Player Matchup

Sobek
Sobek
Bandit Keeef
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,182 Elo+
Solo
Medusa
Medusa
Keratoconus1102
Medusa
Level 29
God Stats
10W - 16L
1,525 SR
Queue Stats
20W - 27L
1,369 Elo+
Solo
Zeus
Zeus
s hunter1012
Zeus
Level 29
God Stats
0W - 2L
1,256 SR
Queue Stats
81W - 78L
1,446 Elo+
Solo
Team Averages
Level 22
1,427 SR
1,332 Elo+

VS

Team Averages
Level 65
1,251 SR
1,305 Elo+
Tiamat
Tiamat
KDAristotle
Tiamat
Level 144
God Stats
5W - 11L
986 SR
Queue Stats
56W - 68L
1,315 Elo+
Party 1
Xing Tian
Xing Tian
djrichkid
Xing Tian
Level 27
God Stats
1W - 1L
1,204 SR
Queue Stats
36W - 46L
1,295 Elo+
Party 1
Bakasura
Bakasura
scotpark
Bakasura
Level 25
God Stats
13W - 6L
1,565 SR
Queue Stats
294W - 287L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
8,704
580
1,700
5,646
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 3 / 1
9,640
643
9,567
9,149
2,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 5
9,246
616
7,193
9,737
2,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 3 / 1
9,813
654
10,515
8,072
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
djrichkid
Xing Tian
12
0 / 3 / 2
8,462
564
2,034
11,222
6,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
scotpark
Bakasura
16
4 / 1 / 2
10,995
733
6,531
10,140
5,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
7
7
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Tiamat
3
3
1
1.17
L
5
3
1
1.83
W
Xing Tian
djrichkid
Xing Tian
0
3
2
0.33
L
2
4
5
1.13
W
Bakasura
scotpark
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
19,080
24,532
Taken
29,434
7,898
Mitigated
17,110
1,807
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,700
168
0
276
5,646
2,436
0
3,297
2,083
4,543
0
W
Tiamat
10,515
421
0
2,002
8,072
5,374
442
2,958
5,114
49,749
0
L
9,567
4,307
0
0
9,149
2,652
0
3,890
4,171
0
44,140
W
Xing Tian
djrichkid
Xing Tian
2,034
247
0
3,176
11,222
6,411
332
3,351
7,871
5,019
0
L
7,193
475
0
1,531
9,737
2,810
0
4,622
4,199
31,441
0
W
Bakasura
scotpark
Bakasura
6,531
5,001
0
5,281
10,140
5,325
1,488
2,584
7,556
0
36,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
29,270
126
Minions Killed
176
0
Camps Cleared
0
646,898
Distance Traveled
807,848
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,704
580
4
0
0
163,918
3
W
Tiamat
9,813
654
98
7
0
244,924
2
L
Medusa
9,640
643
74
5
0
268,848
4
W
Xing Tian
8,462
564
5
0
0
239,465
0
L
Zeus
9,246
616
48
3
0
214,132
2
W
Bakasura
10,995
733
73
5
0
323,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role