Player Matchup

Bastet
Bastet
Andrewisit
Bastet
Level 3
God Stats
12W - 13L
1,679 SR
Queue Stats
43W - 38L
1,500 Elo+
Party 3
Yemoja
Yemoja
KiszerLovesYou
Yemoja
Level 7
God Stats
3W - 2L
1,675 SR
Queue Stats
17W - 28L
1,216 Elo+
Solo
Ra
Ra
Ochse07
Ra
Level 17
God Stats
14W - 18L
1,892 SR
Queue Stats
16W - 31L
1,243 Elo+
Solo
Sol
Sol
v2os
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
vxHSx
Chernobog
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 44L
1,533 Elo+
Party 3
Team Averages
Level 7
1,649 SR
1,399 Elo+

VS

Team Averages
Level 32
1,556 SR
1,376 Elo+
Gilgamesh
Gilgamesh
EivanLMAO
Gilgamesh
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 62L
1,475 Elo+
Solo
Pele
Pele
NumenoreanCat
Pele
Level 16
God Stats
2W - 1L
1,559 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 1
Neith
Neith
Tatulfo04
Neith
Level 7
God Stats
4W - 3L
1,340 SR
Queue Stats
4W - 4L
1,177 Elo+
Party 2
Merlin
Merlin
skyjapan99
Merlin
Level 27
God Stats
1W - 0L
1,880 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 1
Cerberus
Cerberus
viiceenn7
Cerberus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 37L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Andrewisit
Bastet
11
2 / 6 / 1
7,524
396
5,426
13,235
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 1
7,133
375
2,435
11,326
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 9 / 3
8,457
445
6,283
9,839
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
v2os
Sol
15
3 / 7 / 1
9,076
478
6,888
12,418
3,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
vxHSx
Chernobog
12
1 / 7 / 3
7,243
381
4,815
10,475
3,127
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EivanLMAO
Gilgamesh
17
5 / 2 / 3
10,753
566
8,661
11,876
7,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
15 / 1 / 9
11,581
610
13,777
16,177
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Tatulfo04
Neith
13
3 / 3 / 7
8,702
458
5,702
6,343
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
skyjapan99
Merlin
17
9 / 0 / 13
11,421
601
10,337
8,351
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
viiceenn7
Cerberus
14
2 / 2 / 10
9,474
499
5,822
11,229
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
8
Kills
34
34
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bastet
Andrewisit
Bastet
2
6
1
0.42
W
Gilgamesh
EivanLMAO
Gilgamesh
5
2
3
3.25
L
0
5
1
0.1
W
15
1
9
19.5
L
2
9
3
0.39
W
Neith
Tatulfo04
Neith
3
3
7
2.17
W
Merlin
skyjapan99
Merlin
9
0
13
15.5
L
Sol
v2os
Sol
3
7
1
0.5
W
Cerberus
viiceenn7
Cerberus
2
2
10
3.5
L
Chernobog
vxHSx
Chernobog
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
44,299
57,293
Taken
53,976
22,622
Mitigated
27,648
11,042
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Andrewisit
Bastet
5,426
1,529
0
2,749
13,235
3,894
291
2,588
10,591
0
37,464
W
Gilgamesh
EivanLMAO
Gilgamesh
8,661
2,384
0
354
11,876
7,940
1,998
4,743
7,027
0
68,143
L
2,435
601
1,449
984
11,326
9,061
424
4,206
6,960
18,911
0
W
13,777
3,229
0
7,512
16,177
7,280
972
3,544
12,523
0
98,856
L
6,283
827
306
808
9,839
2,927
1,258
3,920
5,689
37,650
0
W
Neith
Tatulfo04
Neith
5,702
2,837
0
664
6,343
2,106
1,518
2,709
3,538
0
33,040
W
Merlin
skyjapan99
Merlin
10,337
779
112
2,152
8,351
3,474
1,111
1,535
6,758
66,169
0
L
Sol
v2os
Sol
6,888
2,741
0
4,216
12,418
3,613
1,166
2,752
9,472
41,773
0
W
Cerberus
viiceenn7
Cerberus
5,822
221
0
2,657
11,229
6,848
458
2,606
8,524
40,118
0
L
Chernobog
vxHSx
Chernobog
4,815
3,044
0
530
10,475
3,127
22
1,883
8,422
0
22,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
51,931
305
Minions Killed
533
0
Camps Cleared
0
1,567,880
Distance Traveled
1,798,506
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,524
396
69
4
0
324,178
3
W
Gilgamesh
10,753
566
134
7
0
332,676
3
L
Yemoja
7,133
375
33
2
0
323,802
2
W
Pele
11,581
610
135
7
0
428,753
0
L
Ra
8,457
445
81
4
0
324,519
0
W
Neith
8,702
458
70
4
0
308,346
2
W
Merlin
11,421
601
117
6
0
366,386
1
L
Sol
9,076
478
88
5
0
255,159
0
W
Cerberus
9,474
499
77
4
0
362,345
2
L
Chernobog
7,243
381
34
2
0
340,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role