Player Matchup

Thor
Thor
BichKST
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,431 Elo+
Solo
Cthulhu
Cthulhu
CigPock
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 1
Janus
Janus
Juggernaut7
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
King Arthur
King Arthur
ReiDiniz
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
stormbl3ssed
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,327 Elo+

VS

Team Averages
Level 24
1,550 SR
1,402 Elo+
Sol
Sol
HalesMartin
Sol
Level 15
God Stats
17W - 12L
1,564 SR
Queue Stats
20W - 17L
1,440 Elo+
Party 2
Yemoja
Yemoja
MooreOfIt
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,339 Elo+
Party 3
Xbalanque
Xbalanque
Vipuh
Xbalanque
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,289 Elo+
Party 3
Fenrir
Fenrir
lukos17
Fenrir
Level 28
God Stats
9W - 11L
1,687 SR
Queue Stats
231W - 260L
1,439 Elo+
Solo
Mulan
Mulan
nitebike
Mulan
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 49L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BichKST
Thor
10
2 / 5 / 3
6,369
531
6,233
10,091
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
CigPock
Cthulhu
8
1 / 3 / 0
4,907
409
3,866
6,665
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 0
6,006
501
4,328
6,777
2,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ReiDiniz
King Arthur
10
0 / 4 / 0
5,450
454
1,086
11,983
4,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
stormbl3ssed
Heimdallr
8
0 / 3 / 2
5,005
417
2,535
5,175
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,351
696
9,789
8,113
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
MooreOfIt
Yemoja
8
1 / 0 / 3
5,782
482
745
2,539
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
Vipuh
Xbalanque
10
2 / 2 / 7
6,431
536
5,126
6,213
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
lukos17
Fenrir
12
6 / 2 / 9
8,004
667
8,478
7,850
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
nitebike
Mulan
13
3 / 0 / 2
7,948
662
5,974
5,066
2,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
20
20
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
BichKST
Thor
2
5
3
0.7
L
Cthulhu
CigPock
Cthulhu
1
3
0
0.33
W
8
1
2
9
L
2
5
0
0.4
W
Yemoja
MooreOfIt
Yemoja
1
0
3
2.5
L
King Arthur
ReiDiniz
King Arthur
0
4
0
0
W
Xbalanque
Vipuh
Xbalanque
2
2
7
2.75
W
Fenrir
lukos17
Fenrir
6
2
9
5.25
W
Mulan
nitebike
Mulan
3
0
2
4
L
Heimdallr
stormbl3ssed
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
30,112
40,691
Taken
29,781
14,845
Mitigated
11,277
10,295
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BichKST
Thor
6,233
2,026
0
3,462
10,091
3,176
0
2,479
7,612
0
28,749
L
Cthulhu
CigPock
Cthulhu
3,866
206
0
1,057
6,665
3,873
0
2,043
4,622
12,030
0
W
9,789
3,415
0
6,054
8,113
2,472
1,923
2,964
5,089
53,401
0
L
4,328
881
0
840
6,777
2,140
0
4,108
2,669
25,106
0
W
Yemoja
MooreOfIt
Yemoja
745
99
374
1,098
2,539
1,513
0
769
1,710
6,961
0
L
King Arthur
ReiDiniz
King Arthur
1,086
203
0
4,005
11,983
4,127
0
880
11,103
0
18,919
W
Xbalanque
Vipuh
Xbalanque
5,126
2,352
0
1,799
6,213
1,889
976
2,283
3,660
0
25,023
W
Fenrir
lukos17
Fenrir
8,478
3,256
0
2,504
7,850
2,956
0
1,728
6,062
0
34,272
W
Mulan
nitebike
Mulan
5,974
1,050
0
2,547
5,066
2,447
666
0
5,066
0
42,700
L
Heimdallr
stormbl3ssed
Heimdallr
2,535
1,455
0
931
5,175
1,529
0
1,024
4,151
0
19,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
36,516
216
Minions Killed
326
0
Camps Cleared
0
1,056,047
Distance Traveled
1,051,808
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,369
531
60
5
0
209,727
2
L
Cthulhu
4,907
409
21
2
0
223,824
1
W
Sol
8,351
696
90
8
0
233,863
2
L
Janus
6,006
501
46
4
0
204,790
0
W
Yemoja
5,782
482
7
1
0
123,695
2
L
King Arthur
5,450
454
49
4
0
211,276
0
W
Xbalanque
6,431
536
50
4
0
240,219
0
W
Fenrir
8,004
667
77
6
0
221,028
3
W
Mulan
7,948
662
102
9
0
233,003
4
L
Heimdallr
5,005
417
40
3
0
206,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role