Player Matchup

Zhong Kui
Zhong Kui
CarbonFallout
Zhong Kui
Level 153
God Stats
1W - 0L
1,302 SR
Queue Stats
200W - 81L
1,708 Elo+
Party 2
Danzaburou
Danzaburou
FinicalLoki009
Danzaburou
Level 116
God Stats
21W - 10L
1,562 SR
Queue Stats
214W - 93L
1,667 Elo+
Party 2
Merlin
Merlin
FrostyvG
Merlin
Level 100
God Stats
7W - 2L
1,559 SR
Queue Stats
186W - 83L
1,646 Elo+
Party 2
Neith
Neith
MagicMan04
Neith
Level 14
God Stats
96W - 25L
1,721 SR
Queue Stats
179W - 60L
1,714 Elo+
Party 2
Horus
Horus
NopeMode
Horus
Level 156
God Stats
18W - 4L
1,737 SR
Queue Stats
261W - 152L
1,647 Elo+
Party 2
Team Averages
Level 108
1,576 SR
1,676 Elo+

VS

Team Averages
Level 62
1,699 SR
1,645 Elo+
Nu Wa
Nu Wa
Corrupted-Logic-
Nu Wa
Level 106
God Stats
1W - 1L
1,860 SR
Queue Stats
16W - 6L
1,706 Elo+
Party 1
Merlin
Merlin
Gamebrawler03
Merlin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 8L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
JaylenIsHere
Gilgamesh
Level 59
God Stats
8W - 1L
1,993 SR
Queue Stats
16W - 10L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaintCocaCola
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,599 Elo+
Party 1
Izanami
Izanami
toillehsoj
Izanami
Level 43
God Stats
41W - 36L
1,644 SR
Queue Stats
385W - 307L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CarbonFallout
Zhong Kui
20
16 / 5 / 12
19,246
1,203
40,714
32,123
41,231
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Danzaburou
FinicalLoki009
Danzaburou
20
6 / 5 / 13
16,298
1,019
22,111
24,755
8,288
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
FrostyvG
Merlin
20
4 / 5 / 19
15,479
967
38,227
16,373
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
19
1 / 5 / 6
13,367
835
4,956
19,223
7,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
NopeMode
Horus
20
3 / 6 / 24
16,061
1,004
13,956
33,951
42,090
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 14
16,120
1,008
27,731
24,542
8,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 12
16,852
1,053
43,393
27,494
9,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
JaylenIsHere
Gilgamesh
20
4 / 2 / 19
17,025
1,064
11,910
27,014
28,141
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
SaintCocaCola
Tsukuyomi
20
2 / 5 / 15
14,103
881
9,970
18,047
7,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
toillehsoj
Izanami
20
5 / 7 / 14
15,466
967
27,482
27,193
10,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
100
30
Kills
26
26
Deaths
30
74
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CarbonFallout
Zhong Kui
16
5
12
4.4
L
6
9
14
1.44
W
Danzaburou
FinicalLoki009
Danzaburou
6
5
13
2.5
W
Merlin
FrostyvG
Merlin
4
5
19
2.7
L
9
7
12
2.14
L
Gilgamesh
JaylenIsHere
Gilgamesh
4
2
19
6.75
W
Neith
1
5
6
0.8
W
Horus
NopeMode
Horus
3
6
24
2.5
L
Tsukuyomi
SaintCocaCola
Tsukuyomi
2
5
15
1.9
L
Izanami
toillehsoj
Izanami
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,964
Damage
120,486
126,425
Taken
124,290
104,836
Mitigated
64,004
40,170
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CarbonFallout
Zhong Kui
40,714
2,971
0
10,380
32,123
41,231
0
13,518
18,605
99,334
0
L
27,731
6,208
1,144
2,334
24,542
8,762
0
15,951
7,742
71,508
0
W
Danzaburou
FinicalLoki009
Danzaburou
22,111
8,628
0
6,144
24,755
8,288
0
16,668
8,087
0
72,090
W
Merlin
FrostyvG
Merlin
38,227
480
713
1,700
16,373
5,955
0
9,206
7,167
67,829
0
L
43,393
1,886
2,209
3,724
27,494
9,842
0
21,264
5,288
84,153
0
L
Gilgamesh
JaylenIsHere
Gilgamesh
11,910
2,384
1,992
4,887
27,014
28,141
0
12,744
13,349
0
21,888
W
Neith
4,956
1,173
0
132
19,223
7,272
0
12,584
6,639
0
26,473
W
Horus
NopeMode
Horus
13,956
5,570
10,103
10,998
33,951
42,090
0
19,148
14,803
0
24,413
L
Tsukuyomi
SaintCocaCola
Tsukuyomi
9,970
1,445
1,518
1,876
18,047
7,166
0
9,007
8,690
0
20,614
L
Izanami
toillehsoj
Izanami
27,482
17,333
0
482
27,193
10,093
0
16,352
10,280
0
61,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,451
Gold Earned
79,566
388
Minions Killed
338
12
Camps Cleared
7
1,504,563
Distance Traveled
1,547,234
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
19,246
1,203
131
8
7
308,935
2
L
Nu Wa
16,120
1,008
98
6
1
279,678
0
W
Danzaburou
16,298
1,019
116
7
4
295,241
0
W
Merlin
15,479
967
86
5
0
283,363
0
L
Merlin
16,852
1,053
113
7
2
306,158
0
L
Gilgamesh
17,025
1,064
21
1
0
325,595
0
W
Neith
13,367
835
41
3
0
268,243
0
W
Horus
16,061
1,004
14
1
1
348,781
1
L
Tsukuyomi
14,103
881
13
1
3
370,929
0
L
Izanami
15,466
967
93
6
1
264,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role