Player Matchup

Eset
Eset
Dolofonos0311
Eset
Level 27
God Stats
6W - 1L
1,916 SR
Queue Stats
199W - 221L
1,531 Elo+
Solo
Da Ji
Da Ji
ImaGunYouDown
Da Ji
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 96L
1,599 Elo+
Solo
Ymir
Ymir
Pillr
Ymir
Level 26
God Stats
6W - 9L
1,655 SR
Queue Stats
42W - 34L
1,615 Elo+
Party 2
King Arthur
King Arthur
TJK7
King Arthur
Level 27
God Stats
10W - 8L
1,761 SR
Queue Stats
258W - 249L
1,567 Elo+
Solo
Rama
Rama
WatIsThisGarbage
Rama
Level 17
God Stats
20W - 12L
1,688 SR
Queue Stats
37W - 33L
1,606 Elo+
Party 2
Team Averages
Level 24
1,704 SR
1,584 Elo+

VS

Team Averages
Level 19
1,563 SR
1,574 Elo+
Horus
Horus
ConcussionCrab
Horus
Level 26
God Stats
2W - 2L
1,481 SR
Queue Stats
30W - 35L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EzlyClapped
Morgan Le Fay
Level 17
God Stats
14W - 12L
1,301 SR
Queue Stats
219W - 235L
1,462 Elo+
Solo
Hera
Hera
Rainwa
Hera
Level 16
God Stats
0W - 1L
1,707 SR
Queue Stats
18W - 19L
1,544 Elo+
Solo
Izanami
Izanami
SumeDragon
Izanami
Level 27
God Stats
3W - 5L
1,600 SR
Queue Stats
51W - 52L
1,549 Elo+
Party 1
Tiamat
Tiamat
Wincαi
Tiamat
Level 8
God Stats
2W - 1L
1,727 SR
Queue Stats
33W - 12L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 10
10,395
547
13,248
11,504
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 4 / 12
11,691
615
14,245
17,108
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Pillr
Ymir
15
2 / 3 / 17
9,791
515
6,319
10,328
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
TJK7
King Arthur
18
11 / 2 / 11
11,402
600
13,330
18,897
12,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 2 / 7
10,902
574
12,044
12,497
3,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 9
9,376
493
5,206
17,432
9,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
EzlyClapped
Morgan Le Fay
16
2 / 9 / 2
9,872
520
10,233
18,131
12,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Rainwa
Hera
14
4 / 9 / 5
9,488
499
9,429
12,854
4,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SumeDragon
Izanami
18
4 / 4 / 2
10,862
572
7,981
13,717
4,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Wincαi
Tiamat
17
6 / 6 / 3
10,323
543
10,510
13,523
9,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
35
Kills
17
17
Deaths
35
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
W
7
6
10
2
L
Morgan Le Fay
EzlyClapped
Morgan Le Fay
2
9
2
0.33
W
10
4
12
4
W
Ymir
Pillr
Ymir
2
3
17
3.5
L
Hera
Rainwa
Hera
4
9
5
0.72
L
Izanami
SumeDragon
Izanami
4
4
2
1.25
W
King Arthur
TJK7
King Arthur
11
2
11
8.25
W
5
2
7
4.25
L
Tiamat
Wincαi
Tiamat
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,186
Damage
43,359
70,334
Taken
75,657
35,119
Mitigated
40,723
19,714
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,206
2,135
520
1,613
17,432
9,953
0
6,575
10,741
0
12,800
W
13,248
437
1,198
2,592
11,504
4,005
191
6,641
4,727
55,203
0
L
Morgan Le Fay
EzlyClapped
Morgan Le Fay
10,233
1,934
0
4,665
18,131
12,107
76
4,618
13,353
56,107
0
W
14,245
4,095
0
1,230
17,108
6,692
0
7,605
9,281
0
80,960
W
Ymir
Pillr
Ymir
6,319
1,580
0
1,683
10,328
7,994
0
3,451
6,783
21,045
0
L
Hera
Rainwa
Hera
9,429
2,419
0
1,668
12,854
4,208
108
3,605
8,879
51,317
0
L
Izanami
SumeDragon
Izanami
7,981
5,281
0
4,589
13,717
4,572
3,581
3,439
10,196
0
91,667
W
King Arthur
TJK7
King Arthur
13,330
2,853
0
7,841
18,897
12,583
0
11,151
7,625
0
71,010
W
12,044
9,828
0
5,170
12,497
3,845
932
3,671
8,766
0
78,925
L
Tiamat
Wincαi
Tiamat
10,510
855
0
2,124
13,523
9,883
0
1,025
12,393
63,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
49,921
476
Minions Killed
495
0
Camps Cleared
0
1,741,092
Distance Traveled
1,633,153
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,376
493
12
1
0
339,753
7
W
Eset
10,395
547
82
4
0
325,110
9
L
Morgan Le Fay
9,872
520
106
6
0
296,221
2
W
Da Ji
11,691
615
109
6
0
366,547
0
W
Ymir
9,791
515
26
1
0
356,403
7
L
Hera
9,488
499
82
4
0
330,263
6
L
Izanami
10,862
572
168
9
0
341,450
5
W
King Arthur
11,402
600
115
6
0
360,633
2
W
Rama
10,902
574
144
8
0
332,399
0
L
Tiamat
10,323
543
127
7
0
325,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role