Player Matchup

Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Cows420Graze
Yemoja
Level 15
God Stats
8W - 11L
1,601 SR
Queue Stats
9W - 14L
1,427 Elo+
Party 1
Nemesis
Nemesis
ThingManXP
Nemesis
Level 28
God Stats
1W - 1L
1,335 SR
Queue Stats
284W - 287L
1,468 Elo+
Party 1
Anubis
Anubis
YungChiknTender
Anubis
Level 56
God Stats
33W - 29L
1,580 SR
Queue Stats
38W - 42L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
iLoveBaNaeNaes
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 1
Team Averages
Level 26
1,503 SR
1,472 Elo+

VS

Team Averages
Level 21
1,625 SR
1,383 Elo+
Cupid
Cupid
Brakuris
Cupid
Level 25
God Stats
2W - 6L
1,618 SR
Queue Stats
13W - 23L
1,387 Elo+
Party 2
Olorun
Olorun
HanshiiiGEARO
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Ymir
Ymir
LickBrown1902
Ymir
Level 18
God Stats
12W - 11L
1,555 SR
Queue Stats
26W - 25L
1,425 Elo+
Party 2
Scylla
Scylla
OiSynn
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 123L
1,422 Elo+
Solo
Nemesis
Nemesis
Scarttino
Nemesis
Level 27
God Stats
15W - 14L
1,950 SR
Queue Stats
68W - 64L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 3 / 0
4,517
502
592
5,316
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
8
0 / 0 / 4
5,241
582
653
3,112
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
ThingManXP
Nemesis
8
0 / 1 / 0
4,760
529
412
5,186
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 1
5,583
620
1,847
2,862
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
7 / 0 / 0
6,119
680
6,452
4,729
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brakuris
Cupid
6
0 / 2 / 0
4,049
450
1,166
3,827
713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
3,578
398
75
1,207
170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 0
5,863
651
3,078
4,452
1,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
OiSynn
Scylla
8
1 / 3 / 0
5,074
564
2,511
3,666
780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Scarttino
Nemesis
8
0 / 1 / 1
5,033
559
745
4,340
845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
0
0
L
Cupid
Brakuris
Cupid
0
2
0
0
W
Yemoja
0
0
4
2
L
0
1
0
0
L
3
0
0
3
L
Scylla
OiSynn
Scylla
1
3
0
0.33
L
Nemesis
Scarttino
Nemesis
0
1
1
0.5
W
Nemesis
ThingManXP
Nemesis
0
1
0
0
W
0
0
1
0.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,956
Damage
7,575
21,205
Taken
17,492
7,624
Mitigated
4,318
9,085
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
592
373
0
648
5,316
2,697
155
2,840
2,476
0
11,373
L
Cupid
Brakuris
Cupid
1,166
820
120
934
3,827
713
0
335
3,492
0
13,146
W
Yemoja
653
323
882
1,351
3,112
1,313
404
1,354
1,758
6,887
0
L
75
75
0
50
1,207
170
0
115
1,092
2,588
0
L
3,078
633
0
347
4,452
1,810
148
544
3,655
27,619
0
L
Scylla
OiSynn
Scylla
2,511
484
0
453
3,666
780
321
137
3,499
19,638
0
L
Nemesis
Scarttino
Nemesis
745
176
0
905
4,340
845
291
1,127
3,079
0
19,682
W
Nemesis
ThingManXP
Nemesis
412
156
0
2,164
5,186
1,281
0
366
4,820
0
19,526
W
1,847
0
0
1,529
2,862
988
80
329
2,533
29,889
0
W
6,452
3,781
0
2,511
4,729
1,345
629
775
3,954
0
40,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
23,597
234
Minions Killed
179
0
Camps Cleared
0
875,088
Distance Traveled
758,331
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,517
502
25
3
0
182,531
2
L
Cupid
4,049
450
32
4
0
116,967
0
W
Yemoja
5,241
582
19
2
0
169,730
0
L
Olorun
3,578
398
4
0
0
87,835
0
L
Ymir
5,863
651
57
6
0
179,650
2
L
Scylla
5,074
564
33
4
0
163,200
0
L
Nemesis
5,033
559
53
6
0
210,679
0
W
Nemesis
4,760
529
54
6
0
193,812
0
W
Anubis
5,583
620
72
8
0
168,074
0
W
Hou Yi
6,119
680
64
7
0
160,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role