Player Matchup

King Arthur
King Arthur
KerakSurebow
King Arthur
Level 25
God Stats
22W - 25L
1,487 SR
Queue Stats
27W - 35L
1,384 Elo+
Solo
Osiris
Osiris
Mc LeBron Qc
Osiris
Level 21
God Stats
2W - 5L
1,217 SR
Queue Stats
2W - 9L
1,019 Elo+
Solo
Kukulkan
Kukulkan
TayJ
Kukulkan
Level 18
God Stats
72W - 71L
1,473 SR
Queue Stats
81W - 83L
1,390 Elo+
Solo
Hera
Hera
kanstelar
Hera
Level 17
God Stats
2W - 1L
1,521 SR
Queue Stats
3W - 2L
1,429 Elo+
Solo
Chaac
Chaac
toy-slide1
Chaac
Level 25
God Stats
21W - 23L
1,396 SR
Queue Stats
89W - 96L
1,398 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,324 Elo+

VS

Team Averages
Level 13
1,505 SR
1,382 Elo+
Zeus
Zeus
FeelDaBeans
Zeus
Level 18
God Stats
2W - 1L
1,492 SR
Queue Stats
4W - 2L
1,583 Elo+
Solo
Horus
Horus
Mr fox5116
Horus
Level 18
God Stats
2W - 1L
1,786 SR
Queue Stats
16W - 23L
1,264 Elo+
Solo
Agni
Agni
SailorScout88
Agni
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,391 Elo+
Solo
Fenrir
Fenrir
SkiiAlph
Fenrir
Level 6
God Stats
11W - 11L
1,417 SR
Queue Stats
13W - 14L
1,343 Elo+
Solo
Ullr
Ullr
Ullr77000000
Ullr
Level 16
God Stats
33W - 53L
1,331 SR
Queue Stats
54W - 81L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KerakSurebow
King Arthur
19
13 / 4 / 11
13,207
1,016
15,972
14,502
12,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
18
2 / 1 / 16
11,384
876
5,055
10,349
6,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TayJ
Kukulkan
20
9 / 0 / 23
14,416
1,109
16,212
10,497
4,571
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
19
5 / 2 / 20
13,078
1,006
17,255
11,237
3,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
20
10 / 1 / 20
13,807
1,062
27,470
19,321
12,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 3
12,810
985
26,690
21,089
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
18
1 / 8 / 6
12,019
925
10,337
31,068
31,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 15 / 3
11,599
892
12,355
22,043
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SkiiAlph
Fenrir
16
2 / 5 / 1
11,065
851
5,956
12,786
6,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 1 / 3
10,352
796
903
2,260
755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
24
39
Kills
8
8
Deaths
39
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
King Arthur
KerakSurebow
King Arthur
13
4
11
4.63
W
Osiris
2
1
16
10
L
Horus
1
8
6
0.5
L
1
15
3
0.17
L
Fenrir
SkiiAlph
Fenrir
2
5
1
0.5
W
Kukulkan
TayJ
Kukulkan
9
0
23
20.5
L
0
1
3
1.5
W
Hera
5
2
20
7.5
W
Chaac
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,964
Damage
56,241
65,906
Taken
89,246
40,881
Mitigated
53,176
14,522
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,690
7,086
0
601
21,089
6,809
0
6,932
13,935
58,247
0
W
King Arthur
KerakSurebow
King Arthur
15,972
2,257
0
290
14,502
12,747
0
8,291
4,664
0
27,137
W
Osiris
5,055
2,602
0
0
10,349
6,992
0
7,222
2,783
0
10,622
L
Horus
10,337
4,722
1,270
5,408
31,068
31,517
0
12,472
18,457
0
30,161
L
12,355
1,868
0
1,346
22,043
7,584
0
8,520
13,383
52,395
0
L
Fenrir
SkiiAlph
Fenrir
5,956
708
0
348
12,786
6,511
0
4,852
7,934
0
12,705
W
Kukulkan
TayJ
Kukulkan
16,212
2,049
797
1,603
10,497
4,571
0
6,075
4,170
48,363
0
L
903
590
0
168
2,260
755
0
691
1,569
0
6,613
W
Hera
17,255
5,638
292
3,732
11,237
3,573
0
7,183
3,607
42,949
0
W
Chaac
27,470
5,877
0
7,808
19,321
12,998
0
8,206
10,572
0
47,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,892
Gold Earned
57,845
229
Minions Killed
234
3
Camps Cleared
3
1,220,371
Distance Traveled
878,685
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,810
985
77
6
1
181,258
0
W
King Arthur
13,207
1,016
26
2
0
194,956
0
W
Osiris
11,384
876
12
1
0
232,129
3
L
Horus
12,019
925
41
3
1
236,566
3
L
Agni
11,599
892
95
7
0
188,475
0
L
Fenrir
11,065
851
8
1
0
147,900
0
W
Kukulkan
14,416
1,109
88
7
2
276,926
0
L
Ullr
10,352
796
13
1
1
124,486
0
W
Hera
13,078
1,006
77
6
0
239,063
0
W
Chaac
13,807
1,062
26
2
1
277,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role