Player Matchup

Chernobog
Chernobog
Cytedax
Chernobog
Level 12
God Stats
1W - 2L
1,178 SR
Queue Stats
9W - 21L
1,240 Elo+
Party 2
Bellona
Bellona
The-Kaiser21
Bellona
Level 29
God Stats
1W - 2L
1,791 SR
Queue Stats
11W - 23L
1,287 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mojinos
Morgan Le Fay
Level 102
God Stats
45W - 51L
1,544 SR
Queue Stats
350W - 455L
1,437 Elo+
Solo
Team Averages
Level 48
1,504 SR
1,322 Elo+

VS

Team Averages
Level 88
1,399 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Fenrir533
Baron Samedi
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 37L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
Mabixwebill
Cernunnos
Level 12
God Stats
1W - 1L
1,203 SR
Queue Stats
4W - 6L
1,453 Elo+
Solo
Khepri
Khepri
tispiezzu
Khepri
Level 94
God Stats
6W - 13L
1,495 SR
Queue Stats
276W - 397L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cytedax
Chernobog
14
1 / 3 / 6
11,046
581
6,180
12,531
4,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bellona
The-Kaiser21
Bellona
17
4 / 3 / 6
12,701
668
7,866
20,969
15,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
mojinos
Morgan Le Fay
19
7 / 2 / 5
13,359
703
24,240
14,034
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fenrir533
Baron Samedi
15
1 / 3 / 6
11,131
586
22,006
16,395
7,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Mabixwebill
Cernunnos
13
3 / 6 / 3
11,203
590
6,690
15,311
6,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
tispiezzu
Khepri
15
4 / 3 / 3
12,222
643
10,228
17,005
20,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
8
8
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cytedax
Chernobog
1
3
6
1.33
L
Baron Samedi
Fenrir533
Baron Samedi
1
3
6
1.33
L
Cernunnos
Mabixwebill
Cernunnos
3
6
3
0.75
W
Bellona
The-Kaiser21
Bellona
4
3
6
2.33
W
Morgan Le Fay
mojinos
Morgan Le Fay
7
2
5
4.75
L
Khepri
tispiezzu
Khepri
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,286
Damage
38,924
47,534
Taken
48,711
26,014
Mitigated
35,039
12,650
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cytedax
Chernobog
6,180
4,247
256
719
12,531
4,962
0
10,421
2,110
0
28,674
L
Baron Samedi
Fenrir533
Baron Samedi
22,006
2,229
1,679
3,411
16,395
7,953
574
8,258
8,137
46,347
0
L
Cernunnos
Mabixwebill
Cernunnos
6,690
2,349
0
1,245
15,311
6,136
0
7,867
7,444
0
34,535
W
Bellona
The-Kaiser21
Bellona
7,866
3,609
0
6,553
20,969
15,888
1,747
11,962
9,007
0
48,468
W
Morgan Le Fay
mojinos
Morgan Le Fay
24,240
2,170
223
4,899
14,034
5,164
1,194
9,851
4,183
73,464
0
L
Khepri
tispiezzu
Khepri
10,228
410
0
1,570
17,005
20,950
233
8,115
8,890
39,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
34,556
205
Minions Killed
140
0
Camps Cleared
0
1,014,324
Distance Traveled
945,954
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,046
581
49
3
0
304,891
4
L
Baron Samedi
11,131
586
54
3
0
321,818
0
L
Cernunnos
11,203
590
47
2
0
251,626
5
W
Bellona
12,701
668
51
3
0
341,171
4
W
Morgan Le Fay
13,359
703
105
6
0
368,262
4
L
Khepri
12,222
643
39
2
0
372,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role