Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
abax104
Danzaburou
Level 124
God Stats
8W - 7L
1,253 SR
Queue Stats
289W - 304L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
nadertots
The Morrigan
Level 108
God Stats
3W - 7L
1,313 SR
Queue Stats
605W - 605L
1,446 Elo+
Solo
Nox
Nox
sarcofunes503
Nox
Level 70
God Stats
12W - 10L
1,480 SR
Queue Stats
758W - 718L
1,505 Elo+
Solo
Fenrir
Fenrir
xGO DAWGSx
Fenrir
Level 105
God Stats
50W - 58L
1,551 SR
Queue Stats
522W - 506L
1,450 Elo+
Solo
Team Averages
Level 99
1,419 SR
1,466 Elo+

VS

Team Averages
Level 92
1,603 SR
1,466 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FOREVERKAITO
Cthulhu
Level 69
God Stats
1W - 2L
1,589 SR
Queue Stats
22W - 21L
1,485 Elo+
Solo
Zeus
Zeus
GX Smith55
Zeus
Level 68
God Stats
240W - 203L
1,594 SR
Queue Stats
409W - 443L
1,442 Elo+
Solo
Artemis
Artemis
Kaipeix
Artemis
Level 147
God Stats
13W - 5L
1,663 SR
Queue Stats
358W - 366L
1,425 Elo+
Solo
Mercury
Mercury
TrooGen1em3n
Mercury
Level 55
God Stats
31W - 25L
1,667 SR
Queue Stats
119W - 118L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 0
3,758
752
501
2,408
830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
abax104
Danzaburou
7
0 / 0 / 1
3,725
745
841
1,636
377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
nadertots
The Morrigan
7
0 / 0 / 0
3,721
744
295
1,800
526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 1
4,210
842
1,392
2,045
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xGO DAWGSx
Fenrir
7
1 / 0 / 0
3,783
757
1,458
2,285
658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,899
780
669
1,357
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
FOREVERKAITO
Cthulhu
1
0 / 0 / 0
1,047
209
0
0
0
6
0 / 2 / 0
3,579
716
1,393
2,609
618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Kaipeix
Artemis
6
0 / 1 / 0
3,334
667
1,449
1,667
397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
TrooGen1em3n
Mercury
5
0 / 0 / 0
3,494
699
0
2,583
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
Ra
 
Ra
0
0
0
0
L
Cthulhu
FOREVERKAITO
Cthulhu
0
0
0
0
L
0
2
0
0
L
Artemis
Kaipeix
Artemis
0
1
0
0
L
Mercury
TrooGen1em3n
Mercury
0
0
0
0
W
Danzaburou
abax104
Danzaburou
0
0
1
0.5
W
The Morrigan
nadertots
The Morrigan
0
0
0
0
W
1
0
1
1.5
W
Fenrir
xGO DAWGSx
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,487
Damage
3,511
10,174
Taken
8,216
3,027
Mitigated
2,220
2,711
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
501
0
0
951
2,408
830
24
0
2,408
7,989
0
L
Ra
 
Ra
669
118
0
771
1,357
614
0
261
1,062
18,308
0
L
Cthulhu
FOREVERKAITO
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
1,393
498
0
466
2,609
618
0
1,126
1,331
12,556
0
L
Artemis
Kaipeix
Artemis
1,449
495
0
375
1,667
397
0
501
1,166
0
9,525
L
Mercury
TrooGen1em3n
Mercury
0
0
0
1,346
2,583
591
0
104
2,469
0
13,045
W
Danzaburou
abax104
Danzaburou
841
504
0
293
1,636
377
442
0
1,636
0
16,603
W
The Morrigan
nadertots
The Morrigan
295
105
13
647
1,800
526
0
642
1,158
13,595
0
W
1,392
53
0
675
2,045
636
0
1,393
652
13,833
0
W
Fenrir
xGO DAWGSx
Fenrir
1,458
342
0
132
2,285
658
0
27
2,258
0
16,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,197
Gold Earned
15,353
169
Minions Killed
134
0
Camps Cleared
0
511,732
Distance Traveled
409,411
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,758
752
8
2
0
115,791
0
L
Ra
3,899
780
37
7
0
107,931
2
L
Cthulhu
1,047
209
0
0
0
0
0
L
Zeus
3,579
716
34
7
0
88,961
2
L
Artemis
3,334
667
23
5
0
93,741
0
L
Mercury
3,494
699
40
8
0
118,778
2
W
Danzaburou
3,725
745
43
9
0
89,284
0
W
The Morrigan
3,721
744
38
8
0
89,558
1
W
Nox
4,210
842
39
8
0
108,308
2
W
Fenrir
3,783
757
41
8
0
108,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role