Player Matchup

Sol
Sol
AP-Epiphany
Sol
Level 102
God Stats
6W - 7L
1,568 SR
Queue Stats
315W - 361L
1,448 Elo+
Party 2
Chang'e
Chang'e
Pyramid Song
Chang'e
Level 136
God Stats
4W - 3L
1,661 SR
Queue Stats
133W - 117L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tr3Way-_-Xx
Morgan Le Fay
Level 103
God Stats
0W - 3L
1,271 SR
Queue Stats
27W - 34L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tw33Tube_YT
Tsukuyomi
Level 126
God Stats
1W - 5L
1,273 SR
Queue Stats
39W - 49L
1,533 Elo+
Party 3
Horus
Horus
tiosefe
Horus
Level 122
God Stats
6W - 3L
1,734 SR
Queue Stats
504W - 581L
1,481 Elo+
Party 2
Team Averages
Level 118
1,501 SR
1,508 Elo+

VS

Team Averages
Level 96
1,644 SR
1,716 Elo+
Vulcan
Vulcan
GuardBigCountry
Vulcan
Level 126
God Stats
3W - 1L
1,700 SR
Queue Stats
286W - 263L
1,610 Elo+
Party 1
Neith
Neith
MaTTeRs_PoGi
Neith
Level 44
God Stats
1W - 1L
1,704 SR
Queue Stats
121W - 34L
1,784 Elo+
Party 1
Fenrir
Fenrir
TheOnlyMadara
Fenrir
Level 142
God Stats
6W - 7L
1,339 SR
Queue Stats
638W - 543L
1,633 Elo+
Party 1
Freya
Freya
sugonese-nerd
Freya
Level 27
God Stats
3W - 1L
1,700 SR
Queue Stats
24W - 2L
1,939 Elo+
Party 1
Terra
Terra
thealonekings
Terra
Level 139
God Stats
3W - 1L
1,776 SR
Queue Stats
160W - 131L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,558
468
7,470
10,595
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Pyramid Song
Chang'e
13
2 / 5 / 0
7,864
562
5,096
11,387
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Tr3Way-_-Xx
Morgan Le Fay
13
1 / 3 / 0
7,407
529
2,971
9,094
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Tw33Tube_YT
Tsukuyomi
10
1 / 5 / 1
6,237
446
4,912
10,725
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
tiosefe
Horus
11
5 / 3 / 2
7,472
534
7,782
16,456
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,485
606
7,800
5,865
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 3
8,588
613
7,239
6,944
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 0 / 5
8,589
614
13,604
10,138
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 5
7,516
537
7,639
10,063
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 4 / 6
7,123
509
4,270
11,775
7,869
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
21
21
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
3
0
6
6
W
3
2
3
2.25
L
Chang'e
Pyramid Song
Chang'e
2
5
0
0.4
W
8
0
5
10.5
L
Morgan Le Fay
Tr3Way-_-Xx
Morgan Le Fay
1
3
0
0.33
L
Tsukuyomi
Tw33Tube_YT
Tsukuyomi
1
5
1
0.3
W
2
3
5
1.5
W
5
4
6
2
L
Horus
tiosefe
Horus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
40,552
58,257
Taken
44,785
25,219
Mitigated
20,981
20,119
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,470
3,370
0
2,686
10,595
3,156
437
4,480
6,115
44,759
0
W
7,800
1,390
0
1,219
5,865
2,116
616
1,286
4,579
50,894
0
W
7,239
2,585
0
2,072
6,944
2,794
2,768
3,776
3,168
0
51,382
L
Chang'e
Pyramid Song
Chang'e
5,096
402
0
5,107
11,387
3,587
0
508
10,879
44,959
0
W
13,604
4,107
0
4,066
10,138
5,588
0
3,192
6,946
0
54,303
L
Morgan Le Fay
Tr3Way-_-Xx
Morgan Le Fay
2,971
507
0
2,249
9,094
3,389
0
5,114
3,980
49,756
0
L
Tsukuyomi
Tw33Tube_YT
Tsukuyomi
4,912
1,120
0
2,824
10,725
3,858
447
3,079
7,646
0
33,777
W
7,639
2,759
0
4,447
10,063
2,614
0
2,420
7,643
38,727
0
W
4,270
722
1,867
2,817
11,775
7,869
252
4,863
6,912
10,012
0
L
Horus
tiosefe
Horus
7,782
3,318
1,059
6,194
16,456
11,229
276
6,528
9,928
0
25,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
40,301
407
Minions Killed
350
0
Camps Cleared
0
1,261,254
Distance Traveled
1,402,203
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,558
468
76
5
0
245,752
3
W
Vulcan
8,485
606
111
8
0
286,538
3
W
Neith
8,588
613
100
7
0
246,678
0
L
Chang'e
7,864
562
109
8
0
228,704
3
W
Fenrir
8,589
614
74
5
0
332,555
1
L
Morgan Le Fay
7,407
529
114
8
0
247,400
2
L
Tsukuyomi
6,237
446
67
5
0
269,052
3
W
Freya
7,516
537
59
4
0
244,765
1
W
Terra
7,123
509
6
0
0
291,667
1
L
Horus
7,472
534
41
3
0
270,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role