Player Matchup

Set
Set
D33L3T3D
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,538 Elo+
Solo
Serqet
Serqet
ForsakenTank
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,577 Elo+
Solo
Anhur
Anhur
Lord_Sanguinius
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 151L
1,458 Elo+
Solo
Yemoja
Yemoja
MechaBecca
Yemoja
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
223W - 170L
1,510 Elo+
Solo
King Arthur
King Arthur
marfymarf77
King Arthur
Level 89
God Stats
2W - 1L
1,560 SR
Queue Stats
77W - 66L
1,587 Elo+
Solo
Team Averages
Level 34
1,512 SR
1,534 Elo+

VS

Team Averages
Level 63
1,492 SR
1,515 Elo+
Raijin
Raijin
GingerRamen
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KitkatTenchi
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
LORD VAMPIRE V2
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lord Screamer
Kumbhakarna
Level 88
God Stats
1W - 2L
1,546 SR
Queue Stats
155W - 152L
1,503 Elo+
Party 1
The Morrigan
The Morrigan
Lord Some Buddy
The Morrigan
Level 126
God Stats
3W - 6L
1,415 SR
Queue Stats
325W - 322L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 24
12,038
752
19,790
19,751
18,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
18
5 / 3 / 18
11,121
695
9,192
15,818
7,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

19
6 / 3 / 19
12,113
757
15,380
13,204
8,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
MechaBecca
Yemoja
20
6 / 2 / 18
11,968
748
17,972
17,597
19,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
marfymarf77
King Arthur
19
13 / 4 / 16
12,284
768
17,829
30,043
20,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 10 / 7
9,374
586
9,662
13,973
6,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
KitkatTenchi
Sylvanus
19
2 / 4 / 7
10,141
634
11,609
19,200
23,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 9 / 3
9,407
588
10,684
14,048
5,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Lord Screamer
Kumbhakarna
18
1 / 4 / 9
9,725
608
9,062
32,747
28,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
Lord Some Buddy
The Morrigan
20
8 / 6 / 5
12,480
780
24,509
9,502
4,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
33
Kills
14
14
Deaths
33
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
24
7.5
W
Serqet
5
3
18
4.67
L
Raijin
1
10
7
0.45
L
Sylvanus
KitkatTenchi
Sylvanus
2
4
7
1.38
L
2
9
3
0.39
L
Kumbhakarna
Lord Screamer
Kumbhakarna
1
4
9
1.38
L
The Morrigan
Lord Some Buddy
The Morrigan
8
6
5
1.75
W
6
3
19
5.17
W
Yemoja
MechaBecca
Yemoja
6
2
18
7.5
W
King Arthur
marfymarf77
King Arthur
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,163
Damage
65,526
96,413
Taken
89,470
74,009
Mitigated
69,104
54,244
Healing
28,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,790
7,215
996
3,198
19,751
18,116
1,478
12,504
7,037
0
51,646
W
Serqet
9,192
2,578
845
2,926
15,818
7,958
560
12,156
3,512
0
19,853
L
Raijin
9,662
2,274
0
0
13,973
6,884
0
2,984
10,989
18,427
0
L
Sylvanus
KitkatTenchi
Sylvanus
11,609
3,960
4,672
4,609
19,200
23,328
126
4,533
14,493
20,917
0
L
10,684
736
877
654
14,048
5,806
0
2,447
11,143
18,759
0
L
Kumbhakarna
Lord Screamer
Kumbhakarna
9,062
1,264
2,180
10,797
32,747
28,249
0
6,660
25,358
19,803
0
L
The Morrigan
Lord Some Buddy
The Morrigan
24,509
1,608
2,254
2,227
9,502
4,837
0
1,348
8,150
46,568
0
W
15,380
7,996
2,640
902
13,204
8,076
3,251
9,997
3,019
0
36,773
W
Yemoja
MechaBecca
Yemoja
17,972
5,811
20,080
7,612
17,597
19,476
497
11,566
5,849
34,771
0
W
King Arthur
marfymarf77
King Arthur
17,829
1,859
4,216
10,829
30,043
20,383
150
18,321
11,470
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,524
Gold Earned
51,127
197
Minions Killed
132
0
Camps Cleared
0
1,344,319
Distance Traveled
1,111,569
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,038
752
65
4
0
283,673
0
W
Serqet
11,121
695
30
2
0
294,910
1
L
Raijin
9,374
586
14
1
0
196,753
2
L
Sylvanus
10,141
634
18
1
0
229,776
1
L
He Bo
9,407
588
17
1
0
220,909
0
L
Kumbhakarna
9,725
608
23
1
0
233,202
0
L
The Morrigan
12,480
780
60
4
0
230,929
0
W
Anhur
12,113
757
43
3
0
249,144
0
W
Yemoja
11,968
748
33
2
0
233,680
0
W
King Arthur
12,284
768
26
2
0
282,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role