Player Matchup

Olorun
Olorun
HavenSpork
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,329 Elo+
Solo
Nemesis
Nemesis
Littlepsycho4536
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Party 3
Cthulhu
Cthulhu
aMbreeZiE
Cthulhu
Level 17
God Stats
0W - 3L
1,293 SR
Queue Stats
58W - 70L
1,381 Elo+
Party 2
Neith
Neith
frost4444
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,230 Elo+
Party 2
Jing Wei
Jing Wei
mcdudeguy84
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 3
Team Averages
Level 15
1,459 SR
1,304 Elo+

VS

Team Averages
Level 37
1,578 SR
1,449 Elo+
Agni
Agni
Aura2099
Agni
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 154L
1,405 Elo+
Party 1
King Arthur
King Arthur
Benasaurs
King Arthur
Level 31
God Stats
2W - 3L
1,499 SR
Queue Stats
11W - 13L
1,478 Elo+
Solo
Sobek
Sobek
Twigzyy
Sobek
Level 24
God Stats
4W - 1L
1,703 SR
Queue Stats
71W - 104L
1,359 Elo+
Party 1
Thor
Thor
styg901
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
theWickedSpud
Medusa
Level 100
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HavenSpork
Olorun
19
3 / 7 / 2
12,447
541
9,374
23,431
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 5
10,479
456
11,621
19,296
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
aMbreeZiE
Cthulhu
17
5 / 3 / 1
10,796
469
9,474
14,816
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
frost4444
Neith
15
1 / 5 / 5
9,685
421
5,219
8,908
2,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
mcdudeguy84
Jing Wei
15
5 / 2 / 2
10,268
446
9,324
9,949
2,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
10 / 3 / 7
12,738
554
23,108
12,118
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Benasaurs
King Arthur
15
3 / 6 / 1
9,885
430
8,501
16,369
8,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
Twigzyy
Sobek
14
2 / 3 / 10
9,669
420
4,419
16,647
12,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
styg901
Thor
10
0 / 7 / 5
8,122
353
1,102
13,220
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 1 / 8
12,086
525
14,204
13,379
5,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
18
Kills
24
24
Deaths
20
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Agni
10
3
7
4.5
W
King Arthur
Benasaurs
King Arthur
3
6
1
0.58
L
Olorun
HavenSpork
Olorun
3
7
2
0.57
L
4
7
5
0.93
W
Sobek
Twigzyy
Sobek
2
3
10
2.33
L
Cthulhu
aMbreeZiE
Cthulhu
5
3
1
1.83
L
Neith
frost4444
Neith
1
5
5
0.7
L
Jing Wei
mcdudeguy84
Jing Wei
5
2
2
3
W
Thor
styg901
Thor
0
7
5
0.36
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,012
Damage
51,334
76,400
Taken
71,733
27,396
Mitigated
34,132
18,970
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
23,108
2,645
989
3,690
12,118
4,092
1,449
6,622
5,263
75,141
0
W
King Arthur
Benasaurs
King Arthur
8,501
1,557
0
446
16,369
8,301
1,116
2,000
14,309
0
41,924
L
Olorun
HavenSpork
Olorun
9,374
5,477
505
9,559
23,431
7,912
2,870
6,451
16,980
120,305
0
L
11,621
4,492
0
5,638
19,296
7,472
0
5,036
14,260
0
70,114
W
Sobek
Twigzyy
Sobek
4,419
285
401
4,124
16,647
12,683
968
2,218
14,393
23,823
0
L
Cthulhu
aMbreeZiE
Cthulhu
9,474
291
0
874
14,816
6,400
702
9,174
5,642
49,173
0
L
Neith
frost4444
Neith
5,219
3,398
0
736
8,908
2,706
237
1,991
6,917
0
29,780
L
Jing Wei
mcdudeguy84
Jing Wei
9,324
6,327
0
1,658
9,949
2,906
462
4,875
5,074
0
37,594
W
Thor
styg901
Thor
1,102
300
0
2,771
13,220
3,757
923
1,246
11,944
0
23,743
W
14,204
7,479
291
6,640
13,379
5,299
3,142
6,403
6,976
0
70,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,675
Gold Earned
52,500
468
Minions Killed
375
0
Camps Cleared
0
1,906,676
Distance Traveled
2,030,833
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,738
554
109
5
0
430,027
1
W
King Arthur
9,885
430
65
3
0
368,693
1
L
Olorun
12,447
541
191
8
0
325,575
4
L
Nemesis
10,479
456
106
5
0
401,005
0
W
Sobek
9,669
420
48
2
0
443,392
0
L
Cthulhu
10,796
469
59
3
0
414,994
0
L
Neith
9,685
421
55
2
0
369,727
0
L
Jing Wei
10,268
446
57
2
0
395,375
0
W
Thor
8,122
353
39
2
0
350,289
6
W
Medusa
12,086
525
114
5
0
438,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role