Player Matchup

Mercury
Mercury
BryanTheBrophy1
Mercury
Level 105
God Stats
14W - 9L
1,663 SR
Queue Stats
159W - 126L
1,574 Elo+
Solo
Ymir
Ymir
D-GeEzY3
Ymir
Level 59
God Stats
90W - 84L
1,456 SR
Queue Stats
169W - 199L
1,350 Elo+
Party 2
Osiris
Osiris
Gloking84
Osiris
Level 86
God Stats
24W - 19L
1,505 SR
Queue Stats
259W - 280L
1,328 Elo+
Party 2
Poseidon
Poseidon
PRIME26TIME
Poseidon
Level 27
God Stats
12W - 9L
1,508 SR
Queue Stats
33W - 48L
1,341 Elo+
Party 2
Sol
Sol
savario856
Sol
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
239W - 257L
1,350 Elo+
Party 2
Team Averages
Level 76
1,527 SR
1,389 Elo+

VS

Team Averages
Level 58
1,384 SR
1,256 Elo+
Tiamat
Tiamat
Grimlyn3351
Tiamat
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
574W - 738L
1,265 Elo+
Party 1
Pele
Pele
Neuronical
Pele
Level 114
God Stats
16W - 13L
1,477 SR
Queue Stats
67W - 62L
1,477 Elo+
Party 1
Achilles
Achilles
SemiroundFrog
Achilles
Level 43
God Stats
15W - 20L
1,358 SR
Queue Stats
299W - 410L
1,175 Elo+
Party 1
Sun Wukong
Sun Wukong
TsF Mackey
Sun Wukong
Level 29
God Stats
27W - 36L
1,242 SR
Queue Stats
134W - 150L
1,165 Elo+
Party 1
Neith
Neith
xTORKxLORDx911
Neith
Level 69
God Stats
2W - 6L
1,342 SR
Queue Stats
3W - 8L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 10
14,496
580
7,375
20,104
7,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
17
5 / 4 / 14
13,420
537
14,336
20,181
25,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Gloking84
Osiris
18
8 / 4 / 9
13,736
549
17,660
21,741
17,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
PRIME26TIME
Poseidon
18
3 / 7 / 14
12,992
520
12,116
12,166
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 4 / 4
16,049
642
18,768
19,438
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 13 / 3
8,267
331
2,709
16,658
6,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 4 / 1
15,258
610
25,563
23,506
10,492
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SemiroundFrog
Achilles
16
2 / 4 / 11
10,684
427
6,516
20,523
23,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TsF Mackey
Sun Wukong
16
2 / 8 / 8
10,741
430
11,316
20,186
12,900
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 1
9,215
369
7,974
10,993
4,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
32
Kills
20
20
Deaths
34
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Ymir
5
4
14
3
W
Osiris
Gloking84
Osiris
8
4
9
3.13
L
Tiamat
0
13
3
0.12
L
15
4
1
3.88
W
Poseidon
PRIME26TIME
Poseidon
3
7
14
1.43
L
Achilles
SemiroundFrog
Achilles
2
4
11
1.88
L
Sun Wukong
TsF Mackey
Sun Wukong
2
8
8
0.75
W
14
4
4
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,255
Damage
54,078
93,630
Taken
91,866
62,724
Mitigated
57,651
30,148
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,375
2,961
0
8,818
20,104
7,727
3,599
124
19,980
0
125,699
W
Ymir
14,336
732
1,228
3,426
20,181
25,757
945
1,607
18,574
53,916
0
W
Osiris
Gloking84
Osiris
17,660
8,673
0
4,938
21,741
17,104
1,752
2,269
19,472
127
82,072
L
Tiamat
2,709
632
0
1,933
16,658
6,685
258
7,388
8,983
27,688
0
L
25,563
5,949
0
4,887
23,506
10,492
113
11,212
11,891
0
142,774
W
Poseidon
PRIME26TIME
Poseidon
12,116
752
0
2,034
12,166
3,715
868
302
11,864
72,462
0
L
Achilles
SemiroundFrog
Achilles
6,516
1,003
600
2,112
20,523
23,499
0
10,299
10,037
8,225
28,837
L
Sun Wukong
TsF Mackey
Sun Wukong
11,316
2,641
0
1,745
20,186
12,900
697
8,935
11,133
0
46,832
W
18,768
7,445
0
9,704
19,438
8,421
10,600
245
19,193
97,721
4,945
L
7,974
2,263
0
1,847
10,993
4,075
558
6,301
4,648
0
43,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,693
Gold Earned
54,165
639
Minions Killed
462
0
Camps Cleared
0
2,399,037
Distance Traveled
2,215,524
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,496
580
185
7
0
618,655
4
W
Ymir
13,420
537
63
3
0
444,651
5
W
Osiris
13,736
549
116
5
0
472,207
1
L
Tiamat
8,267
331
43
2
0
399,323
3
L
Pele
15,258
610
210
8
0
528,133
5
W
Poseidon
12,992
520
109
4
0
389,702
3
L
Achilles
10,684
427
56
2
0
494,130
3
L
Sun Wukong
10,741
430
72
3
0
459,450
0
W
Sol
16,049
642
166
7
0
473,822
3
L
Neith
9,215
369
81
3
0
334,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role