Player Matchup

Vamana
Vamana
Hunter3295
Vamana
Level 129
God Stats
1W - 1L
1,290 SR
Queue Stats
52W - 61L
1,463 Elo+
Party 3
Ullr
Ullr
Reds445
Ullr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 44L
1,240 Elo+
Party 3
Ganesha
Ganesha
Shield Team Six
Ganesha
Level 24
God Stats
2W - 2L
1,459 SR
Queue Stats
60W - 55L
1,445 Elo+
Party 3
Cabrakan
Cabrakan
tutiotocaflautas
Cabrakan
Level 23
God Stats
4W - 5L
1,397 SR
Queue Stats
17W - 15L
1,456 Elo+
Solo
Kukulkan
Kukulkan
unshinesx
Kukulkan
Level 29
God Stats
2W - 3L
1,773 SR
Queue Stats
123W - 111L
1,474 Elo+
Solo
Team Averages
Level 44
1,484 SR
1,416 Elo+

VS

Team Averages
Level 27
1,652 SR
1,535 Elo+
Fenrir
Fenrir
Beachedcandulu2
Fenrir
Level 41
God Stats
30W - 13L
1,624 SR
Queue Stats
59W - 39L
1,485 Elo+
Party 2
Tiamat
Tiamat
Evan and Evan
Tiamat
Level 18
God Stats
2W - 1L
1,838 SR
Queue Stats
50W - 39L
1,515 Elo+
Party 2
Nike
Nike
Josh_Bruins79
Nike
Level 27
God Stats
175W - 131L
1,526 SR
Queue Stats
318W - 302L
1,443 Elo+
Solo
Cthulhu
Cthulhu
OriginalTrainer
Cthulhu
Level 8
God Stats
2W - 1L
1,730 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
Pinup 33
Jing Wei
Level 41
God Stats
2W - 3L
1,540 SR
Queue Stats
9W - 11L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hunter3295
Vamana
15
2 / 2 / 0
8,922
637
4,963
10,847
6,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
Reds445
Ullr
10
2 / 5 / 3
6,520
466
4,043
8,290
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

9
1 / 4 / 6
6,561
469
4,073
12,338
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 1 / 3
8,312
594
5,710
8,325
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
unshinesx
Kukulkan
13
5 / 4 / 1
8,499
607
7,063
6,668
2,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 2
7,721
552
7,829
11,045
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 3 / 1
6,608
472
2,672
7,534
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 0
7,573
541
6,485
8,709
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 7
5,973
427
6,028
8,062
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Pinup 33
Jing Wei
12
5 / 3 / 4
7,233
517
6,389
7,304
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
14
Kills
16
16
Deaths
14
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
1
3
1
0.5
W
Vamana
Hunter3295
Vamana
2
2
0
1
L
2
1
0
2
L
1
4
7
1.13
L
Jing Wei
Pinup 33
Jing Wei
5
3
4
2.33
W
Ullr
Reds445
Ullr
2
5
3
0.7
W
1
4
6
1
W
4
1
3
5.5
W
Kukulkan
unshinesx
Kukulkan
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
29,403
46,468
Taken
42,654
22,572
Mitigated
18,977
13,833
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,829
2,139
0
5,443
11,045
4,027
0
4,522
6,523
0
43,192
L
2,672
440
0
2,543
7,534
3,262
384
5,198
2,336
29,276
0
W
Vamana
Hunter3295
Vamana
4,963
1,328
0
4,013
10,847
6,225
0
82
9,985
0
60,686
L
6,485
1,081
0
3,414
8,709
5,760
244
756
7,953
2,384
47,193
L
6,028
1,249
0
103
8,062
3,672
0
4,366
3,696
20,078
0
L
Jing Wei
Pinup 33
Jing Wei
6,389
4,207
429
723
7,304
2,256
1,148
2,004
5,300
0
38,672
W
Ullr
Reds445
Ullr
4,043
3,044
0
1,248
8,290
2,515
0
1,961
6,329
0
24,408
W
4,073
954
0
2,928
12,338
6,897
0
3,023
9,315
15,608
0
W
5,710
895
0
5,394
8,325
4,919
0
810
7,515
54,341
0
W
Kukulkan
unshinesx
Kukulkan
7,063
1,370
0
250
6,668
2,016
452
2,640
3,762
42,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
35,108
390
Minions Killed
307
0
Camps Cleared
0
1,388,901
Distance Traveled
1,340,921
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,721
552
69
5
0
281,040
5
L
Tiamat
6,608
472
61
4
0
230,069
1
W
Vamana
8,922
637
127
9
0
313,706
6
L
Nike
7,573
541
106
8
0
277,097
0
L
Cthulhu
5,973
427
18
1
0
269,982
0
L
Jing Wei
7,233
517
53
4
0
282,733
2
W
Ullr
6,520
466
56
4
0
241,129
0
W
Ganesha
6,561
469
4
0
0
269,752
0
W
Cabrakan
8,312
594
107
8
0
270,853
2
W
Kukulkan
8,499
607
96
7
0
293,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role