Player Matchup

Mercury
Mercury
Chiefykeefy69
Mercury
Level 17
God Stats
4W - 6L
1,539 SR
Queue Stats
20W - 24L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GhostTown778
Cu Chulainn
Level 38
God Stats
2W - 3L
1,391 SR
Queue Stats
45W - 37L
1,407 Elo+
Party 1
Ganesha
Ganesha
MooreOfIt
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,443 Elo+
Party 3
Agni
Agni
Vipuh
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Zacherbean
Cthulhu
Level 7
God Stats
3W - 3L
1,666 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 3
Team Averages
Level 22
1,519 SR
1,451 Elo+

VS

Team Averages
Level 20
1,564 SR
1,520 Elo+
Tiamat
Tiamat
AquaticLanePush
Tiamat
Level 26
God Stats
30W - 22L
1,581 SR
Queue Stats
112W - 83L
1,547 Elo+
Solo
Persephone
Persephone
Babu95
Persephone
Level 21
God Stats
2W - 1L
1,739 SR
Queue Stats
99W - 85L
1,561 Elo+
Party 2
Fenrir
Fenrir
EddyMonsteeR110
Fenrir
Level 29
God Stats
1W - 4L
1,239 SR
Queue Stats
24W - 25L
1,444 Elo+
Solo
Anhur
Anhur
Istily
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
xMawnstah
Neith
Level 22
God Stats
38W - 39L
1,761 SR
Queue Stats
295W - 295L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
1 / 4 / 0
5,186
471
556
6,244
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
GhostTown778
Cu Chulainn
9
0 / 4 / 1
5,250
477
1,674
6,100
1,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
MooreOfIt
Ganesha
8
0 / 4 / 1
5,142
467
1,330
7,006
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Vipuh
Agni
8
1 / 5 / 0
5,013
456
3,578
4,312
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Zacherbean
Cthulhu
9
2 / 5 / 0
5,476
498
2,009
8,137
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,949
541
3,224
3,743
1,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
Babu95
Persephone
12
11 / 0 / 2
7,416
674
7,978
2,725
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 3
7,062
642
5,228
7,222
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Istily
Anhur
10
3 / 2 / 2
6,109
555
3,800
3,843
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
xMawnstah
Neith
9
0 / 1 / 5
5,287
481
1,795
2,668
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
22
22
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Persephone
Babu95
Persephone
11
0
2
12
L
Mercury
1
4
0
0.25
W
5
1
3
6.5
L
Cu Chulainn
GhostTown778
Cu Chulainn
0
4
1
0.13
W
Anhur
Istily
Anhur
3
2
2
2
L
Ganesha
MooreOfIt
Ganesha
0
4
1
0.13
L
Agni
Vipuh
Agni
1
5
0
0.2
L
Cthulhu
Zacherbean
Cthulhu
2
5
0
0.4
W
Neith
xMawnstah
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,147
Damage
22,025
31,799
Taken
20,201
12,789
Mitigated
6,766
4,412
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,224
436
0
1,426
3,743
1,365
804
1,911
1,681
25,319
0
W
Persephone
Babu95
Persephone
7,978
1,082
0
1,126
2,725
763
87
611
2,046
37,146
0
L
Mercury
556
361
0
260
6,244
1,645
0
2,316
3,928
0
19,609
W
5,228
1,873
0
1,114
7,222
2,401
0
1,893
5,203
0
44,092
L
Cu Chulainn
GhostTown778
Cu Chulainn
1,674
286
0
1,154
6,100
1,937
0
0
6,100
0
19,490
W
Anhur
Istily
Anhur
3,800
1,746
0
15
3,843
1,383
418
446
3,321
0
20,067
L
Ganesha
MooreOfIt
Ganesha
1,330
353
0
1,955
7,006
3,355
0
3,802
3,204
11,666
0
L
Agni
Vipuh
Agni
3,578
818
0
495
4,312
1,088
0
1,508
2,804
22,293
0
L
Cthulhu
Zacherbean
Cthulhu
2,009
360
0
548
8,137
4,764
0
3,576
4,561
21,377
0
W
Neith
xMawnstah
Neith
1,795
413
0
669
2,668
854
414
1,553
1,033
0
21,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
31,823
216
Minions Killed
295
0
Camps Cleared
0
883,687
Distance Traveled
982,806
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,949
541
56
5
0
172,940
1
W
Persephone
7,416
674
61
6
0
219,720
3
L
Mercury
5,186
471
52
5
0
168,080
0
W
Fenrir
7,062
642
90
8
0
218,721
1
L
Cu Chulainn
5,250
477
52
5
0
134,817
0
W
Anhur
6,109
555
52
5
0
204,316
0
L
Ganesha
5,142
467
2
0
0
189,828
1
L
Agni
5,013
456
68
6
0
171,793
0
L
Cthulhu
5,476
498
42
4
0
219,169
2
W
Neith
5,287
481
36
3
0
167,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role