,207
0
16,331
W
Hercules
4,318
738
0
501
9,529
6,198
573
1,878
7,651
1,367
10,303
L
79
79
0
0
4,688
1,864
0
1,295
3,255
0
1,378
L
Anubis
Vetus Deus
Anubis
7,048
638
0
3,225
10,938
5,147
0
2,639
8,021
31,066
0
W
5,535
387
0
1,557
5,470
1,486
167
2,133
3,337
22,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
24,311
67
Minions Killed
92
0
Camps Cleared
0
368,798
Distance Traveled
508,127
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,554
855
44
4
0
163,808
2
L
Artemis
6,762
676
21
2
0
145,272
0
W
Hercules
8,055
806
12
1
0
178,744
1
L
Mulan
6,410
641
2
0
0
72,701
0
L
Anubis
7,775
778
44
4
0
150,825
2
W
Merlin
7,702
770
36
4
0
165,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role