Player Matchup

Tiamat
Tiamat
BroodSole
Tiamat
Level 59
God Stats
52W - 61L
1,486 SR
Queue Stats
515W - 498L
1,485 Elo+
Party 2
Vulcan
Vulcan
Player08020
Vulcan
Level 105
God Stats
3W - 2L
1,810 SR
Queue Stats
424W - 430L
1,473 Elo+
Party 3
Amaterasu
Amaterasu
StigBeppers
Amaterasu
Level 23
God Stats
5W - 10L
1,362 SR
Queue Stats
214W - 216L
1,397 Elo+
Party 2
Athena
Athena
SyferMordis
Athena
Level 32
God Stats
42W - 36L
1,526 SR
Queue Stats
58W - 61L
1,449 Elo+
Party 3
Arachne
Arachne
cmh09
Arachne
Level 61
God Stats
39W - 33L
1,598 SR
Queue Stats
167W - 174L
1,482 Elo+
Party 2
Team Averages
Level 56
1,556 SR
1,457 Elo+

VS

Team Averages
Level 90
1,497 SR
1,434 Elo+
Khepri
Khepri
AngryandFat
Khepri
Level 79
God Stats
24W - 19L
1,543 SR
Queue Stats
94W - 105L
1,476 Elo+
Party 1
Mulan
Mulan
KingFeenswerth
Mulan
Level 66
God Stats
16W - 13L
1,500 SR
Queue Stats
86W - 101L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YaBoyAero
Morgan Le Fay
Level 80
God Stats
9W - 7L
1,458 SR
Queue Stats
38W - 42L
1,466 Elo+
Party 1
Arachne
Arachne
luistaco
Arachne
Level 145
God Stats
7W - 1L
1,421 SR
Queue Stats
25W - 13L
1,345 Elo+
Solo
Izanami
Izanami
roseydosey
Izanami
Level 82
God Stats
12W - 11L
1,562 SR
Queue Stats
102W - 114L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BroodSole
Tiamat
17
1 / 6 / 2
9,869
519
11,626
12,325
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
12
0 / 7 / 0
7,151
376
3,759
10,212
3,028
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
StigBeppers
Amaterasu
15
1 / 7 / 0
9,004
474
4,169
14,451
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
12
0 / 6 / 0
7,716
406
3,133
14,079
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
cmh09
Arachne
15
3 / 4 / 1
9,091
478
8,422
15,356
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 0 / 18
11,400
600
2,733
10,461
9,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 1 / 2
11,595
610
7,633
9,077
4,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
YaBoyAero
Morgan Le Fay
16
5 / 1 / 9
11,161
587
7,574
7,528
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Arachne
luistaco
Arachne
17
8 / 3 / 5
11,645
613
9,354
17,693
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
roseydosey
Izanami
20
10 / 0 / 10
12,918
680
19,186
15,265
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
5
Kills
30
30
Deaths
5
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
18
11
L
Tiamat
BroodSole
Tiamat
1
6
2
0.33
W
5
1
2
6
L
Vulcan
0
7
0
0
L
Amaterasu
StigBeppers
Amaterasu
1
7
0
0.14
L
Athena
0
6
0
0
W
Morgan Le Fay
YaBoyAero
Morgan Le Fay
5
1
9
9.5
L
Arachne
cmh09
Arachne
3
4
1
0.88
W
Arachne
luistaco
Arachne
8
3
5
3.5
W
Izanami
roseydosey
Izanami
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,109
Damage
46,480
66,423
Taken
60,024
36,386
Mitigated
30,937
13,469
Healing
28,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,733
323
0
946
10,461
9,502
280
2,215
8,115
22,176
0
L
Tiamat
BroodSole
Tiamat
11,626
731
0
1,872
12,325
8,305
74
2,513
9,631
68,523
0
W
7,633
1,141
0
3,748
9,077
4,623
350
821
8,256
0
51,848
L
Vulcan
3,759
522
0
1,750
10,212
3,028
0
1,115
9,047
49,668
0
L
Amaterasu
StigBeppers
Amaterasu
4,169
1,438
0
3,234
14,451
7,948
43
597
13,824
0
43,213
L
Athena
3,133
720
447
1,585
14,079
9,592
0
2,380
11,561
28,730
0
W
Morgan Le Fay
YaBoyAero
Morgan Le Fay
7,574
534
0
1,828
7,528
3,394
414
2,333
5,087
55,124
0
L
Arachne
cmh09
Arachne
8,422
4,895
0
4,581
15,356
7,513
0
3,151
12,053
0
75,350
W
Arachne
luistaco
Arachne
9,354
5,296
0
10,796
17,693
6,687
583
6,605
10,824
0
59,466
W
Izanami
roseydosey
Izanami
19,186
14,554
1,182
10,494
15,265
6,731
5,120
7,402
7,697
0
122,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
58,719
487
Minions Killed
544
0
Camps Cleared
0
1,839,124
Distance Traveled
1,897,815
8
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,400
600
40
2
0
386,914
11
L
Tiamat
9,869
519
147
8
0
358,570
3
W
Mulan
11,595
610
107
6
0
323,472
5
L
Vulcan
7,151
376
70
4
0
330,546
2
L
Amaterasu
9,004
474
81
4
0
347,775
1
L
Athena
7,716
406
52
3
0
385,436
1
W
Morgan Le Fay
11,161
587
123
6
0
387,019
6
L
Arachne
9,091
478
137
7
0
416,797
1
W
Arachne
11,645
613
104
5
0
423,625
5
W
Izanami
12,918
680
170
9
0
376,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role