Player Matchup

Tyr
Tyr
DinamicDïck
Tyr
Level 58
God Stats
2W - 0L
1,805 SR
Queue Stats
40W - 6L
1,882 Elo+
Party 1
Zeus
Zeus
ElArteDelCombate
Zeus
Level 14
God Stats
2W - 0L
1,756 SR
Queue Stats
18W - 5L
1,760 Elo+
Party 1
Vulcan
Vulcan
FatMaximus
Vulcan
Level 28
God Stats
4W - 1L
1,537 SR
Queue Stats
181W - 36L
1,931 Elo+
Party 1
Neith
Neith
tulaoscura69
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 62L
1,632 Elo+
Party 1
Ymir
Ymir
光之少女特朗普
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 23
1,620 SR
1,741 Elo+

VS

Team Averages
Level 18
1,455 SR
1,468 Elo+
Olorun
Olorun
SlapAndTickle
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 119L
1,573 Elo+
Solo
Neith
Neith
Slowknif
Neith
Level 16
God Stats
1W - 6L
1,217 SR
Queue Stats
13W - 22L
1,325 Elo+
Solo
Nox
Nox
SydneySanders
Nox
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
328W - 255L
1,677 Elo+
Solo
Fenrir
Fenrir
libertob
Fenrir
Level 16
God Stats
1W - 5L
1,531 SR
Queue Stats
17W - 24L
1,363 Elo+
Solo
Eset
Eset
pkmantra
Eset
Level 13
God Stats
0W - 1L
1,526 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
7,845
560
7,168
11,677
5,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 4 / 4
8,116
580
6,806
9,636
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
FatMaximus
Vulcan
14
6 / 1 / 5
8,513
608
9,382
6,214
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 2
9,181
656
6,153
8,076
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
6,163
440
2,171
8,282
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 4
6,695
478
8,401
11,545
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Slowknif
Neith
12
2 / 4 / 2
7,661
547
3,743
8,887
2,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 5 / 3
8,419
601
4,656
9,256
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
libertob
Fenrir
12
3 / 8 / 3
6,943
496
5,267
12,272
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
1
0 / 0 / 0
4,047
289
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
22
Kills
17
18
Deaths
22
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
6
3
1.08
W
6
4
4
2
W
Vulcan
FatMaximus
Vulcan
6
1
5
8.5
L
4
5
4
1.2
L
Neith
Slowknif
Neith
2
4
2
0.75
L
8
5
3
1.9
L
Fenrir
libertob
Fenrir
3
8
3
0.56
L
Eset
0
0
0
0
W
5
2
2
3
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
22,067
43,885
Taken
41,960
16,990
Mitigated
15,294
9,030
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,168
908
0
1,804
11,677
5,169
36
2,543
9,134
0
42,373
W
6,806
1,797
0
1,163
9,636
3,096
60
3,268
6,368
43,257
0
W
Vulcan
FatMaximus
Vulcan
9,382
1,379
0
2,355
6,214
2,353
230
1,929
4,285
46,901
0
L
8,401
5,590
82
5,414
11,545
4,031
0
7,885
3,348
31,045
0
L
Neith
Slowknif
Neith
3,743
1,561
0
2,645
8,887
2,952
241
2,181
6,622
0
41,010
L
4,656
680
0
1,278
9,256
3,893
0
3,422
5,744
29,236
0
L
Fenrir
libertob
Fenrir
5,267
1,419
0
2,941
12,272
4,418
0
4,273
7,887
0
27,037
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
6,153
1,876
0
3,028
8,076
2,647
3,648
100
7,976
0
63,368
W
2,171
638
0
680
8,282
3,725
616
5,217
3,065
11,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
33,765
387
Minions Killed
260
0
Camps Cleared
0
1,266,469
Distance Traveled
971,976
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,845
560
78
6
0
242,239
0
W
Zeus
8,116
580
82
6
0
242,538
0
W
Vulcan
8,513
608
81
6
0
309,005
0
L
Olorun
6,695
478
56
4
0
246,825
2
L
Neith
7,661
547
94
7
0
216,103
0
L
Nox
8,419
601
57
4
0
244,404
4
L
Fenrir
6,943
496
53
4
0
264,644
1
L
Eset
4,047
289
0
0
0
0
0
W
Neith
9,181
656
121
9
0
238,347
3
W
Ymir
6,163
440
25
2
0
234,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role