Player Matchup

Ne Zha
Ne Zha
Ciel Sinistre
Ne Zha
Level 116
God Stats
1W - 1L
1,726 SR
Queue Stats
67W - 49L
1,568 Elo+
Party 1
Rama
Rama
FrankThaTank87
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,530 Elo+
Solo
Ra
Ra
KFTTLightning
Ra
Level 88
God Stats
3W - 4L
1,702 SR
Queue Stats
146W - 143L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
adrenalinrush78
Ah Muzen Cab
Level 124
God Stats
15W - 10L
1,363 SR
Queue Stats
762W - 789L
1,417 Elo+
Solo
Da Ji
Da Ji
dademomjh12
Da Ji
Level 78
God Stats
1W - 4L
1,586 SR
Queue Stats
148W - 146L
1,557 Elo+
Party 1
Team Averages
Level 103
1,576 SR
1,525 Elo+

VS

Team Averages
Level 97
1,530 SR
1,430 Elo+
Freya
Freya
Calisus13326
Freya
Level 89
God Stats
5W - 1L
1,607 SR
Queue Stats
180W - 195L
1,415 Elo+
Party 2
Thor
Thor
Kasreyn
Thor
Level 107
God Stats
2W - 0L
1,837 SR
Queue Stats
13W - 14L
1,422 Elo+
Solo
Kukulkan
Kukulkan
PauloPassaretti
Kukulkan
Level 135
God Stats
5W - 1L
1,601 SR
Queue Stats
221W - 268L
1,442 Elo+
Solo
Hachiman
Hachiman
Sochichie
Hachiman
Level 67
God Stats
5W - 9L
1,155 SR
Queue Stats
297W - 293L
1,458 Elo+
Solo
Chaac
Chaac
galaxyxeyes
Chaac
Level 89
God Stats
4W - 2L
1,451 SR
Queue Stats
180W - 198L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 14
12,516
659
23,214
21,311
9,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

15
3 / 8 / 13
10,296
542
8,775
20,903
7,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 14
12,594
663
21,710
19,009
8,422
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
adrenalinrush78
Ah Muzen Cab
20
3 / 3 / 11
12,344
650
15,774
20,090
8,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 8 / 5
11,230
591
17,699
20,196
9,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 20
13,312
701
16,613
24,521
11,923
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
Kasreyn
Thor
19
6 / 6 / 12
12,312
648
18,785
17,788
8,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
20
11 / 3 / 10
15,071
793
31,823
19,841
9,820
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Sochichie
Hachiman
20
5 / 1 / 15
12,968
683
12,957
16,964
10,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 7 / 18
11,936
628
16,132
19,480
20,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
104
22
Kills
29
29
Deaths
22
57
Assists
75
Player
Kills
Deaths
Assists
KDA
W
5
5
20
3
L
5
6
14
2
L
3
8
13
1.19
L
2
4
14
2.25
W
Thor
Kasreyn
Thor
6
6
12
2
W
Kukulkan
11
3
10
5.33
W
Hachiman
Sochichie
Hachiman
5
1
15
12.5
L
Ah Muzen Cab
adrenalinrush78
Ah Muzen Cab
3
3
11
2.83
L
9
8
5
1.44
W
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,172
Damage
96,310
101,509
Taken
98,594
43,679
Mitigated
60,679
48,298
Healing
47,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,613
5,315
4,375
9,595
24,521
11,923
1,405
4,885
19,636
34,285
0
L
23,214
2,425
2,179
5,251
21,311
9,396
171
8,122
13,189
0
37,880
L
8,775
6,342
1,445
2,684
20,903
7,998
300
10,404
10,499
0
15,630
L
21,710
228
12,439
8,782
19,009
8,422
93
12,358
6,651
61,903
0
W
Thor
Kasreyn
Thor
18,785
1,386
3,745
1,888
17,788
8,629
803
3,841
13,947
0
19,526
W
Kukulkan
31,823
1,375
3,438
8,707
19,841
9,820
1,258
5,594
14,247
75,813
0
W
Hachiman
Sochichie
Hachiman
12,957
4,626
3,543
3,491
16,964
10,056
880
3,516
13,448
0
24,528
L
Ah Muzen Cab
adrenalinrush78
Ah Muzen Cab
15,774
5,331
2,205
8,629
20,090
8,752
642
9,089
11,001
0
41,797
L
17,699
3,455
2,727
1,957
20,196
9,111
156
8,463
11,733
0
20,601
W
16,132
1,229
3,051
5,951
19,480
20,251
992
3,874
15,606
0
46,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,980
Gold Earned
65,599
197
Minions Killed
243
0
Camps Cleared
0
1,544,841
Distance Traveled
1,690,342
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,312
701
36
2
0
330,540
6
L
Ne Zha
12,516
659
26
1
0
283,997
4
L
Rama
10,296
542
21
1
0
290,611
0
L
Ra
12,594
663
73
4
0
318,011
2
W
Thor
12,312
648
1
0
0
309,323
0
W
Kukulkan
15,071
793
119
6
0
335,308
1
W
Hachiman
12,968
683
40
2
0
350,289
0
L
Ah Muzen Cab
12,344
650
71
4
0
357,281
2
L
Da Ji
11,230
591
6
0
0
294,941
2
W
Chaac
11,936
628
47
2
0
364,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role