Player Matchup

Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
M0MRespecter
Khepri
Level 142
God Stats
5W - 3L
1,755 SR
Queue Stats
112W - 105L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Slimeeker
Jing Wei
Level 103
God Stats
3W - 6L
1,298 SR
Queue Stats
223W - 230L
1,517 Elo+
Party 2
Nike
Nike
alflopezcar
Nike
Level 158
God Stats
0W - 6L
1,070 SR
Queue Stats
480W - 475L
1,551 Elo+
Solo
Apollo
Apollo
kennethg36
Apollo
Level 144
God Stats
2W - 3L
1,652 SR
Queue Stats
229W - 230L
1,558 Elo+
Solo
Team Averages
Level 132
1,455 SR
1,529 Elo+

VS

Team Averages
Level 102
1,611 SR
1,557 Elo+
Bacchus
Bacchus
 
Bacchus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kohesion
Baron Samedi
Level 137
God Stats
11W - 7L
1,819 SR
Queue Stats
347W - 318L
1,600 Elo+
Solo
Anhur
Anhur
Kongorian
Anhur
Level 115
God Stats
8W - 7L
1,475 SR
Queue Stats
110W - 94L
1,547 Elo+
Solo
Fenrir
Fenrir
Neckalyzer
Fenrir
Level 121
God Stats
7W - 6L
1,609 SR
Queue Stats
516W - 476L
1,579 Elo+
Party 1
Hera
Hera
Vipermagin
Hera
Level 60
God Stats
2W - 0L
1,654 SR
Queue Stats
168W - 137L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 4 / 1
7,079
545
5,188
7,048
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
1 / 1 / 2
6,226
479
2,096
4,925
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Slimeeker
Jing Wei
12
0 / 3 / 1
6,781
522
1,695
7,632
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 0
7,352
566
2,448
7,789
4,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
kennethg36
Apollo
11
1 / 1 / 1
6,717
517
2,753
7,598
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 3
6,209
478
5,409
9,349
5,340
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Kohesion
Baron Samedi
13
0 / 0 / 1
6,991
538
3,669
2,451
1,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Kongorian
Anhur
13
3 / 0 / 4
7,693
592
5,499
5,678
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Neckalyzer
Fenrir
13
5 / 1 / 2
7,582
583
7,415
6,701
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 3
6,191
476
3,038
5,599
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
11
11
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
1
1.13
W
Bacchus
 
Bacchus
3
2
3
2.25
W
Baron Samedi
Kohesion
Baron Samedi
0
0
1
0.5
W
Anhur
Kongorian
Anhur
3
0
4
5
L
Khepri
1
1
2
2
W
Fenrir
Neckalyzer
Fenrir
5
1
2
6
L
Jing Wei
Slimeeker
Jing Wei
0
3
1
0.17
W
0
4
3
0.38
L
1
2
0
0.5
L
Apollo
kennethg36
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
25,030
34,992
Taken
29,778
13,627
Mitigated
12,692
9,339
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,188
501
0
896
7,048
2,025
0
3,055
3,993
38,026
0
W
Bacchus
 
Bacchus
5,409
519
384
3,045
9,349
5,340
0
2,529
6,718
18,727
0
W
Baron Samedi
Kohesion
Baron Samedi
3,669
730
0
1,979
2,451
1,341
698
0
2,451
39,458
0
W
Anhur
Kongorian
Anhur
5,499
2,936
0
728
5,678
1,778
230
965
4,673
0
49,691
L
Khepri
2,096
137
0
1,631
4,925
2,368
0
1,547
3,378
15,375
0
W
Fenrir
Neckalyzer
Fenrir
7,415
1,381
0
3,251
6,701
2,364
0
638
5,993
0
44,899
L
Jing Wei
Slimeeker
Jing Wei
1,695
1,102
0
2,338
7,632
1,972
637
1,555
6,077
0
38,175
W
3,038
598
0
879
5,599
1,869
0
2,774
2,659
33,673
0
L
2,448
122
0
2,149
7,789
4,437
0
3,701
4,088
0
43,069
L
Apollo
kennethg36
Apollo
2,753
1,777
0
2,325
7,598
2,825
0
2,258
5,340
0
40,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
34,666
378
Minions Killed
380
0
Camps Cleared
0
1,214,139
Distance Traveled
1,225,516
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,079
545
85
7
0
241,638
2
W
Bacchus
6,209
478
29
2
0
278,127
4
W
Baron Samedi
6,991
538
91
7
0
200,476
4
W
Anhur
7,693
592
105
8
0
235,283
4
L
Khepri
6,226
479
29
2
0
275,299
4
W
Fenrir
7,582
583
87
7
0
294,426
0
L
Jing Wei
6,781
522
75
6
0
215,718
1
W
Hera
6,191
476
68
5
0
217,204
2
L
Nike
7,352
566
109
8
0
231,184
7
L
Apollo
6,717
517
80
6
0
250,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role