Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkSundevils
Morgan Le Fay
Level 129
God Stats
4W - 2L
1,750 SR
Queue Stats
92W - 57L
1,698 Elo+
Party 2
Merlin
Merlin
Dredgen Xeno
Merlin
Level 124
God Stats
0W - 2L
1,684 SR
Queue Stats
174W - 114L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
Tschipps
Nu Wa
Level 31
God Stats
20W - 13L
1,616 SR
Queue Stats
60W - 39L
1,655 Elo+
Party 2
Team Averages
Level 95
1,683 SR
1,661 Elo+

VS

Team Averages
Level 114
1,417 SR
1,572 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ATP OW
Geb
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,658 Elo+
Party 1
Hachiman
Hachiman
Jaeckeltuesday3
Hachiman
Level 105
God Stats
1W - 1L
1,251 SR
Queue Stats
15W - 11L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkSundevils
Morgan Le Fay
14
3 / 4 / 4
10,188
679
14,712
13,629
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
15
3 / 3 / 7
10,288
686
8,428
11,489
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Tschipps
Nu Wa
13
4 / 5 / 2
9,893
660
8,230
10,564
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 8 / 4
11,126
742
16,644
11,002
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
ATP OW
Geb
14
2 / 2 / 10
11,123
742
6,608
14,383
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
15
4 / 2 / 7
10,570
705
6,084
13,242
5,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
12
12
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
8
4
1
W
Geb
ATP OW
Geb
2
2
10
3.5
L
Morgan Le Fay
DarkSundevils
Morgan Le Fay
3
4
4
1.25
L
Merlin
3
3
7
2.17
W
Hachiman
4
2
7
3.75
L
Nu Wa
Tschipps
Nu Wa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
29,336
35,682
Taken
38,627
13,240
Mitigated
26,594
8,599
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,644
60
0
375
11,002
5,196
935
9,832
948
70,440
0
W
Geb
ATP OW
Geb
6,608
918
0
2,270
14,383
15,667
592
10,173
3,842
20,625
0
L
Morgan Le Fay
DarkSundevils
Morgan Le Fay
14,712
316
0
3,727
13,629
5,027
70
8,422
5,207
38,498
0
L
Merlin
8,428
398
176
3,935
11,489
4,302
434
6,992
4,497
39,401
0
W
Hachiman
6,084
1,395
0
2,712
13,242
5,731
1,729
10,475
2,467
0
36,160
L
Nu Wa
Tschipps
Nu Wa
8,230
2,474
0
761
10,564
3,911
554
7,838
2,726
24,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
32,819
166
Minions Killed
191
0
Camps Cleared
0
740,226
Distance Traveled
829,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,126
742
134
9
0
246,274
1
W
Geb
11,123
742
14
1
0
310,503
2
L
Morgan Le Fay
10,188
679
50
3
0
270,418
2
L
Merlin
10,288
686
77
5
0
252,308
1
W
Hachiman
10,570
705
43
3
0
273,195
0
L
Nu Wa
9,893
660
39
3
0
217,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role