Player Matchup

Khepri
Khepri
Cocolucho09
Khepri
Level 21
God Stats
3W - 2L
1,713 SR
Queue Stats
27W - 31L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
Dencixl
Baron Samedi
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 33L
1,355 Elo+
Solo
Thor
Thor
ElFarmeador699
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,193 Elo+
Party 2
Gilgamesh
Gilgamesh
Sadow_Blade
Gilgamesh
Level 20
God Stats
4W - 0L
1,810 SR
Queue Stats
24W - 24L
1,373 Elo+
Party 1
Izanami
Izanami
elmetededos6969
Izanami
Level 16
God Stats
2W - 2L
1,413 SR
Queue Stats
3W - 3L
1,321 Elo+
Party 2
Team Averages
Level 19
1,587 SR
1,318 Elo+

VS

Team Averages
Level 13
1,556 SR
1,427 Elo+
Odin
Odin
Azitay
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,277 Elo+
Solo
Scylla
Scylla
HrMartinH
Scylla
Level 27
God Stats
16W - 17L
1,577 SR
Queue Stats
73W - 66L
1,487 Elo+
Solo
Mercury
Mercury
ImmerAmFischen
Mercury
Level 28
God Stats
12W - 6L
1,704 SR
Queue Stats
140W - 75L
1,599 Elo+
Solo
Guan Yu
Guan Yu
SilentShadow997
Guan Yu
Level 2
God Stats
19W - 7L
1,500 SR
Queue Stats
282W - 154L
1,274 Elo+
Solo
Raijin
Raijin
joebama_69-
Raijin
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
4
1 / 0 / 4
3,491
698
850
1,790
786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Dencixl
Baron Samedi
5
0 / 1 / 1
3,412
682
986
1,641
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 1 / 3
3,837
767
1,648
3,260
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Sadow_Blade
Gilgamesh
4
1 / 2 / 0
3,235
647
1,331
2,432
920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
3 / 0 / 2
3,810
762
1,824
3,547
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Azitay
Odin
5
2 / 1 / 0
3,428
686
1,543
2,459
632
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
HrMartinH
Scylla
4
0 / 1 / 1
2,974
595
1,376
1,679
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
2 / 2 / 0
3,515
703
2,165
2,711
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
2,445
489
0
0
0
Raijin
4
0 / 3 / 0
2,780
556
2,084
2,687
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
4
4
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
Azitay
Odin
2
1
0
2
W
Khepri
1
0
4
3
W
Baron Samedi
Dencixl
Baron Samedi
0
1
1
0.5
W
2
1
3
3.5
L
Scylla
HrMartinH
Scylla
0
1
1
0.5
L
2
2
0
1
W
Gilgamesh
Sadow_Blade
Gilgamesh
1
2
0
0.5
L
0
0
0
0
W
3
0
2
4
L
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,639
Damage
7,168
12,670
Taken
9,536
3,965
Mitigated
2,074
5,681
Healing
1,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Azitay
Odin
1,543
1,054
87
168
2,459
632
0
0
2,339
0
7,378
W
Khepri
850
421
0
1,057
1,790
786
363
685
1,051
2,377
0
W
Baron Samedi
Dencixl
Baron Samedi
986
40
0
570
1,641
436
385
537
964
10,989
0
W
1,648
429
0
1,607
3,260
870
0
611
2,645
0
9,737
L
Scylla
HrMartinH
Scylla
1,376
66
0
0
1,679
363
0
714
817
5,080
0
L
2,165
1,546
0
244
2,711
627
0
318
2,369
0
9,636
W
Gilgamesh
Sadow_Blade
Gilgamesh
1,331
716
0
309
2,432
920
0
0
2,432
0
2,204
L
0
0
0
0
0
0
0
0
0
0
0
W
1,824
1,311
0
2,138
3,547
953
1,112
1,323
2,118
0
13,845
L
Raijin
2,084
719
0
713
2,687
452
0
632
2,055
7,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,785
Gold Earned
15,142
89
Minions Killed
54
0
Camps Cleared
0
444,682
Distance Traveled
359,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,428
686
19
4
0
88,307
0
W
Khepri
3,491
698
2
0
0
105,165
0
W
Baron Samedi
3,412
682
22
4
0
82,489
0
W
Thor
3,837
767
28
6
0
90,696
0
L
Scylla
2,974
595
9
2
0
91,276
0
L
Mercury
3,515
703
16
3
0
94,734
0
W
Gilgamesh
3,235
647
4
1
0
75,818
2
L
Guan Yu
2,445
489
0
0
0
0
0
W
Izanami
3,810
762
33
7
0
90,514
0
L
Raijin
2,780
556
10
2
0
85,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role