Player Matchup

Hel
Hel
Aerius AG
Hel
Level 18
God Stats
29W - 40L
1,464 SR
Queue Stats
609W - 641L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Kriba
Baron Samedi
Level 21
God Stats
16W - 13L
1,450 SR
Queue Stats
32W - 36L
1,404 Elo+
Solo
Heimdallr
Heimdallr
MyThiC-DaNi-
Heimdallr
Level 21
God Stats
18W - 11L
1,854 SR
Queue Stats
110W - 101L
1,578 Elo+
Solo
Fenrir
Fenrir
Shockz RH
Fenrir
Level 25
God Stats
245W - 201L
1,596 SR
Queue Stats
278W - 265L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Temptemp3245
Cthulhu
Level 17
God Stats
30W - 22L
1,513 SR
Queue Stats
40W - 34L
1,459 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,472 Elo+

VS

Team Averages
Level 21
1,498 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
FyaSpii
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
IIMrHazardousII
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,484 Elo+
Party 2
Ra
Ra
UTC2909
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
mosco_impropio
Bellona
Level 7
God Stats
34W - 45L
1,513 SR
Queue Stats
66W - 92L
1,387 Elo+
Solo
The Morrigan
The Morrigan
xMissHazardous
The Morrigan
Level 17
God Stats
16W - 16L
1,478 SR
Queue Stats
90W - 76L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 27
14,096
1,084
13,744
18,683
12,564
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Kriba
Baron Samedi
20
5 / 0 / 20
13,885
1,068
20,241
11,533
7,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MyThiC-DaNi-
Heimdallr
15
0 / 0 / 0
9,930
764
0
104
24
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Shockz RH
Fenrir
20
28 / 3 / 11
17,448
1,342
29,279
25,751
18,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Temptemp3245
Cthulhu
20
6 / 3 / 26
14,385
1,107
26,204
29,926
10,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FyaSpii
Tsukuyomi
18
3 / 9 / 5
12,731
979
24,571
19,748
7,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
0 / 9 / 5
11,509
885
16,667
21,242
10,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 10 / 6
12,126
933
9,728
16,959
7,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 11 / 3
11,646
896
10,996
22,439
18,106
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
xMissHazardous
The Morrigan
18
3 / 5 / 4
12,693
976
17,299
17,696
8,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
32
44
Kills
9
9
Deaths
44
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
27
6.17
L
Tsukuyomi
FyaSpii
Tsukuyomi
3
9
5
0.61
L
0
9
5
0.28
W
Baron Samedi
Kriba
Baron Samedi
5
0
20
15
W
Heimdallr
MyThiC-DaNi-
Heimdallr
0
0
0
0
W
Fenrir
Shockz RH
Fenrir
28
3
11
11.17
W
Cthulhu
Temptemp3245
Cthulhu
6
3
26
6.33
L
1
10
6
0.4
L
2
11
3
0.32
L
The Morrigan
xMissHazardous
The Morrigan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,468
Damage
79,261
85,997
Taken
98,084
49,057
Mitigated
51,774
33,312
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,744
670
6,587
7,237
18,683
12,564
0
6,538
12,145
24,351
0
L
Tsukuyomi
FyaSpii
Tsukuyomi
24,571
8,303
0
1,759
19,748
7,077
0
9,659
10,089
0
48,801
L
16,667
1,141
572
3,329
21,242
10,204
0
13,119
8,123
47,582
0
W
Baron Samedi
Kriba
Baron Samedi
20,241
684
4,247
2,410
11,533
7,427
0
3,477
8,056
63,404
0
W
Heimdallr
MyThiC-DaNi-
Heimdallr
0
0
0
49
104
24
0
0
104
0
2,631
W
Fenrir
Shockz RH
Fenrir
29,279
8,135
497
8,924
25,751
18,513
0
14,550
11,201
0
38,901
W
Cthulhu
Temptemp3245
Cthulhu
26,204
1,243
1,221
2,140
29,926
10,529
0
19,708
10,218
53,322
0
L
9,728
409
1,277
649
16,959
7,826
0
9,259
7,700
32,689
0
L
10,996
3,105
0
932
22,439
18,106
0
15,686
6,753
579
20,961
L
The Morrigan
xMissHazardous
The Morrigan
17,299
2,422
1,159
2,405
17,696
8,561
0
12,466
5,230
40,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,744
Gold Earned
60,705
228
Minions Killed
225
6
Camps Cleared
9
1,054,078
Distance Traveled
1,117,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,096
1,084
33
3
1
260,288
1
L
Tsukuyomi
12,731
979
29
2
9
256,963
0
L
Anubis
11,509
885
71
5
0
171,995
0
W
Baron Samedi
13,885
1,068
105
8
1
258,665
0
W
Heimdallr
9,930
764
7
1
1
25,660
0
W
Fenrir
17,448
1,342
17
1
2
269,079
0
W
Cthulhu
14,385
1,107
66
5
1
240,386
0
L
Ra
12,126
933
59
5
0
248,767
0
L
Bellona
11,646
896
22
2
0
200,425
1
L
The Morrigan
12,693
976
44
3
0
239,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role