Player Matchup

Danzaburou
Danzaburou
Bugzin
Danzaburou
Level 17
God Stats
0W - 2L
1,643 SR
Queue Stats
1W - 9L
1,252 Elo+
Solo
Loki
Loki
JackyllC
Loki
Level 28
God Stats
4W - 9L
1,592 SR
Queue Stats
54W - 74L
1,356 Elo+
Solo
Cerberus
Cerberus
JezzaAH13
Cerberus
Level 28
God Stats
0W - 3L
1,152 SR
Queue Stats
87W - 85L
1,438 Elo+
Solo
Janus
Janus
MentalGamer33
Janus
Level 28
God Stats
27W - 40L
1,406 SR
Queue Stats
73W - 96L
1,380 Elo+
Solo
Hercules
Hercules
bahamut64
Hercules
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 2L
1,540 Elo+
Solo
Team Averages
Level 25
1,417 SR
1,393 Elo+

VS

Team Averages
Level 25
1,527 SR
1,363 Elo+
Amaterasu
Amaterasu
JaleaPai
Amaterasu
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 18L
1,184 Elo+
Solo
Izanami
Izanami
KaTr0s
Izanami
Level 27
God Stats
3W - 2L
1,796 SR
Queue Stats
34W - 37L
1,344 Elo+
Solo
Thanatos
Thanatos
Stoupid
Thanatos
Level 27
God Stats
1W - 1L
1,328 SR
Queue Stats
53W - 69L
1,391 Elo+
Solo
Discordia
Discordia
engendros1
Discordia
Level 27
God Stats
7W - 8L
1,526 SR
Queue Stats
78W - 66L
1,476 Elo+
Solo
Cthulhu
Cthulhu
xxbubsxxlawson
Cthulhu
Level 24
God Stats
27W - 30L
1,486 SR
Queue Stats
204W - 231L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bugzin
Danzaburou
13
6 / 4 / 3
8,487
530
7,994
9,739
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
2 / 3 / 0
7,733
483
3,456
11,149
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JezzaAH13
Cerberus
10
3 / 7 / 5
7,642
478
8,459
16,178
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 0
6,856
429
2,131
8,561
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
bahamut64
Hercules
12
0 / 3 / 1
6,539
409
1,712
5,577
4,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JaleaPai
Amaterasu
14
0 / 0 / 0
8,276
517
1,253
7,516
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
KaTr0s
Izanami
13
4 / 7 / 2
7,859
491
7,135
10,755
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Stoupid
Thanatos
14
10 / 2 / 3
9,038
565
9,967
9,523
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
engendros1
Discordia
18
6 / 0 / 4
10,050
628
5,073
6,759
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 9
7,981
499
9,209
10,087
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
22
23
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bugzin
Danzaburou
6
4
3
1.88
L
Loki
2
3
0
0.67
W
Amaterasu
JaleaPai
Amaterasu
0
0
0
0
L
Cerberus
JezzaAH13
Cerberus
3
7
5
0.79
W
Izanami
KaTr0s
Izanami
4
7
2
0.71
L
0
6
0
0
W
Thanatos
Stoupid
Thanatos
10
2
3
5.75
L
Hercules
bahamut64
Hercules
0
3
1
0.17
W
Discordia
engendros1
Discordia
6
0
4
8
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,752
Damage
32,637
51,204
Taken
44,640
22,918
Mitigated
21,207
13,408
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bugzin
Danzaburou
7,994
2,842
0
1,601
9,739
3,165
0
3,111
6,388
0
51,186
L
Loki
3,456
884
0
5,044
11,149
3,679
288
963
10,095
0
44,306
W
Amaterasu
JaleaPai
Amaterasu
1,253
252
0
3,653
7,516
4,572
0
0
7,516
0
44,250
L
Cerberus
JezzaAH13
Cerberus
8,459
740
0
4,912
16,178
9,409
0
4,737
10,870
21,508
0
W
Izanami
KaTr0s
Izanami
7,135
5,140
0
2,074
10,755
2,554
390
4,379
6,376
0
39,012
L
2,131
0
0
643
8,561
2,579
380
3,796
4,353
38,216
0
W
Thanatos
Stoupid
Thanatos
9,967
4,174
0
8,313
9,523
3,961
204
968
8,513
0
48,384
L
Hercules
bahamut64
Hercules
1,712
431
0
1,208
5,577
4,086
193
328
5,216
0
18,406
W
Discordia
engendros1
Discordia
5,073
274
0
1,367
6,759
2,473
0
1,635
4,936
80,461
0
W
9,209
1,031
25
1,460
10,087
7,647
360
3,378
6,709
34,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
43,204
362
Minions Killed
462
0
Camps Cleared
0
1,410,977
Distance Traveled
1,530,405
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,487
530
96
6
0
269,377
3
L
Loki
7,733
483
103
6
0
280,016
0
W
Amaterasu
8,276
517
101
6
0
318,701
0
L
Cerberus
7,642
478
26
2
0
297,589
4
W
Izanami
7,859
491
68
4
0
290,136
5
L
Janus
6,856
429
87
5
0
249,668
2
W
Thanatos
9,038
565
71
4
0
278,221
2
L
Hercules
6,539
409
50
3
0
314,327
0
W
Discordia
10,050
628
163
10
0
310,307
4
W
Cthulhu
7,981
499
59
4
0
333,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role