Player Matchup

Cthulhu
Cthulhu
BetaWolf57
Cthulhu
Level 46
God Stats
0W - 3L
1,336 SR
Queue Stats
335W - 280L
1,574 Elo+
Party 3
Cerberus
Cerberus
JuniperDjinn
Cerberus
Level 158
God Stats
34W - 25L
1,615 SR
Queue Stats
1,053W - 978L
1,562 Elo+
Party 3
Nemesis
Nemesis
MisNalgasHD
Nemesis
Level 29
God Stats
4W - 7L
1,508 SR
Queue Stats
63W - 56L
1,513 Elo+
Party 2
Ra
Ra
Yurisan115
Ra
Level 43
God Stats
3W - 1L
1,912 SR
Queue Stats
141W - 144L
1,454 Elo+
Solo
Cernunnos
Cernunnos
jra01220
Cernunnos
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
222W - 129L
1,620 Elo+
Party 2
Team Averages
Level 69
1,617 SR
1,545 Elo+

VS

Team Averages
Level 91
1,695 SR
1,642 Elo+
Cupid
Cupid
HandyJ97
Cupid
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
10W - 4L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
PBndFluff
The Morrigan
Level 160
God Stats
11W - 11L
1,582 SR
Queue Stats
487W - 436L
1,695 Elo+
Party 1
Pele
Pele
PapiLocoG
Pele
Level 160
God Stats
6W - 3L
1,799 SR
Queue Stats
290W - 280L
1,631 Elo+
Party 1
Serqet
Serqet
SwampyDragoon
Serqet
Level 63
God Stats
11W - 2L
1,861 SR
Queue Stats
52W - 35L
1,647 Elo+
Party 1
Tyr
Tyr
Uncleforce19
Tyr
Level 45
God Stats
1W - 1L
1,515 SR
Queue Stats
11W - 6L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BetaWolf57
Cthulhu
11
0 / 2 / 0
5,940
594
3,810
5,793
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
JuniperDjinn
Cerberus
8
0 / 1 / 0
4,690
469
3,381
4,403
2,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MisNalgasHD
Nemesis
6
0 / 4 / 0
4,433
443
2,095
6,265
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,849
485
302
4,304
2,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
jra01220
Cernunnos
10
2 / 1 / 0
5,704
570
5,764
5,542
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HandyJ97
Cupid
8
0 / 1 / 0
4,574
457
1,003
4,785
865
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
PBndFluff
The Morrigan
12
3 / 0 / 4
6,503
650
3,688
2,733
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
11
6 / 0 / 4
6,403
640
6,331
7,120
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 2
4,706
471
1,246
7,142
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 0 / 0
6,018
602
3,186
6,342
2,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
11
11
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BetaWolf57
Cthulhu
0
2
0
0
W
Cupid
HandyJ97
Cupid
0
1
0
0
L
Cerberus
JuniperDjinn
Cerberus
0
1
0
0
L
Nemesis
MisNalgasHD
Nemesis
0
4
0
0
W
The Morrigan
PBndFluff
The Morrigan
3
0
4
5
W
Pele
6
0
4
8
W
0
1
2
1
W
2
0
0
2
L
0
3
0
0
L
Cernunnos
jra01220
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
15,454
26,307
Taken
28,122
12,755
Mitigated
8,939
6,507
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BetaWolf57
Cthulhu
3,810
554
0
2,316
5,793
4,562
0
0
5,793
33,304
0
W
Cupid
HandyJ97
Cupid
1,003
784
113
1,007
4,785
865
0
535
4,250
0
18,875
L
Cerberus
JuniperDjinn
Cerberus
3,381
67
0
778
4,403
2,179
0
552
3,851
20,280
0
L
Nemesis
MisNalgasHD
Nemesis
2,095
960
0
300
6,265
1,754
0
1,055
5,210
0
20,865
W
The Morrigan
PBndFluff
The Morrigan
3,688
820
0
1,017
2,733
872
0
598
2,135
36,930
1,358
W
Pele
6,331
2,151
0
670
7,120
1,920
0
1,459
5,661
0
31,602
W
1,246
421
0
1,927
7,142
2,353
0
530
6,612
0
12,041
W
3,186
607
0
2,057
6,342
2,929
0
3,831
1,971
0
28,603
L
302
80
95
708
4,304
2,252
62
1,648
2,631
20,510
0
L
Cernunnos
jra01220
Cernunnos
5,764
2,258
0
2,310
5,542
2,008
0
220
5,178
0
34,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
28,204
277
Minions Killed
284
0
Camps Cleared
0
872,925
Distance Traveled
1,010,152
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,940
594
92
9
0
185,242
1
W
Cupid
4,574
457
52
5
0
179,425
0
L
Cerberus
4,690
469
39
4
0
195,280
2
L
Nemesis
4,433
443
42
4
0
160,950
0
W
The Morrigan
6,503
650
75
8
0
191,504
2
W
Pele
6,403
640
61
6
0
220,575
2
W
Serqet
4,706
471
19
2
0
210,275
2
W
Tyr
6,018
602
77
8
0
208,373
0
L
Ra
4,849
485
41
4
0
168,525
3
L
Cernunnos
5,704
570
63
6
0
162,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role