Player Matchup

Cerberus
Cerberus
DeZnUtS73
Cerberus
Level 82
God Stats
15W - 15L
1,560 SR
Queue Stats
313W - 353L
1,463 Elo+
Party 1
Chiron
Chiron
Fawesome_Jason
Chiron
Level 124
God Stats
3W - 7L
1,510 SR
Queue Stats
735W - 784L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
scorpionkid50
Baron Samedi
Level 58
God Stats
0W - 2L
1,289 SR
Queue Stats
106W - 114L
1,410 Elo+
Party 1
Team Averages
Level 88
1,453 SR
1,423 Elo+

VS

Team Averages
Level 109
1,925 SR
1,825 Elo+
Ganesha
Ganesha
IIGarfield
Ganesha
Level 153
God Stats
3W - 2L
1,885 SR
Queue Stats
28W - 12L
1,685 Elo+
Party 2
Tiamat
Tiamat
Lustx8
Tiamat
Level 156
God Stats
39W - 12L
1,939 SR
Queue Stats
493W - 143L
1,891 Elo+
Party 2
Gilgamesh
Gilgamesh
UndeadM3xi
Gilgamesh
Level 17
God Stats
1W - 0L
1,950 SR
Queue Stats
8W - 2L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeZnUtS73
Cerberus
17
2 / 12 / 6
12,902
586
9,531
27,840
28,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 8 / 5
12,332
561
21,688
20,766
5,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
scorpionkid50
Baron Samedi
18
6 / 10 / 3
14,681
667
11,185
24,759
7,981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IIGarfield
Ganesha
19
1 / 5 / 23
13,809
628
18,317
18,172
5,934
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Lustx8
Tiamat
20
20 / 2 / 7
16,916
769
32,493
19,469
18,799
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UndeadM3xi
Gilgamesh
18
9 / 3 / 11
14,994
682
15,585
22,914
15,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
10
Kills
30
30
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeZnUtS73
Cerberus
2
12
6
0.42
L
2
8
5
0.56
W
Ganesha
IIGarfield
Ganesha
1
5
23
2.5
W
Tiamat
Lustx8
Tiamat
20
2
7
11.75
W
Gilgamesh
UndeadM3xi
Gilgamesh
9
3
11
4.83
L
Baron Samedi
scorpionkid50
Baron Samedi
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
66,395
73,365
Taken
60,555
42,635
Mitigated
39,926
13,545
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeZnUtS73
Cerberus
9,531
197
515
4,281
27,840
28,665
251
18,506
8,862
34,640
0
L
21,688
7,047
1,056
2,756
20,766
5,989
726
14,376
6,013
0
61,547
W
Ganesha
IIGarfield
Ganesha
18,317
607
0
774
18,172
5,934
298
7,402
10,770
50,584
0
W
Tiamat
Lustx8
Tiamat
32,493
3,223
1,077
10,422
19,469
18,799
1,135
7,381
12,088
103,462
0
W
Gilgamesh
UndeadM3xi
Gilgamesh
15,585
3,630
0
4,324
22,914
15,193
956
5,933
16,981
1,266
43,427
L
Baron Samedi
scorpionkid50
Baron Samedi
11,185
853
1,829
3,108
24,759
7,981
432
16,820
7,624
36,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
45,719
204
Minions Killed
245
0
Camps Cleared
0
1,032,799
Distance Traveled
1,225,767
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,902
586
81
4
0
335,094
3
L
Chiron
12,332
561
77
4
0
371,237
3
W
Ganesha
13,809
628
13
1
0
394,296
4
W
Tiamat
16,916
769
181
8
0
412,766
3
W
Gilgamesh
14,994
682
51
2
0
418,705
2
L
Baron Samedi
14,681
667
46
2
0
326,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role