Player Matchup

Cthulhu
Cthulhu
Ciryatur
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,499 Elo+
Party 2
Artemis
Artemis
GIORNIOGIOVANNI
Artemis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 10L
1,641 Elo+
Party 2
Scylla
Scylla
Leirtsula
Scylla
Level 29
God Stats
4W - 5L
1,497 SR
Queue Stats
34W - 31L
1,459 Elo+
Party 2
Team Averages
Level 23
1,499 SR
1,533 Elo+

VS

Team Averages
Level 19
1,417 SR
1,520 Elo+
Vulcan
Vulcan
Hpnotiq91
Vulcan
Level 16
God Stats
7W - 7L
1,461 SR
Queue Stats
50W - 38L
1,456 Elo+
Party 1
Odin
Odin
Jakcoll
Odin
Level 25
God Stats
1W - 2L
1,289 SR
Queue Stats
98W - 67L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
brianhutchinson3
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ciryatur
Cthulhu
13
6 / 0 / 5
9,152
763
9,531
13,477
13,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 6
8,754
730
10,755
5,981
2,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Leirtsula
Scylla
11
1 / 3 / 6
7,855
655
1,491
4,682
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hpnotiq91
Vulcan
10
0 / 3 / 2
6,790
566
5,281
6,740
2,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Jakcoll
Odin
10
1 / 4 / 2
7,813
651
4,835
11,449
7,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
11
2 / 4 / 1
7,502
625
6,211
9,362
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ciryatur
Cthulhu
6
0
5
8.5
W
4
0
6
7
L
Vulcan
Hpnotiq91
Vulcan
0
3
2
0.33
L
Odin
Jakcoll
Odin
1
4
2
0.5
W
Scylla
Leirtsula
Scylla
1
3
6
1.33
L
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
16,327
24,140
Taken
27,551
16,810
Mitigated
12,972
5,682
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ciryatur
Cthulhu
9,531
622
208
2,421
13,477
13,163
0
3,064
10,413
40,589
0
W
10,755
5,540
0
2,238
5,981
2,301
1,955
1,321
4,660
0
42,495
L
Vulcan
Hpnotiq91
Vulcan
5,281
2,647
492
512
6,740
2,411
232
3,355
3,385
25,752
0
L
Odin
Jakcoll
Odin
4,835
459
0
450
11,449
7,308
180
2,989
8,252
0
13,989
W
Scylla
Leirtsula
Scylla
1,491
305
0
815
4,682
1,346
280
896
3,786
12,086
0
L
Cernunnos
6,211
2,383
0
1,192
9,362
3,253
324
4,430
4,892
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
22,105
150
Minions Killed
96
0
Camps Cleared
0
653,185
Distance Traveled
607,568
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,152
763
56
5
0
248,199
0
W
Artemis
8,754
730
61
5
0
208,673
1
L
Vulcan
6,790
566
36
3
0
206,833
0
L
Odin
7,813
651
20
2
0
213,889
0
W
Scylla
7,855
655
33
3
0
196,313
1
L
Cernunnos
7,502
625
40
3
0
186,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role