Player Matchup

Da Ji
Da Ji
Ajherobryn
Da Ji
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Anubis
Anubis
KLR K1NGxHnTeR
Anubis
Level 28
God Stats
48W - 39L
1,424 SR
Queue Stats
259W - 351L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
KLR QU33NxHnTeR
Nu Wa
Level 27
God Stats
177W - 255L
1,317 SR
Queue Stats
200W - 292L
1,339 Elo+
Party 1
Hel
Hel
MEvansR3ppaJr
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 58L
1,345 Elo+
Solo
Ullr
Ullr
XGamingRex213X
Ullr
Level 17
God Stats
4W - 4L
1,269 SR
Queue Stats
78W - 67L
1,380 Elo+
Solo
Team Averages
Level 18
1,402 SR
1,373 Elo+

VS

Team Averages
Level 18
1,518 SR
1,441 Elo+
Nemesis
Nemesis
ACEASVP
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
Unborn Squirt
Ganesha
Level 28
God Stats
33W - 18L
1,599 SR
Queue Stats
170W - 173L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
drwhovin91
Gilgamesh
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 168L
1,339 Elo+
Solo
Anhur
Anhur
edshmoney559
Anhur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,486 Elo+
Party 2
Olorun
Olorun
tavitopro1155
Olorun
Level 7
God Stats
1W - 2L
1,492 SR
Queue Stats
8W - 13L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
3 / 2 / 3
10,523
877
3,940
5,085
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
16 / 4 / 10
14,526
1,211
27,208
17,628
7,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 0 / 15
12,154
1,013
25,766
5,825
1,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 3 / 13
11,748
979
9,754
10,871
4,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
10 / 2 / 15
14,675
1,223
20,990
9,639
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACEASVP
Nemesis
18
8 / 6 / 2
13,683
1,140
11,510
22,190
8,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
20
0 / 8 / 10
12,192
1,016
10,937
25,571
26,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
drwhovin91
Gilgamesh
17
3 / 9 / 3
12,315
1,026
16,546
26,704
11,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 0
9,238
770
0
1,116
373
17
0 / 13 / 4
11,716
976
3,598
21,477
6,225
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
36
Kills
11
11
Deaths
36
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ACEASVP
Nemesis
8
6
2
1.5
W
Da Ji
3
2
3
2.25
W
16
4
10
5.25
W
4
0
15
11.5
W
3
3
13
3.17
L
Ganesha
0
8
10
0.63
W
10
2
15
8.75
L
Gilgamesh
drwhovin91
Gilgamesh
3
9
3
0.5
L
0
0
0
0
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,658
Damage
42,591
49,048
Taken
97,058
21,063
Mitigated
53,558
19,435
Healing
1,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ACEASVP
Nemesis
11,510
8,593
0
280
22,190
8,392
0
13,838
8,292
0
48,095
W
Da Ji
3,940
967
0
620
5,085
2,418
0
1,442
3,643
0
7,310
W
27,208
2,813
0
11,039
17,628
7,854
0
4,382
13,246
52,275
0
W
25,766
11,267
262
1,405
5,825
1,954
0
1,901
3,924
43,197
0
W
9,754
3,715
1,753
1,170
10,871
4,360
0
4,415
6,456
24,227
0
L
Ganesha
10,937
793
0
65
25,571
26,676
0
13,597
11,854
39,918
0
W
20,990
16,810
0
3,186
9,639
4,477
0
2,395
7,244
0
50,029
L
Gilgamesh
drwhovin91
Gilgamesh
16,546
6,735
0
177
26,704
11,892
0
16,659
9,955
0
33,710
L
0
0
0
0
1,116
373
0
1,116
0
0
0
L
3,598
2,412
162
672
21,477
6,225
0
17,518
3,899
20,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,626
Gold Earned
59,144
212
Minions Killed
176
6
Camps Cleared
4
853,672
Distance Traveled
853,696
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,683
1,140
94
8
0
273,683
0
W
Da Ji
10,523
877
6
1
0
68,818
0
W
Anubis
14,526
1,211
68
6
2
169,241
1
W
Nu Wa
12,154
1,013
34
3
0
223,652
0
W
Hel
11,748
979
46
4
1
174,035
1
L
Ganesha
12,192
1,016
6
1
0
231,720
7
W
Ullr
14,675
1,223
58
5
3
217,926
0
L
Gilgamesh
12,315
1,026
30
3
3
201,858
0
L
Anhur
9,238
770
4
0
0
0
0
L
Olorun
11,716
976
42
4
1
146,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role