Player Matchup

King Arthur
King Arthur
Capdakidd
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
Deathdemon4444
Baron Samedi
Level 61
God Stats
6W - 1L
1,938 SR
Queue Stats
79W - 79L
1,572 Elo+
Party 1
Nemesis
Nemesis
EnkiduSIMP
Nemesis
Level 29
God Stats
30W - 26L
1,497 SR
Queue Stats
455W - 501L
1,599 Elo+
Party 2
Anhur
Anhur
Funnee
Anhur
Level 28
God Stats
7W - 9L
1,505 SR
Queue Stats
209W - 218L
1,577 Elo+
Party 2
Fafnir
Fafnir
UMadDog
Fafnir
Level 12
God Stats
2W - 4L
1,456 SR
Queue Stats
7W - 18L
1,273 Elo+
Party 2
Team Averages
Level 28
1,579 SR
1,479 Elo+

VS

Team Averages
Level 21
1,569 SR
1,643 Elo+
Olorun
Olorun
ArizOwOnya
Olorun
Level 29
God Stats
15W - 13L
1,585 SR
Queue Stats
323W - 294L
1,608 Elo+
Solo
Bellona
Bellona
DaShrimpy
Bellona
Level 27
God Stats
6W - 1L
1,633 SR
Queue Stats
39W - 36L
1,600 Elo+
Solo
Ymir
Ymir
Pancakeo7
Ymir
Level 5
God Stats
2W - 2L
1,678 SR
Queue Stats
9W - 9L
1,593 Elo+
Solo
Ullr
Ullr
Res11
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,761 Elo+
Solo
Hel
Hel
SirGarbage
Hel
Level 29
God Stats
2W - 0L
1,451 SR
Queue Stats
24W - 13L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Capdakidd
King Arthur
16
1 / 6 / 1
9,135
457
4,452
20,035
14,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Deathdemon4444
Baron Samedi
17
6 / 5 / 1
10,968
548
19,472
17,169
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
EnkiduSIMP
Nemesis
16
0 / 1 / 6
9,477
474
6,368
16,835
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Funnee
Anhur
14
5 / 5 / 1
9,051
453
8,522
12,640
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
UMadDog
Fafnir
13
1 / 1 / 3
8,817
441
5,596
12,921
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArizOwOnya
Olorun
18
4 / 3 / 4
11,346
567
17,685
17,798
7,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
DaShrimpy
Bellona
18
8 / 2 / 1
12,112
606
11,499
16,374
11,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
16
1 / 1 / 7
10,360
518
9,145
16,079
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Res11
Ullr
17
3 / 4 / 1
10,567
528
8,205
14,711
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 10
10,553
528
10,674
13,441
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
13
Kills
18
18
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArizOwOnya
Olorun
4
3
4
2
L
King Arthur
Capdakidd
King Arthur
1
6
1
0.25
W
Bellona
DaShrimpy
Bellona
8
2
1
4.25
L
Baron Samedi
Deathdemon4444
Baron Samedi
6
5
1
1.3
L
Nemesis
EnkiduSIMP
Nemesis
0
1
6
3
L
Anhur
Funnee
Anhur
5
5
1
1.1
W
Ymir
1
1
7
4.5
W
Ullr
Res11
Ullr
3
4
1
0.88
W
2
3
10
2.33
L
Fafnir
UMadDog
Fafnir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
57,208
79,600
Taken
78,403
50,749
Mitigated
42,947
20,899
Healing
37,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArizOwOnya
Olorun
17,685
11,827
1,232
9,227
17,798
7,210
1,785
11,019
6,779
81,273
0
L
King Arthur
Capdakidd
King Arthur
4,452
732
435
4,575
20,035
14,381
839
7,074
12,961
59
46,717
W
Bellona
DaShrimpy
Bellona
11,499
3,359
0
5,149
16,374
11,469
911
3,959
12,415
337
76,057
L
Baron Samedi
Deathdemon4444
Baron Samedi
19,472
1,252
829
5,992
17,169
8,875
571
11,015
6,154
77,533
0
L
Nemesis
EnkiduSIMP
Nemesis
6,368
2,399
0
4,892
16,835
8,734
0
6,438
10,397
0
75,995
L
Anhur
Funnee
Anhur
8,522
4,049
0
1,856
12,640
4,201
0
5,770
6,870
0
49,703
W
Ymir
9,145
2,405
310
7,175
16,079
9,062
288
5,023
11,056
73,048
7,501
W
Ullr
Res11
Ullr
8,205
3,000
0
2,240
14,711
5,106
1,942
5,085
9,323
0
91,981
W
10,674
923
4,933
7,048
13,441
10,100
779
3,876
9,565
30,873
0
L
Fafnir
UMadDog
Fafnir
5,596
1,371
0
2,320
12,921
14,558
0
7,308
5,613
18,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
54,938
469
Minions Killed
580
0
Camps Cleared
0
1,856,391
Distance Traveled
1,874,598
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,346
567
134
7
0
352,993
7
L
King Arthur
9,135
457
87
4
0
337,400
0
W
Bellona
12,112
606
149
7
0
379,006
3
L
Baron Samedi
10,968
548
139
7
0
344,798
3
L
Nemesis
9,477
474
119
6
0
457,765
0
L
Anhur
9,051
453
108
5
0
338,481
3
W
Ymir
10,360
518
115
6
0
400,499
0
W
Ullr
10,567
528
145
7
0
355,895
3
W
Hel
10,553
528
37
2
0
386,205
6
L
Fafnir
8,817
441
16
1
0
377,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role