Player Matchup

Hou Yi
Hou Yi
FatPatate177
Hou Yi
Level 126
God Stats
6W - 2L
1,651 SR
Queue Stats
234W - 206L
1,511 Elo+
Party 1
Hades
Hades
LaLaLand7993
Hades
Level 69
God Stats
6W - 4L
1,547 SR
Queue Stats
173W - 170L
1,528 Elo+
Solo
Cthulhu
Cthulhu
RedLobster420
Cthulhu
Level 120
God Stats
6W - 2L
1,585 SR
Queue Stats
305W - 286L
1,501 Elo+
Party 1
Apollo
Apollo
Seppy561
Apollo
Level 63
God Stats
3W - 4L
1,310 SR
Queue Stats
101W - 102L
1,518 Elo+
Solo
Nu Wa
Nu Wa
kman523
Nu Wa
Level 128
God Stats
19W - 10L
1,691 SR
Queue Stats
614W - 618L
1,542 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,520 Elo+

VS

Team Averages
Level 89
1,425 SR
1,493 Elo+
Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Bandasha l
Ganesha
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 371L
1,443 Elo+
Party 2
Anhur
Anhur
DanDaMan329
Anhur
Level 68
God Stats
0W - 1L
1,176 SR
Queue Stats
40W - 26L
1,568 Elo+
Solo
Rama
Rama
DogWalker165
Rama
Level 111
God Stats
4W - 8L
1,451 SR
Queue Stats
611W - 609L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
NornugaL
Kuzenbo
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
317W - 313L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 2 / 22
12,419
776
18,724
12,529
5,004
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
11 / 6 / 12
12,330
771
17,750
16,497
13,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
6 / 6 / 14
12,518
782
18,890
25,245
23,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Seppy561
Apollo
20
7 / 4 / 20
13,093
818
18,776
14,341
5,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
kman523
Nu Wa
20
8 / 6 / 21
13,528
846
22,952
11,192
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
7 / 7 / 11
11,758
735
12,422
23,925
22,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Bandasha l
Ganesha
18
1 / 10 / 19
10,569
661
10,718
24,663
11,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 8 / 12
11,216
701
8,668
19,872
8,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
2 / 7 / 14
10,559
660
12,587
18,020
7,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
NornugaL
Kuzenbo
19
7 / 7 / 7
11,902
744
12,405
20,955
23,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
87
39
Kills
24
24
Deaths
39
89
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
7
7
11
1.79
L
Ganesha
Bandasha l
Ganesha
1
10
19
1.05
L
7
8
12
1.63
L
2
7
14
1.29
W
Hou Yi
7
2
22
9
W
11
6
12
2.83
L
Kuzenbo
NornugaL
Kuzenbo
7
7
7
1.5
W
Cthulhu
6
6
14
2.17
W
Apollo
Seppy561
Apollo
7
4
20
4.25
W
Nu Wa
kman523
Nu Wa
8
6
21
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,092
Damage
56,800
79,804
Taken
107,435
54,406
Mitigated
72,247
29,630
Healing
34,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,422
5,041
3,350
6,563
23,925
22,588
0
11,365
12,560
0
33,492
L
Ganesha
Bandasha l
Ganesha
10,718
442
2,616
4,416
24,663
11,210
0
16,690
7,973
33,509
0
L
8,668
4,514
831
4,488
19,872
8,046
0
11,405
8,467
0
29,345
L
12,587
10,022
2,577
4,452
18,020
7,169
0
13,010
5,010
0
35,308
W
Hou Yi
18,724
10,007
2,323
3,894
12,529
5,004
1,233
3,121
9,408
0
33,041
W
17,750
1,558
1,213
4,801
16,497
13,631
762
4,906
11,591
24,300
0
L
Kuzenbo
NornugaL
Kuzenbo
12,405
3,440
2,322
2,506
20,955
23,234
0
7,122
13,833
32,639
0
W
Cthulhu
18,890
1,213
885
6,322
25,245
23,586
27
7,194
18,051
30,106
0
W
Apollo
Seppy561
Apollo
18,776
8,850
1,500
4,815
14,341
5,886
3,311
4,661
9,680
0
52,049
W
Nu Wa
kman523
Nu Wa
22,952
6,587
2,567
1,310
11,192
6,299
1,434
3,241
7,951
50,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,888
Gold Earned
56,004
190
Minions Killed
185
0
Camps Cleared
0
1,377,192
Distance Traveled
1,192,275
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,758
735
43
3
0
254,794
1
L
Ganesha
10,569
661
6
0
0
226,051
0
L
Anhur
11,216
701
45
3
0
226,568
1
L
Rama
10,559
660
66
4
0
213,753
0
W
Hou Yi
12,419
776
34
2
0
267,894
5
W
Hades
12,330
771
12
1
0
271,768
1
L
Kuzenbo
11,902
744
25
2
0
271,109
0
W
Cthulhu
12,518
782
29
2
0
261,608
3
W
Apollo
13,093
818
65
4
0
309,147
1
W
Nu Wa
13,528
846
50
3
0
266,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role